Nicholas dives headfirst into God of War in the official TiCGN review, examining every nook and cranny of the new direction this series has taken.
Saad from eXputer: "I'm glad I don't have to choose between Square Enix, Atlus, and FromSoftware due to bad release windows and Shadow of the Erdtree."
Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.
An independent UK developer says it’s been forced to announce and postpone its game on the same day, and lay off more than half of its staff, due to the sharp downturn in investment in the games industry.
GOTY
"made for endless combos that never seem to get old."
This is nonsense. Each combo is set in stone and you cannot flow from one combo into another. The combat is awesome but it's far from fluid. And doing the same moves over and over sure does get old halfway through the game.
Gameplay in this game is superb.
In fact, that combat in God of War is the unsung hero of all these reviews.