20°

Interview: Double Fine's Greg Rice On Indies, Development, And Psychonauts 2

You may or may not have read our short interview with Tim Schafer, but if you didn’t, go ahead and give it a read. However, while I had a natter with one of the gaming industry’s most recognisable names, Double Fine’s Greg Rice was waiting patiently for his turn.

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thesixthaxis.com
160°

Palworld maker vows to fight Nintendo lawsuit on behalf of fans and indie developers

Palworld developer Pocketpair has responded to this morning's dramatic decision by Nintendo to file a patent infringement.

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eurogamer.net
GotGame8182d ago (Edited 2d ago )

Palworld is better, but Nintendo has$$$$ They can fight it all they want, but will absolutely lose. It is a blatant Pokemon rip off. I do wish them luck though.

RedDevils21h ago

Go check Dragon Quest you would know where Pokemon got their ideas from.

MeteorPanda21h ago

The character design is NOT the issue here. Pokemon patented bullsht. You can patent "Throwing an item to capture a virtual character and another action to release an item that releases a combat character onto virtual world" but my god that is vague as fuck and shouldnt hold in any court...and the kicker? it was patented AFTER palworld was made.

If this lawsuit goes through that is literally going to work on every single monster capture game,

Lionsguard21h ago(Edited 21h ago)

Like the other guy said, this has nothing to do with any of the designs. This is Nintendo patent trolling. It's like Rockstar suing another game if they have a guy opening the car door and yanking them out to steal the car because that's why you do in GTA so therefore that game is infringing on GTA's "patent". And that's the reason why Pocketpair is fighting this because if they lose this opens the doors to MORE lawsuits of this kind.

Profchaos1d 1h ago

Weren't the wire models used in palworld ripped out of Pokemon in the end?

porkChop1d ago

No they weren't. That was proven false. And, again since people don't seem to understand, this is not a copyright lawsuit or about stolen content/assets/designs/etc. It's a patent lawsuit. So far all the possible patents I've seen were filed by Nintendo 4 months *after* Palworld released.

Profchaos22h ago

Then I have no clue what this is about specifically

--Onilink--22h ago

The catching mechanic patent was filed even before Arceus was released, I dont know which ones you have been watching because all the ones I’ve seen were before Palword came out
(Though not all have been approved in the US yet, just in Japan)

porkChop22h ago

The patent for the catching mechanic was filed July 2024 and granted August 2024. It was filed on top of a separate, "parent" patent that had been filed in 2021. Nintendo filed new patents and had them expedited just so they could sue Pocket Pair/Palworld.

MeteorPanda21h ago

it's so dumb. if that patent holds any water in court - any monster capture game is done and gone. cnts.

NotoriousWhiz10h ago(Edited 10h ago)

Source that says it was filed in July? I couldn't find it. And everything I can find states that it typically takes around a year or more for patents to be approved.

+ Show (2) more repliesLast reply 10h ago
jznrpg1d ago

On behalf of their money seems like the biggest reason

Kneetos23h ago(Edited 23h ago)

People want Nintendo to lose as a big middle finger to the company, but if Nintendo wins then they set a precedent for others to follow which could be bad for Nintendo themselves if they end up infringing on a patent owned by someone else

The one I'm reminded of is, a few years ago Sony patented something to do with AI controlling a characters moments in a game to "help get past difficult or grindy parts" of a game

Mario kart 8 deluxe had a the auto acceleration and auto steering technology implemented, so potentially if that came back for mario kart 9 could possibly open the door for Sony to sue them if it's close enough

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40°

Veilguard Game Director Corinne Busche on Player Choice and Companion Relationships

TechRaptor writes, "We Talked to Dragon Age: The Veilguard Game Director Corinne Busche about player choice, companion relationships, and of course romancing those companions."

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techraptor.net
60°

Nintendo GameCube Models, Color Variations & Limited Editions

Learn about the wide range of Nintendo GameCube console variations. From classic indigo colors to limited edition collaborations, discover the diverse options available.

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altarofgaming.com
cammers19951d 13h ago

I can't wait for this to release I'm so excited