Neil Druckmann confirmed that there will be quiet moments in The Last of Us Part II, too. He also said the developers have the luxury of time while developing the game and he doesn't mind doing 20 or 30 takes on a scene to get it right.
CGM Writes: While we were over at PAX East, we were able to sit down with Goichi Suda (Suda51) and talk about the upcoming remaster of Shadows of the Damned
"Treat your players as you would like to be treated, that's it," Vincke says when asked about how to maintain trust with a game's community.
BLG writes, "There are plenty of amazing horror games out there, but some of the very best ones that will leave you shaken to your core are indie horror games. If you’re looking to pick up new games for some scares, here are the best indie horror games you can play."
I hope there aren’t a lot of walking scenes. One of my hugest peeves in games are scenes where control is taken away from the player and all they can do is move on forward. Sometimes this can be done well, but in most cases it comes off as annoying if it’s stretched out too long
Okay that's good so in future ppl could complain I'll use these article to back up why it's all good.
I have faith in ND.
Impressed with their attention to detail!
I buy TLOU for PS3 and later for PS4 one of the best games i ever played but i probably wont buy Tlou 2