At Reboot Develop, Rami Ismail and Robin Hunicke argued that existing digital platforms are not doing enough to represent the diversity and artistry of developers.
I mean Microsoft Store is a clear alternative, publish to both if you are worried. Not like it will hurt your product to have it in multiple stores..
For every one person that wants to see an artistic game that's designed to make a statement, there's probably 100 that don't want to even see it under new releases. Seems like Steam has democratized the green lighting process, so if people are interested you'll get published. There are even custom curators that you can set up if you're into a particular niche. But Steam shouldn't have to put a game front and center just because the developer thinks their game deserves it - people have to want to play it.
I agree with the general sentiment; but visibility on Steam has suffered to such an extent, because of the deluge of indefensible crap, that something needs to be done--for all decent developers, not just those with a social agenda.
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