Overkill's The Walking Dead showed off its first gameplay trailer at E3 and the developer decided to continue spilling information about the cooperative FPS during the event. We had the opportunity to talk with Overkill Producer Almir Listo about a current hot topic.
Let's count down games that were so bad that they just had to be recalled, delisted, and left alone as a tale for the history books.
Overkill’s The Walking Dead is pretty much dead, in spite of Starbreeze’s intentions to try and make it work with Skybound. And in spite of the unfinished feel of the overall game, there are some things that need to be recognized.
If I knew Steven Spielberg was going to be in it, I would have been more excited to try it out!
Today Skybound Entertainment released the following statement: As of today, we have terminated our contract with Starbreeze Studios and will discontinue all efforts on OVERKILL’S THE WALKING DEAD.
One of the biggest let downs. I saw the trailer and got hyped. I saw the game-play and well it sucked.
Not surprised, the game was destined to fail the moment we saw the reveal gameplay. It was so disappointing after those amazing CG cut-scenes they made, and its clear that's where majority of the budget went to. What a shame how this game turned out as it had alot of potential.
This game looks horrid and on live stream they said theyd have lootboxes of sorts
Spent 10mill on trailers 100 on assets
With focus on the article title’s words “Is Not Planning...”. That’s very different from saying there will not be loot boxes flat out.
It's sad when we get to the point where devs have to specify their game doesn't have Loot Boxes, as if we should assume all AAA multiplayer titles have them otherwise...