COGconnected: State of Decay 2 is an ambitious follow up to the 2013 original. Unfortunately, promising core functionality can't save this buggy mess from it's generic and tedious loop.
Another 4 ....jeez huh, I'll probably still give it a try on my PC but I'll wait for bug fixes and patches, the first game was buggy as heck when I played it.
I don't understand the point of releasing it buggy if its just going to hurt your score and reviews. Days Gone is a perfect example of a team with a good looking product but wont let it be released until it is polished. Even if you don't care about sales or reviews, care about the customer consuming your product.
Prolly time constraint and push from the higher ups. Money could be a deciding factor as well. One way or another they need to get in some revenue to keep the updates.
@Lovable What time constraints? This game was supposed to be released last year, they postponed the game for 6+ months and it's still like this.
A buggy game should not be releases until the game becomes polished. The fact that MS is lacking exclusives makes it even worse. They are limping into E3. They need to establish some studios which won't be turning out gamed until next gen.
Because MS wants this to be a GaaS game. They'll update it over time, and eventually it'll be fine...maybe. In the mean time, they can say they released a game, not lose face by delaying it again, and maybe soon get some MT going once a decent update releases. Welcome to the future. Apparently the same thing we complained about with mobile games for a decade now has become the future that has more impact....or something.
State of Decay 2 is a 69 Open Critic and a 70 Metacritic out of about 40-44 reviews on each site. Reviews are worse than the first game and all the reports about bugs and the game feeling more like an expansion than a sequel appear to be true. Out of 40 reviews on Open Critic 15 were a 65 or lower. Several pro Xbox sites like Xbox Tavern gave the game 8.7's - 9's which artificially increased the score. It's a shame that State of Decay 2 appears to be so messy and underwhelming.
What's with MS allowing their devs to release unfinished games???
Microsoft is not big on delays. If they can get away with not having to delay a game they will.
This is so true, with MS tgey dint have a massive portforlio of games coming so delays are not a good look for them.
With their entire announced lineup of 2018 consisting of delayed games it's hard to say they are "not big on delays".
Maybe they're having to decide what's worse from a PR perspective: low scoring games or no games at all. Imagine the PR backlash if SoT and SoD got pushed to next year.
I don't think the low reviews are really that great for PR either. Give it a day or two though. The fan boys will dismiss the problems once there are a few more high scores and they've played it to be able to say they liked it and the bugs weren't that bad. In this case, I think they wanted to give something to keep people invested in game pass so they don't let the subs expire. Game Pass is MS future, because it's recurring revenue even if they don't release strong games for it.
Perhaps Microsoft cares more about fast cash than delivering quality games? Sea of Thieves reportedly sold well even though it was bare bones and needed more development time. If Microsoft makes money why should they care? That is the attitude i see. Plus, the longer the development process the more money it ends up costing them. I would imagine part of the reason Microsoft has pushed two half baked games out in a row is because they didn't want to fund the extra development time and they were afraid of bad PR from delays.
MS isn't letting them. MS tells them to. Sony did the same with The Order. Ultimately, the publisher can just say release the game for whatever reason. Trying to meet a release date(pretty common last gen), shutting down the studio, cutting losses on production, hope to fix it between gold and release or down the line. It's not uncommon from any publisher really, just some will delay things if it's in a really bad state.
Holy mother of ouch.
You can say that again
Its on the same level as the rest of the xbox exclusive lineup this year
I was commenting on how bad this looked (like midlife 360), and all I got as a reply is how much fun they had with the 1st one. Well, this is not the first game
I expected this game to score around 8, maybe 6 or 7 but man.. there’s been plenty of very low scores, and more to come probably. What is going on at Microsoft lately???
Raking in a lot of low scores.
Another mixed reviewed game for XBox. Dang, even when Nintendo did the Wii U, they made great 1st party games. What is going on Microsoft?
looking at this mess and Days Gone shows just how superior Sonys games are and im not joking either. Its unreal.
Did you see how good day's gone looked with the horde gameplay?
yeah bro! that scene with the horde when he is cornered on the roof top is sick as shit! game looks like a movie! cant wait for it!
and they said the game is in ALPHA stage. if that doesn't show that Sony really cares and MS doesn't give a shit, I don't know what will
Completely different types of games where one is story driven and made by a AAA studio and one is made by a considerably smaller team and is more systems based, but nice try though.
That is such a crappy excuse. Sony had small teams before and they released better quality games than Microsoft. This game had plenty of time to shine. Get out of here.
Completely different or not, sod2 is an unfinished product yet again. You can guarantee that days gone won't released in the same state. The reason ms allow their games to release half baked is because the fanbase accepts and defends it.
