Twinfinite writes "The time has come for Sony to prove that PSVR has a future beyond tech demos, and that starts at this year’s E3 press conference."
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IMO, there's two that are better than all these (except maybe Beat Saber), Thrill of the Fight and AUDICA.
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Literally, the vast majority of these games aren't flight simulators. Don't write about what you don't know.
This. This. This. I absolutely loved Moss, but it came to a close just as it was starting to get interesting. Here's hoping we'll get more substantial experiences announced next week.
Superhot and Eleven are the only games that I have really loved as far as VR goes. They really need to solve the locomotion issue before it will ever be a great gaming platform but those two games do so well in the confines they have to work with.
C'mon now. There are more than enough "proper" games to justify the platform, and the investment is increasing.
- WipEout Omega Collection (a full game) was acclaimed as one of the best received VR conversions so far.
- We've just found out that the game of all time (Dreams) is getting VR integration on launch day.
- It's been 3 years since Sony formed Manchester Studio to make VR games, so time is right to announce it.
- Farpoint was well received and Impulse Gear were likely tasked with a sequel which could be announced at E3.
- An upcoming tactical multiplayer shooter, Firewall Zero Hour, that has been getting rave previews.
- London Studio is making a full blown sequel to an actual tech demo they made and it's called Blood & Truth.
- PSVR horror game "The Persistence" made by ex-Studio Liverpool devs is coming out in July.
- Zone of the Enders: The 2nd Runner - MARS is getting a remaster release later this year.
- Mizuguchi-san just announced a new PSVR game in his style called Tetris Effect - a "proper" game coming soon.
- RE7 and Skyrim were both a success in VR and third-parties likely have more of these in development.
Honestly I don't even expect any VR shown off from Sony themselves this year at e3. Seems it hasn't truly taken off yet like Sony was hoping it would.