With Sea of Thieves selling well, Andrew from Xbox Enthusiast talks about how being a part of Xbox Game Pass didn't negatively affect sales like he thought it would. Instead, the success of Rare's latest game makes him think that future first-party titles will be just fine (sales wise) despite being a part of Xbox Game Pass.
Opinion: Why Helldivers 2 and Sea of Thieves, despite their obvious differences, are very much the same for PlayStation and Xbox
Sea of Thieves stared off life as an Xbox exclusive, growing over time into a genuine hit with a large, committed community. Now, in an effort to increase its audience still futher, it's become a key part of Microsoft's multi-platform push.
So, no one wants to talk about how the PS5 outperforms the xbox version in multiple ways, huh?
Draw distance better / shadows better
Also he calls most ps5 “oddity’s” and uses the term “not sure why this is happening” a lot
Ps5 is just more powerful, those 2teraflop difference and Xbox fanatics saying world most powerful console, is worth zip- zero
Joe 'Three Sheets' Neate (Executive Producer): "As I’m sure you can imagine, when it comes to Sea of Thieves my days are full of numbers. Development costs, active servers, days until the next update… Sometimes, though, a truly extraordinary number stands out – a number like 40 million, which I’m incredibly pleased to say is the number of pirates who’ve now set sail in Sea of Thieves!"
Garrr... more people to walk the plank and send to Davey Jones locker.
would have been funny to release this on talk like a pirate day.
40 million have set sail...that's great. How many are sailing now? Monthly active users....when it actually matters. How many people purchased the game is another important number.
40 Mil across Stream, Windows 10, and Xbox. Healthy numbers for sure, but when PC is the biggest platform, I expected more. It’ll be interesting to see how it does on PlayStation. Very well could be double that player count in 6 months with PS too. It’s crazy for developers to skip the most popular platform, not sure why they’d want to, but they must have had their rea$ons.
It could negatively impact the quality of some first party games though since XGP assures that many gamers will still play the game regardless of how well polished it is
A barebones game like Sea of Thieves finding huge commercial success when feature rich Rare Replay did not is a bad sign for the future of Rare as a developer. This could very well be a sign for them to further stop making the games that they used to and make unfinished GaaS titles.
Hell it shouldn’t be an encouraging sign for any future Microsoft title.
this thing sold well? is this all it takes theses days? and people are wondering why they are getting an empty shell instead of a full fledged game? wow.
Yes it does, because of the last news. Half of the players are over after the 14 day of trial.