Skyward Sword is Better Than Breath of the Wild - Breath of the Wild is a great game, but it lacks the story and innovation that Skyward Sword possesses.
Skyward Sword needs to come out in HD on the Switch. I think people will appreciate it then. finally.
It does. The visuals just aren't quite right and Miyamoto's vision graphically was never really realized.
Lots of zeldas are better than Breath of the Wild. Breath of the Wild is just box puzzles, walking simulator, and climbing simulator. Small dungeons and forgettable bosses. Poor pop in and poor draw distance.
@mikeslemonade Yet it rightfully won almost every GotY award of 2017. The more you know ----------☆
The atmosphere in BOTW is unmatched in today's open world games. It gave me and my wife a feeling that we are constantly witnessing high level art in regards to music and art design, but also extremely interesting world and experiencing a feeling of being lost in a huge world. The music and sound design was also top notch. It's not about the feeling that you end up with after finishing it, but the feeling when you first enter the world and roam it for the first 50 hours. Those hours were excellent! (The DLC was horrible, though.) I personally could not finish Twilight Princess and Ocarina of Time, but did finish all the Zeldas before that and enjoyed Gameboy's Link's Awakening probably the most in the series so far. Wind Waker I did finish, but I thought it was just ok. Haven't tried Skyward Sword, as I'm not too keen to swing a Wiimote around when I'm playing. Twilight Princess and Skyward Sword remasters would find their way to our Switch, though!
@Shiken Including best OST, while the game has pretty much no (memorable) music whatsoever. The more you know ;) Anyway, glad people are finally seeing thru the smoke and mirrors of open world trash. If you have a world that is 20 times as big as another game in the same franchise then you either need a developement team that is also 20 times as big, or 20 times more time to even come close to realizing a LEGIT open world game that doesn't feel fucking empty everywhere with filler content. Give me a linear game over open world anyday, at least this way I'm not wasting my precious time travelling for a stupid Korok seed. I still can't believe people are liking it, except for kids these days I guess. PS: Give me another Majora's Mask. thanks :)
So Shiken, do you let other people tell you what to think about everything, or just games? I don't give two craps about how many awards a game got, or whether it has a 10 or a 5 on metacritic. I like what I like, and that's it.
I think it's not just the graphics that weren't fully realized . . . the Loftwings were a fantastic idea and would be amazing if there was a more open world to explore, or islands in the sky as significant as Wind Waker's islands, but the ground area ended up being one of the more corridored Zelda games thanks to the Wii's limitations and there wasn't much to explore in the sky.
I agree, but it needs some editing to make it a better game. Less handholding(way less), streamline some quests, make it so that you don't enter a loading screen when flying and landing in Skyloft, and a new lighting engine. That would do great justice to the gem underneath SS, which probably had the best storytelling in a Zelda game to date. Although, Link's Awakening has always been my favorite.
cough cough emulation pc better than anything out there
Putting it on Switch wouldn't overcome the game's constant nagging from Fi nor the terrible combat nor the terrible story nor the boring overworld (if you could even call it an Overworld). It was a bad Zelda and sold accordingly: lower sales than any other console Zelda in history, yet released on Nintendo's highest-selling console. It was the culmination of all the "PuzZelda" crap that had been gradually infesting the series. Breath of the Wild brought back the original feel of the earlier games (emphasis on exploration and combat instead of NPCs and puzzles) which is why it will likely overtake OoT as the best- selling game in the franchise.
I'll play it when I don't have to use motion controls. Wind Waker HD is much more enjoyable as it has legit controls.
Skyward sword has its charms. They put so much emphasis on the motion controls though, which still never felt fully right. I think an HD port on Switch would be nice though, for those who might have missed it on the Wii.
biggest problem was that it came out at the end of the Wii's lifecycle. interesting contrast with BOTW and the switch.
I absolutely adored skyward sword and thought the motion controls were amazing! Love to see a remake where you use the joycons instead of the wiimote and nunchuck. That game would look drop dead gorgeous with updated visuals!
I'd be interested to see if people would take a better liking to it using the joycons instead of the wiimote. Plus the HD visuals would be astounding. I never had problems with my wiimote but I know some people say they did.
To me personally that game is close to perfect. It's not for everyone but it was definitely for me. Im getting nostalgic just thinking about it. I need a remake of it
My big issue with SS is that the side content felt lack-luster and dull. The ability to upgrade my gear was nice but the other side quest stuff, gratitude crystals especially, were all just...annoying. Even finding the heart pieces didn't feel as fun as in previous Zelda titles.
The motion controls aren't perfect but I enjoy them immensely.
Noooooo way Ocarina, Majora, botw
SS, OoT, ALTTP/ALBW
Let's be serious people. TP, MM, OOT, ALTTP, WW, SS. BotW isn't even in the running.
it really depends on what you look for in a Zelda game IMO. I wish BOTW had more story though.
For me, puzzles and dungeons, and the story was so good in SS I have to put it at the top. BOTW is the opposite.
Story is the one area where I felt Breath was a bit lacking. I get what they were going for, and it made sense, but the narrative could have been fleshed out a bit more.
An open world to explore like the original on NES and BoTW. Tho I do also love WW and Links Awakening
I wish it had a story
See they both have their flaws in my opinion which always puts them under the other great Zelda games in my mind. I always found the openness of Zelda was pretty balanced in past games, they never swayed too far to one side and managed to keep everything in check. Skyward Sword for me was far too limited and restricted you a lot compared to past Zelda games, it felt repetitive in structure and just didn't really have much variety. It's main issue for this game was motion controls. Breath of the Wild was however far too open where it felt baron in some places, with repetitive enemies, lack of amazing unique dungeons, epic boss fights and other Zelda elements which made Ocarina and the like so good. The main issue for this game was it's awful weapon breakage system. I don't see why they can't just balance the two like how they used to do it.
