In our "15 Coolest Games of Fall 2008" slideshow, we describe Lionhead's Fable 2 as "a colonial-era fantasy" in which you can have sex (safe or not), get hitched, raise kids, train pet dogs, battle eldritch critters, follow bread-crumb trails if you're ever lost, and -- depending on whether you're naughty or nice -- exhibit "good" or "evil" physical traits while grappling with the long term repercussions of even the most innocuous actions.
Turns out that's hardly scratching the surface.
Peter Molyneux is one of the industry's most respected figures, the creative force behind genre-defining games like Populous, Dungeon Keeper, and Black & White. He was inducted into the AIAS Hall of Fame in 2004, and holds an OBE (Order of the British Empire). His first Fable game debuted in 2004, eventually winning more than fifty awards and going on to sell over 2.5 million copies worldwide.
We caught up with Molyneux to talk about Fable 2 at his Guildford, Surrey, UK studio recently.