Yeah. And which do you think the average consumer is going to care about more? A game that is reviewing poorly, and is reported to be buggy as hell. Or a game that has hordes of enemies and high quality visuals? Most people don't really care about the size of the studio. Most people don't even know the size of the studio. We can discuss the differences and take those things into consideration, but the average consumer is a different beast.
@trooper_ I like how you lost track of the argument at hand to not address what I said. So to quote you, “holy mother of ouch”.
Hang on, but this is what the Undead Labs team said a couple years ago: https://twitter.com/undeadl... Did something change?
When is the last time XB have gotten an exclusive in the 9's?
Forza Horizon 3. So 2016?
Maybe they can work out the kinks after release. Not sure why they didn’t just delay so the product is ready. Timing issues?
Because publishers/devs feel that they can do all the anti-consumer practices they want and why not considering that gamers reward them by buying their games with some even defending them and there is rarely consequences for doing them.
If they'd delayed it ther 2018 lineup would've been terrible tbh. Damned if you do and damned if you don't.
They did delay it and it's still in this State of Decay (couldn't resist)
didn‘t take a blogger‘s review to know that this game is not worth the while. stop supporting pointless rehashes and your games will slowly get better over time.
MS needs to let their studios have more time to make their games.
Delays can suck, but it is better to get the game right. Microsoft is rushing games out just to have games on their console.
They should also trust them more and give them bigger budgets if they want to compete with Sony and Nintendo 1st party that is.
“Sigh” It’s like MS don’t want their devs to finish their game.
I knew State of Decay 2 would get criticism for running poorly, but i didn't expect it to get hammered in reviews the way it has.
Looks at Fallout 4’s jank and how people said Hank was a feature innPUBG.
Was this the game that had flying heads in part one?
I want to know what makes you guys think that this isn’t the game the studio wanted to make or that Microsoft forced them to release? I think it’s just not a game that appeals to a mass audience and that it’s tough to make games with that many systems, look at how janky the basebuilding was in Fallout 4, which has a team multiple times bigger than Unreal Dead.
Fallout 4 was overhyped. State of Decay 2 should have better and more polish than the first one. But no, State Of Decay 2 is unfinished production.
Is it unfinished? It seems like more State of Decay to me.
I doubt either wanted to make a bug riddled and poorly optimized game. lol
The best lineup in Xbox history..
Wow, I've been watching people stream since about 8am EDT, and really haven't seen people experience a ton of bugs honestly. There's the weird stealth/crouching one where players get stuck in stealth mode, but dodging or jumping can usually get you out of it. I've seen a couple of people get frozen in place, which also can be alleviated by dodging or jumping. Cars do flicker if you get stuck on something, like a road rail, but not a big deal. The only game breaking bug I've witnessed is Tangent on Twitch, in his latest vid, had a weird camera thing where the camera stopped following his character, so it kind of looked like a cut scene. The camera would stop moving but he could still move his character, he drove off a bit and then the game crashed. That's essentially the only game breaking bug I've witnessed. And he, Tangent, said himself that he put about 12 to 15hrs into the game before experiencing his first game breaking bug, which was that camera one. I think a lot of these bugs will be fixed by launch honestly. The people getting early access will basically be playing the Beta version, then I expect a patch in the next week or so that'll fix a lot of these issues. Not to mention, some of these review sites wrote these reviews days ago, before Undead Labs released the first patch that fixed a lot of the issues.
So you say that you haven't seen people experience a ton of bugs, then go and list a bunch of bugs you witnessed by just watching other people playing it? I mean....you listed 3 rather significant bugs, 2 of which will affect game play...and then list a game breaking one. Not all bugs have to be game breaking to break the immersion. Find a way to get out of a bug does not make the bug irrelevant or not worthy of consideration in reviews. You also mention a game breaking bug, and if it happened with one player on Twitch, chances are, it's going to happen to one of the many other players who also play the game. It's also worth considering that maybe there are more bugs than you've viewed, as there are tens of thousands of players, and bugs always come up after a game releases. I'm sure a lot of the bugs will be fixed. It's a GaaS game, and that's about the only way to keep people from dropping off as they become increasingly frustrated with a broken game. OTOH, they still haven't fixed Halo from years ago. And you can't use the early access excuse when this game was released as a full release. It may not be a $60 game, but at no point was it ever implied that the game would be akin to an early access.
why does MS allow unfished and buggy games to be released? I'm no Xbox owner, but this makes me wonder what the fuck MS thinking? games like Sea of thieves and this one had potational to be something really fun and good to play if only they released polished buggyless games.
It's why they have an early access program on their console. They don't give a crap. Quantity over quality.
Damn i dont own a xbox but i actually was looking forward to this being a good game, or at least the beginning of xbox trying to get there shit together. As a playstation owner i kinda miss the competition between the two juggernauts, i cant even trash talk my xbox friends nomore or vise versa. It's pointless at this point with the lack of content i feel bad for xbox X owners.
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