I like what they did with ALBW. They gave a certain degree of freedom but at the same time there was a story and it was a really great game. Probably the best Zelda game since...god...Wind Waker?
A Link Between Worlds was amazing, loved the gameplay and the story. Felt like a great, true Zelda game and I haven't came away that impressed since Twilight Princess or Wind Waker. Not to mention it also felt like it was a true successor to A Link to the Past
@FoxTrot my top three are OoT, ALttP, and ALBW. Also love the fact that ALBW has unlimited replayability because once you're in lorule, depending on the order you play the dungeons in the game is actually harder.
Yoko Taro did an interesting talk at GDC about 'open world fatigue'. Basically what it boils down to is that giving players too much freedom will actually put pressure on people because they'll feel like they're missing out on tons of stuff should they choose to skip things. Freedom is in a future you didn't have in the past. You trick players into believing that what you see is what you get, but then it turns out everything you initially thought is BS and there's actually TONS of things that you can do that the game doesn't explicitly tell you. This is what creates a sense of freedom, large maps with items scattered throughout does not.
Skyward Sword is the least memorable 3D Zelda game
I'm waiting on a HD remake of skyward sword it's the only Zelda aside from a select handheld versions that I have yet to play and beat. I really despise the Wii motion controls that's why I have yet to play it. But if a HD isn't announced in a year or so I guess I'll be forced to play it on my Wii U with those terrible controllers.
not a chance
I've never played SS, but BotW is in my top 5 Zelda games.
And ocarina of time, mojoras mask, and twilight princess are better than both!
My man. Idk why Twilight Princess is never in the conversation but I absolutely love how dark that game was. The battle system was more like Wind Waker but had the dark undertones of Majora's Mask and definitely followed the traditional Zelda format. Easily my favorite out of all of them.
In terms of story, swordplay, and music, yes. However SS falls terribly in everything else, still liked the game though.
I felt Skyward Sword was too bland. It’s been a while but I just remember visiting the same 3 lifeless places for the main quest. Sure there other places in the sky to visit, and you can argue that all Zelda games have those desert, forest, volcanic locations, but for some reason, constantly returning to these same places made the game boring.
So skyward sword is better than horizon zero dawn as well then I take it or are you just specifically trying to hate on breath of the wild.
Dude, come on. This has nothing to do with Horizon. If someone prefers Skyward Sword, that doesn't mean they're hating on Breath. While it's one of my personal all-time favourites, the game isn't without flaws. People are allowed to criticize the game, especially when comparing it to other Zelda games.
Skyward Sword is my second favorite Zelda game behind Ocarina. I absolutely love Breath of the Wild but for me nothing will ever beat the Zelda formula that was used for so long.
You realize April Fools day was 9 days ago right? Skyward Sword has way more cons than it does pros. Way too much hand holding, way too much filler in the second half to give the illusion of a long game, the motion controls. The story was pretty good when you clear away but they put so much in your way to stall you from actually getting that story. It'd be great if they remake it and give it a proper control scheme as an option and cut out a lot of the filler but as it is currently it's one of the lesser mainline Zelda games. BOTW suffers in story and dungeons but gives a fantastic experience that overshadows those.
Oh sweet jeebus no. Just a big heaping helping of F**K NO!
Eh I think Twilight Princess and Windwaker is better personally
Edgy opinion and wrong.
...And other Nintendo-based jokes you can tell yourself! More inside! Having said that; I do love Skyward Sword for its story. They personalized Zelda and made her relationship with Link closer and more intimate than it's ever been in any game prior, aside from maybe Minish Cap when they were childhood friends. I try not to count the ones where they did the whole "you saved me!" kiss thing, since that doesn't indicate anything aside from gratitude.
I think that to say which is the best Zelda, just like Final Fantasy, is a heavily opinion based affair
Atleast Breath of the Wild doesn't have a 3 to 4 hour tutorial, unlike Skyward Sword
Skyward Sword, much like Twilight Princess and Ocarina of Time, is childish and incredibly boring.
Fk that.. Legend of Zelda on NES with the Gold Cartridge.... First time I could Save !!!!!!!
I hate that your weapons break!!!!
thats my #1 gripe, I freaking hate that
LOL... sure it is. ;)
No Groose, no buy.
Only real problem I had with Skyward Sword was that it had forced motion controls that only worked half the times and the tedious drawn-out introduction. Otherwise I did enjoy Skyward Sword more then BOTW. However I do think BOTW needed the change and it was for the better to shake the series up. They can only improve from here, hopefully with a better story for future games with this open-world approach.
The music in this game is incredible.
Haven't played skyward sword but I've been meaning to. Haven't heard the best of things about it but it looks colorful and fun and should be fine if I pick it up cheap.
Well, opinions are allowed. I don't have a Switch yet so I haven't played BotW, but from what I've played OoT is still my favourite. There's no law that states you have to think the latest Zelda game is the best. Note, I won't have an opinion on it until I play it. But, I don't recall ever playing a game in this series I didn't love. Comparing games in this series is like comparing precious stones. You can argue over which one is best, but they're all great. By the way, any love for the Oracle games here? I think they're highly underrated but still love them.
both are extremely underwhelming
Both amazing games in there own right :)
The only thing thats better on Skyward Sword is the dungeons beside that BOTW is just a better game no matter how you slice it
I don't personally, but I wonder if this is for all the upset fans who hated that BoTW beat out Horizon and other ps4 games for GOTY?
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