890°

Q&ERA: Insomniac Games discusses Resistance, Ratchet and Clank, Sunset Overdrive, Spyro and more

Emily writes: "Introducing our guests: Insomniac Games, the developer behind Ratchet & Clank, Resistance, and Sunset Overdrive.

Community Director - James Stevenson
CEO / Founder - Ted Price
Chief People Officer - Carrie Dieterle
Chief Technology Officer - Shaun McCabe
Lead Character Artist - Gavin Goulden
Creative Director (Resistance 3) - Marcus Smith"

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resetera.com
jokerisalive2623d ago

doesnt sound like there gonna do any of the stuff mentioned in the title of the article.......

Deep-throat2623d ago

Gamingbolt lives by clickbaiting.

Anyways, I want Sunset Overdrive on my PC. Now!

mikeslemonade2623d ago

We don’t need a resistance collection.

Sunset Overdrive ain’t that special.

Sunset Overdrive 2 we don’t need that.

Jinger2623d ago (Edited 2623d ago )

@mikeslemonade

Dang dude, who pissed in your lemonade?

Sunset Overdrive was great and I'd love a sequel. Also the Resistance games were fun and a remastered collection would be great.

DARK_WOLF2623d ago

Im not a fan of sunset od but alotta people like it.

I DO want a resistance hd collection!!!!!

letsa_go2622d ago

Me too, they need to make it play anywhere so I can play my already owned copy on windows 10.

Malacath2622d ago (Edited 2622d ago )

@mikeslemonade

Sunset Overdrive's a great game. Would love a sequel

And resistance was a great series too. Was the first game I ever bought on my ps3 and it pissed off when Sony shut the servers down.

darthv722622d ago

I wouldnt mind a nice Resistance collection that included the portable games remastered for console (like GoW did). Sunset OD 2.... hells yeah that would be awesome. The 1st is mad fun.

+ Show (3) more repliesLast reply 2622d ago
Null19802623d ago

The article incorrectly states that Sunset Overdrive is an "Xbox exclusive property". No it's not. It was an XBox exclusive title. Insomniac retained the rights to the property, that's why they had gone XBox One in the first place. They wanted to retain ownership to the property. They can release any future sequels on whatever platform they would like.

http://www.pushsquare.com/n...

Godmars2902623d ago

And yet the IP is in the position that Sony wont support development of a sequel, while if MS does it very likely it wont be fully multiplatform.

jagermaster6192623d ago

@otterX
You are exactly right, at the time Sony wanted to have full closure of the project but insomniac wanted it to remain their IP and have their freedom. Sony wasn't down for that so Microsoft stepped in and went with it. It didn't sell well but it was an amazing game (at least in my eyes) hopefully they make a second on both platforms to show everyone they are the sh!t and care.

nitus102622d ago

If Insomniac retained the rights to Sunset Overdrive then why did they not bring it out for the PS4 as well?

I will concede that Microsoft could own the title name although Insomniac could have brought the game out for the PS4 under a different name which could be confusing. Still, if you look at the gameplay of Sunset Overdrive and Ratchet and Clank there are a lot of similarities and it would be these similarities that I think Insomniac would want to keep as their Intellectual property.

Minute Man 7212622d ago

@ jagermaster
One of the 1st games I bought when I first picked up an X1. Too bad it didn't sell well on the system, it's a hidden gem as people say

thisismyaccount2622d ago

.. and all the "we wanna keep the ip to ourselves" did not help them at all. They can´t re-release it on any other platform as Microsoft funded/published it on their system, so that desire to keep the ip did more harm to them than any good.

In other words, they have wasted their ip and it´s potential by going with Microsoft (since the game kinda flopped). Early 2012 or 2013 some folks claimed Microsoft were going to crap on Sony this gen, since they had heared Ms had $1bn or more for new ips.

Ted Price went MS because he either believed Sony´s Days were counted/done and he go the money from MS ...now the studio owns the IP, BUT neither MS or Sony are willing to fund a sequel (Microsoft might, if they can recoup some of the initial investement back).

In other words part 2 :

IF you wanna go exclusive and IF you want Microsoft or Sony or Nintendo to FUND your project, the least you could do as a developer is to give them said RIGHTS to the IP.

Sunset Overdrive is the perfect example on why NOT to retain an IP if said IP flops. Again, Sony aint going to fund it a sequel, even if the sequel incl. a 60min Bonus Video about the 1st game´s story and what not. And if Microsoft does not care anymore, Ted Price and his team have miscalcualted and lost all future potential of said IP.

+ Show (2) more repliesLast reply 2622d ago
yellowgerbil2623d ago

I doubt we'll ever see a proper sequel to either of those franchises, I think Spiderman will be a trilogy at least and they will be busy with it for years like Rocksteady was with the Arkham games.
I do think we will eventually see a remaster of the Resistance games as a trilogy much like the Nathan drake collection or the GoW collection but by this point if it hasn't been done yet I don't think it is coming anytime soon. I'd say maybe in 2 years as one of the last ps4 major exclusives because it wouldn't take the resources a ground up game would take so Sony can get a hot property without taking a team off of working on a big ps5 project (every team going forward WILL be making ps5 games, the only ps4 games still to come have already been in development at least since beginning of this year)

ILostMyMind2623d ago (Edited 2623d ago )

The next games will come to both so, it is not a problem.

yellowgerbil2623d ago

What next games? Are you implying Spiderman will go multiplat? Not hAppening

ILostMyMind2623d ago

@yellowgerbil
My reply to you was about the consoles you talked to.

