Technical Challenges are preventing Team Ninja from considering a Switch port of Dead or Alive 6, but they're targeting Stable 60 FPS on All Platforms.
Embracer CEO demonstrates a masterclass in mental gymnastics in latest interview.
"I'm sure I deserve a lot of criticism, but I don't think my team or companies deserve all the criticism. I could take a lot of that blame myself. But ultimately I need to believe in the mission," he said.
OK give us Kingdoms of Amalur 2 with AAA budget and we will accept your excuse
CGM Writes: While we were over at PAX East, we were able to sit down with Goichi Suda (Suda51) and talk about the upcoming remaster of Shadows of the Damned
We explore the Sega classics that are ripe for revival! From Panzer Dragoon Saga to Virtua Fighter, discover why these legendary games deserve a comeback on next-gen consoles. Dive into a nostalgic journey and see which Sega titles are set to captivate a new generation of gamers in 2024.
Turned based Phantasy Star and Shinning Force remain at the top of my list of Sega IPs that need to return. At the very least I'd take a Shining Force collection that has 1,2,3, CD and the Game Gear entries.
I don't trust Sega to do a proper comeback. The games will be just remastered and/or monetized to death.
Them jiggle physics too advanced for Switch to handle 😅
They need 4k worth of pixels to display the jiggly bits accurately
Makes sense.
Ya, I really wouldn't wanna program this game for a toaster either. Those are some serious technical challenges.
well, give us DOA 5 Then :)