DICE commented on the community's tepid response to the Battlefield V customization options seen in the trailer, saying that they'll always put fun over authentic and while they treat history with great respect, they wanted to empower player choice, diversity and inclusion in Battlefield V.
CGM Writes: While we were over at PAX East, we were able to sit down with Goichi Suda (Suda51) and talk about the upcoming remaster of Shadows of the Damned
"Treat your players as you would like to be treated, that's it," Vincke says when asked about how to maintain trust with a game's community.
BLG writes, "There are plenty of amazing horror games out there, but some of the very best ones that will leave you shaken to your core are indie horror games. If you’re looking to pick up new games for some scares, here are the best indie horror games you can play."
Gimme that Wake Island 2018!
To be honest with you I don't know what all the fuss is about. So what there's a female Scott with a prosthetic arm, and a Soldier with a Katana strapped to his back. If the game is fun, with great a great and involving story as well as engaging mutiplayer modes and addictive gameplay loops and mechanics, so what, isn't that what we pay money for, to have a fun and engrossing experience? I don't think I've ever seen an ultra-realism historically accurate WWII game that set the gaming charts alight. What if DICE implemented one shot kill permadeath, so you think that would make for a fun game or a more frustrating experience.
"Several fans voiced their disagreement on Battlefield V’s customization options, which include body types, gender, war paints and more, as being too inaccurate from a historical point of view"
Yet for some the only thing they take from that is "OMG How sad people are complaining about a women"...like that's the only thing.
To see a WW2 game with people being shirtless, covered in body paint, unrealistic hairstyles and the like while giving off the wrong vibes like it's steampunk like is a little silly especially when they say things like "Experience the most intense, immersive Battlefield yet", as it kind of comes off like they are contradicting themselves. If they wanted those kind of things then they should have just made a full on alternative WW2 game which tells a completely different take on it.
"The female soldier in the key art portrays an unseen and untold perspective of World War 2 that is often overlooked"
What story is that though? If you were doing a story about a group of every day townsfolk who create a Resistance to defend their small city/village from a Nazi assault or about a Russian squad with one of the Russian snipers I get it but a female soldier who went on the front lines, at the heart of the battlefield while having a prosthetic hand? Never heard of anything quite like that. What inspiration did it come from while doing their historic research for the game?
He`s pulled that out his backside, bit like this game. By that theory it would mean Saving Private Ryan wasnt fun because its authentic.