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How The Last Of Us: Part 2's Combat Builds On The Original

Sony showcased some brutal new gameplay for The Last of Us: Part 2 at their E3 2018 conference. Kallie and Oscar got the chance to catch up with Naughty Dog to find out more about how they're evolving the game's savage combat.

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gamespot.com
ArchangelMike2561d ago

I can't wait for this game. That trailer was just so awesome. I'm predicting a June 2019 release.

Nyxus2561d ago

Some interesting details:

- The arrow that Ellie pulled out of her shoulder during the demo is actually an entirely new gameplay mechanic, it works as a status effect: it affects your aim, disables listen mode, so you have to find a place to actively pull the arrow out. There will be other status effects as well.
- The dodging animation we saw in the gameplay isn't scripted but an active thing that you can do in combat, there's a dodge button and different dodge animations for different weapons and angles.

morganfell2561d ago

They've added dodge, jumping (not just vaulting or mantling), and prone.

Nyxus2561d ago

Yeah quite a few additions, which should add another dimension to the combat.

doggo842561d ago

That sounds really awesome! Can't wait

2561d ago
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Don't update to the latest ROG Ally graphics driver if you're playing The Last of Us Part 2

ASUS ROG Ally owners are reporting crashing issues when playing The Last of Us Part 2 with the new AFMF 2.1 support update.

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PlayStation - The Concert "Changes Everything" for Music Lovers

PlayStation - The Concert is a magical musical experience for fans of the brand.

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hardcoregamer.com
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The Last of Us Part 2’s Rattlers May Be the Key to a Gear System

The Last of Us Part 2's Rattlers may have received a comeuppance with Ellie's arrival in Santa Barbara, but the faction could still be of some use.

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gamerant.com