340°

After God of War, It's Time to Ditch Pre-Rendered Cutscenes

For the ways I have nitpicked God of War, there’s certainly one area where it’s been flawless, and that’s its presentation.
Generally, Sony’s first party studios have been very good at harnessing the PS4 hardware to produce exceptional results, emphasizing during their big conference demos that everything you see is running in real-time and in-engine on PS4. Which naturally leads me to wonder why, when it comes to big reveals from publishers and marketing, that pre-rendered cinematics remain widespread when games like God of War prove they aren't necessary?

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gamerevolution.com
FallenAngel19842577d ago

I can’t imagine Square Enix giving up using pre-rendered cutscenes in their games

UltraNova2577d ago (Edited 2577d ago )

Would you like that? I wouldn't. Pre-red cutscenes are in SE's DNA. I wouldn't have it any other way.

As for GoW...what more can I say...perfect execution. I cant imagine how much planning and work they had to put down in order to nail the one shot camera thing throughout the whole 25~ hrs it takes to complete the game.

Excellent work SSM!

Goldby2577d ago

Cory was saying the hardest part was the transition. From gameplay to cinematic.

Having to incorporate the level design into it as well to ensure the player is in the right place at the right time to start the cinematic

UltraNova2577d ago (Edited 2577d ago )

@goldby

I can only imagine how hard that must have been considering every player would approach each part at a slightly different angle/spot..damn!

Goldby2577d ago

thats what he was talking about, not just makign sure that the player is in the general right area but in terms of level design making sure the player going in the right direction. the only time i noticed it was a little tooo scripted was when we first encountered the draugrs in the tutorial, it takes control away and turns us to the right to see a draugr go after atreus

rainslacker2576d ago

There's no need to. Some games can do well with them, some do better with in-game renders. It's another situation of someone acting like one thing has to take over another because it's executed well somewhere. Both work fine, and it depends on the game.

UCForce2577d ago

Which is refreshing to be honest. One shot camera is just amazing.

ScootaKuH2577d ago

Yeah! When I first started playing it I couldn't work out what was different about the way it was presented. It was only after I read a review that talked about the one shot camera and then it all made sense. Very impressive to say the least, technically and from a presentation standpoint

salmonade2577d ago

Honestly I hardly noticed it either. That is a testament to how amazing it is and how much of a great job they did. I was just immersed in the story and gameplay. It was as close to flawless as you could get.

doggo842577d ago

"For the ways I have nitpicked God of War" it's the popular and hip thing to do

DivineAssault 2577d ago

Agreed... That no cut camera was so damn amazing too.. I cant help but notice all the erratic cuts in other games now..

rainslacker2576d ago

It was. But in the end game while I was cleaning up for trophies, I would have been happy with a quicker fast travel mechanic. Even if it meant loading screens.

Otherwise, it was very well done, and I have no complaints about the presentation at all.

zielocz3k2577d ago

after GoW 2018 i want first God of War to be remade in same style :D but i also want sequel already :D amazing game

DivineAssault 2577d ago

Youd need jumping mechanics unless its redesigned in every way.. Really good idea.. Maybe a separate dev team while the main team works on sequels..

sinspirit2577d ago (Edited 2577d ago )

That would be interesting, but the new combat is more about control and not simply hack and slashing. Which is a huge focus on what he is trying to teach his son. I could see a mix between the two if they were to ever fully realize the previous games combat mechanics. Seeing the grand scale of some of the bosses and structures again but on current and next gen hardware would be great.

It would have been awesome to be able to play Kratos' fight against Zeus at the end of GoW III as a secret in GoW4, but with a lot of tweaks to blend both games mechanics together, and then to allow us to see past the final cutscene to find how it led to GoW4.

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250°

God of War Spin-Off Rumored to Be 2.5D Metroidvania Prequel Set in Greek Mythology

Tom Henderson and Jeff Grubb suggest a 2.5D Metroidvania-style God of War spin-off is in development, set in Greece before Kratos becomes a god.

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twistedvoxel.com
RaiderNation23h ago

And not in a good way! GOW 2018 was not what I was expecting either, and it blew me away! However this is like a popcorn fart in church.

Elda1d 9h ago

I wouldn't mind playing that, I'm guessing somewhat in the vein of Prince Of Persia:TLC but hopefully with better graphics.

RaidenBlack1d 5h ago

Which 2.5D tho?
I think its a top down perspective game.

PassNextquestion22h ago

2.5D can be done in many different ways. It could be as simple as a size scrolling game with 3D backgrounds

Nebaku20h ago

Well it says "Metroidvania". I think you can derive which kind of 2.5D from that.

ravens521d 7h ago

🤔 Interesting. Nothing wrong with switching it up to a different genre of game for a side project. Hope they don't try to do that to a main entry.

jznrpg1d 6h ago

This sounds very interesting. I love a good Metroidvania.

Deathdeliverer1d 5h ago

Actually sounds good as hell in my imagination. Definitely interested.

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60°

Red Dead Redemption 2 Hits 75% Off on Steam

Red Dead Redemption 2 is on an amazing on Steam. Be sure to use the opportunity and get an amazing game at a fraction of the price.

260°

Rockstar Quietly Increases Prices of Red Dead Redemption Games on PS4

Small price increase in the UK

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pushsquare.com
anast15d ago

It's going to be $80 on the Switch 2.

PRIMORDUS14d ago

Or free if you torrent both of them on PC lol.

fsfsxii14d ago

You could afford video games if you stopped commenting asinine comments here and got a job instead of stealing.

anast14d ago

"You could afford video games if you stopped commenting asinine comments here"

People have cellphones. They can work and squeeze in the 15 seconds to post a comment.

OtterX15d ago

Good sign that the PS5/XBSX version is coming soon at least.

neutralgamer199215d ago

Buy them when they are on sale. We just shouldn't be surprised anymore by prices hikes and or new games costing more. Simply speak with your wallets if you want these companies to pay attention. That's the only language they understand

raWfodog14d ago

The vast majority of the games that I buy are never at retail, always on sale. And usually it'll have to be a good sale too. At least 40% off. All this talk of increasing game prices rolls off my back.

neutralgamer199214d ago

same i like to pay $25-30 at most and even than closer to $25

Wh1teLightning15d ago

I don’t live in the UK and this makes no sense whatsoever. These games have been out for years shouldn’t they be going down?!? That’s not how you attract new players.

The_Blue14d ago

They don’t care about us. It’s the newer generation they are after.

QuantumMechanic14d ago (Edited 14d ago )

I think this is a very apt statement. Game publishers appear increasingly to view their IP like books, music, and cinema---evergreen content that can be reprinted throughout its lifespan (until it enters the public domain). It's actually very reasonable.

CrimsonWing6915d ago

So this is how it works now? Old games get a price increase? This sh*t is completely getting out of hand now.

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