DSOGaming writes: "Earlier this month, we informed you about a very promising Nintendo Switch emulator, the RyujiNX. RyujiNX is a Nintendo Switch Emulator programmed in C#, aiming to offer good performance, a friendly interface, and consistent builds. And while last week the emulator could only boot some games, this week we have some videos showing it running and going in-game in two titles."
Cave Story+ is free at Epic Games Store. The free game offer runs until September 7 at 11 AM Eastern. Once you claim it, it's yours to keep.
Alex S. from Link Cable Gaming writes: "Last week we took a look at ten games that, while great in their own right kind of represented what most people think of when they think of DSiWare; small games that offer fun, but limited experiences. And while that's definitely a defining feature of DSiWare games the service was also home to some surprisingly deep experiences that you can take on the go. And that's really what defines the best games for the service, games that went above and beyond what people expected from it."
Indie games have been a massive influence in modern gaming, but do we still view them as lesser? We need to put more faith in them. Will Goad argues why we should do just that.
Hoho already? ;)
I'm afraid Switch hasn't got anything lately to boot interest... lets see how sales fare in the absence of persistent software...
Hmm. If I can play Switch games in 4K60 in the near future I might just start playing Nintendo again.
And of course the anti-Nintendo pirates are all for this, while any mention of a possible PS4 emulator would have them either continuing their theiving ways, or hypocritically protesting against its existence by flooding any articles about it with "just get a ps4 lol" and other such lines.
I really wish that emulators were illegal for any system that hasn't been out-of-production for at least a year.
That would put a strong tie around the limbs of the die-hard pirates, and might encourage the ones that are only barely into it to mend their ways and actually get the hardware these games belong on.
Author says it will be full speed soon when the bugs in the dynamic re-compiler are fixed.
We'll see where this goes. I'm surprised they chose C-Sharp over C++. Maybe I'm behind the times here, but I'd think for a technically demanding emulator (that needs strong hardware, not phones), they'd have chosen C++.