210°

Sweeney Says New AAA Projects Should Think of Ray Tracing, Doesn't Rule It Out for Next-Gen Consoles

Epic Games Co-Founder and legendary programmer Tim Sweeney said that everybody starting a triple-A project should think of ray tracing. He also didn't rule out the possibility of next-generation consoles supporting the new technology.

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wccftech.com
ccgr2602d ago (Edited 2602d ago )

Can't wait to see what the next-gen console will do!

G3ng4r2601d ago

And how much the price of games rise in the struggle for realism!

KaiPow2602d ago

It is fascinating how one little upgrade can make sure a huge difference in rendering. Hopefully this can be something that smaller devs can easily put to use!

frostypants2602d ago

"Little" in concept. Massive in horsepower demand.

FinalFantasyFanatic2601d ago

Yep, I imagine only very small portions or things will get the raytracing in any given game, otherwise it'll be too demanding to render in real time.

Cobra9512602d ago

Dream on. Maybe in another 2 gens. It's not happening on consoles with specs finalized before 2020. It isn't even possible in the consumer PC space yet. The hardware needed costs something like $60K, and the demo runs at 24 fps.

Picture_Dancer2602d ago

Do you know that this ray tracing is made with fresh technology, prototype AI which denoise computer ganerated image. It is matter of time to optimise this new part of technology and develop custom procesors for AI operations.

TheCommentator2602d ago

"At the Game Developers Conference in San Francisco this week, studio 4A Games revealed that it is working with Nvidia to bring real-time ray tracing technology into the latest Metro sequel... The company worked with Nvidia’s RTX tech as well as Microsoft DirectX Raytracing plugin for its graphics API, and instead of building a dedicated tech demo, 4A ended up implementing ray tracing into its next major release."
Source: https://venturebeat.com/201...

SierraGuy2601d ago

Maybe at 4K or 8K...I'll take 1080P Ray tracing next gen. It would still knock your socks off.

rainslacker2601d ago

I don't think we'll see full ray tracing features come next gen. The GPU's that offer it now are still pretty costly, and the hardware to run it is still to new to be affordable for a console coming in 2-3 years.

We may see some ray tracing features though.

FinalFantasyFanatic2601d ago

Ray Tracing is very demanding, if anything, we'll see very limited application of it used in games, I also don't expect next gen consoles to have this feature in any games.

+ Show (2) more repliesLast reply 2601d ago
sander97022602d ago

Am I the only one that isn't impressed whatsoever about this slightly better looking reflections engine that demands incredible hardware.

xenz2602d ago

Slightly better? Are you blind?

rainslacker2601d ago

Raytracing is a pretty significant improvement to reflections, which causes much more accurate colors. Raytracing itself isn't just about the reflections of a surface, but it allows light to hit multiple surfaces giving you a much more accurate depiction of how things look when there are multiple sources of light on an object.

frostypants2602d ago (Edited 2602d ago )

I mean, nobody DOESN'T want ray-tracing. It's just computationally demanding AF. Even if the next gen consoles can pull it off, being able to implement it in a game without big sacrifices in other areas would be a tall order.

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70°

Hideo Kojima calls Clair Obscur: Expedition 33 “ideal” for one key reason

Legendary gaming auteur Hideo Kojima heaped praise on Clair Obscur: Expedition 33, calling it “ideal” for one significant reason.

80°

Warhammer 40,000: Boltgun 2 devs tease things 40K fans "haven't seen before"

Auroch Digital, the developers of Warhammer 40,000: Boltgun 2 have teased a massive expansion in variety for their new FPS game.

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videogamer.com
80°

Josh Sawyer: "I feel good about the ability for people to create games."

Game Pressure met with the one and only Josh Sawyer at Digital Dragons and chatted about RPGs, Pentiment, Pillars of Eternity, the state of the industry, and the genre.

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gamepressure.com