Alex Hamilton from GameGrin writes, "If you go back to 2007, it might have been difficult to see Assassin’s Creed becoming a generation-hopping, globally-popular franchise. When it was a new IP, fresh from the minds of Patrice Désilets and Maxime Béland at Ubisoft Montreal, it was received warmly, if not rapturously, by the games press. Yet the studio knew it was onto something, and returned, two years later, with a sequel that blew its predecessor out of the water."
Prototype footage from several of Ubisoft's Assassin's Creed titles has leaked, revealing early stages of their development.
BY JASON MONROE: The very best pirate-themed video games that you should play instead of the disappointment that is Skull and Bones.
PoE: Deadfire, Unless you have a or PS5 or an SSD don't bother, loading times are insane. A minute and a half to go into a room to investigate a desk in an inn and then an additional 1 1/2 minutes to leave the room and then load to leave the inn???
And they never fixed it.
Ubisoft has just released Skull and Bones on PC and consoles. And, from the looks of it, the game wasn’t received well by some gamers. Not only that but it appears that Skull and Bones can be worse than Assassin’s Creed: Black Flag, a game that came out a decade ago.
I wanted a Black Flag sequel so bad. It's still my favorite AC entry. The fact that they ignored everything that we loved about that game in this "spiritual successor" is making me enjoy watching this game crash and burn quite a bit. Either do it right or don't do it at all. (I understand the legal binding they got themselves into with the Singapore government to release this game at all costs)
/grabs popcorn
11 years of development. Multiple restarts. All the while people have been saying they don't want some pirate game where you can't even get off your ship. 11 years of people telling Ubisoft all they want is a pirate game that's basically Black Flag without any of the assassin or animus stuff. Yet they still served up this trash that no one wanted, charged $70 for it, and had the balls to call it AAAA.
The Guillemot family honestly needs to be forced out of Ubisoft. They've doubled down on everything players don't like about their games, they want AI to create "rough drafts" of their stories rather than letting their writers do their jobs, and they literally do not give a shit what their playerbase actually wants. 5-6 years ago their stock was worth more than 4x what it's currently worth. The company is dying.
What has happened to developers? How can you possible make a worse looking game 11 years later? It’s honestly mind boggling.
Enough has been said about this game already. The gaming world shrugged when it was announced so many years ago, and instead of listening to all the criticisms from the community back then, Ubi just sailed on and kept making a game nobody really wanted. What a waste of money and effort.
Haven't played an assassins creed yet, downloaded the 1st one last night which is xbox one x enhanced. Will hopefully work my way through the franchise.
Black flag was fun! It had personality and I still catch myself singing those shanties
Best pirate game too.
Fantastic game all-around and the best pirate game I've played. Loved sailing on the ocean and hearing the pirate shanties too.
Great article.
I have to agree, it was the top point in the series. My favorite AC and my favorite pirate game.
I also agree with the bit about Skull and Bones being a shoddy spiritual successor... It seems like an afterthought since you can't get off the ship. You don't play as a pirate which is a big disappointment, which leaves this seeming like a ship simulator rather than a proper pirate game. Ubisoft would do better to create an open world pirate game and drop the AC elements. A new pirate IP with similar mechanics.