Dragonscale2622d ago

@bearded, he means that the games that yellow mentioned will be available on both PS4 and PS5. Nothing to do with sso lol.

+ Show (1) more replyLast reply 2622d ago
Nodoze2622d ago

I would LOVE to see a remastered version of all 3 Resistance games. Cannot believe we have not seen this already to be honest. It was a great series.

cellfluid2623d ago

Where's the rise of man resistance 4 now that would be great..

Tru_Blu2622d ago

That's the PS5's killer launch app, in VR! Well it would be a cool game to start out with...

KingofGambling2622d ago

That's what I say for the next Resistance game, Resistance 4 Rise of Men. A reference to the very first Resistance.

Boog_892623d ago

I would love to replay the Resistance 2 multiplayer on PS4

MarineLineman2623d ago

Resistance 3 was straight garbage. The story made no sense, it didn’t have the have the amazing R2 co-op, and the insanely fun, massive, and chaotic MP from R1 & 2 was ditched in favor of some micro map CoD-wannabe BS. R2 has the best MP by far, and the only thing really missing from it was the weapon wheel.

SpringHeeledJack2623d ago

I don't even consider R3 a sequel, more of a side story.

Highlife2623d ago

@marinelineman
Wrong best multiplayer was the first best single player was the third.
2 was a mess only thing fun was coop

Dirtnapstor2623d ago

Resistance redux would be awesome. What if this was the new project Bluepoint was working on!?

LucasRuinedChildhood2623d ago (Edited 2623d ago )

That would be awesome and a lot more interesting to me than a Demon Souls remaster (no offense but it's pretty easy to get your souls fix these days - I mean there's a Dark Souls remaster coming too) which is the most common guess.

The only thing is that all of the Resistance games actually feel quite different to one another. Very roughly speaking, 1 controls more like classic Halo (e.g. button layout), 2 saw some modernization and 3 pretty much has the exact same layout and responsive controls as a game like COD or Battlefield. 3 feels perfect so I think that 1 and 2 would need some work. For example, 1 would need proper ADS.

I was really disappointed when they shut down the multiplayer severs for these games. R3 MP was really fun and R2 co-op was insane. I would love if we all got all that back! It would probably be like the Nathan Drake Collection and cut out the MP though.

letsa_go2622d ago

I agree, I would like to play the resistance games, since ps4 is my first playstation console, and I missed out on all those games last gen.

jwillj2k42622d ago

get psnow, it may get a lot of hate but its the easiest way to play ps3 games without going retro. Very stable too.

letsa_go2622d ago

@jwillj2k4 I thought about it...but 720p :(

Show all comments (81)
70°

Warhammer 40,000: Boltgun 2 devs praise games like Space Marine 2 for "lowering the barrier"

Warhammer 40,000: Boltgun 2 developers discuss the huge success of Space Marine 2 and its effect on the series as a whole.

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videogamer.com
Jingsing20h ago

How about an official level editor for Boltgun?

60°

Glen Schofield: Dead Space Wouldn’t Be Greenlit Today—Publishers Are Afraid to Take Risks

Sector sat down with Glen Schofield—creator of Dead Space and The Callisto Protocol—during the Game Developers Session (GDS) in Prague to discuss the evolution of the game industry, the current challenges of AAA development, and why it's become so hard to get original ideas off the ground in today’s risk-averse environment.

1nsomniac1d 11h ago

It’s easy enough to say that, but why? It feels weird to me when developers say this but common sense would tell you everything about the idea itself should work.

The idea of the concept seems like a winner at whichever angle you look at it so why would publishers not greenlight it?

… it’s almost as if the majority of publishers are massively incompetent at their jobs. But there’s no surprise to anyone there.

150°

WILD HEARTS S Q&A - 'Switch 2 Is Closer to the Series S Than PS4'

Wccftech interviewed Koei Tecmo about their upcoming game WILD HEARTS S, gathering their first thoughts on the Nintendo Switch 2 console.

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wccftech.com
Christopher3d ago

This new tech, in 2025, is more comparable to 2020 tech than 2013 tech.

*tip toes over that bar*

Also, why are all the comparisons to PS4 and not Xbox One?

Neonridr3d ago

PS4 is more powerful than the XB1, S2 is more powerful than both, so why not use the higher of the two?

Christopher3d ago (Edited 3d ago )

Probably because people who owned an XBO and not a PS4 don't really know what it means. The assumption is that everyone is as knowledgeable as journalists or gaming news junkies. Gaming is mainstream, that means that mass majority of people don't know these specifics, only online talking points.

And the PS4 and XBO are the closest in power systems we've ever had, so this 'more powerful' is so small, it really isn't the big talking point people think it is.

RaidenBlack1d 14h ago

I'd rather add, Xbox One X can be used as a good metric to gauge if a said system is more powerful than last gen.

VariantAEC1d 5h ago

It's pretty clear that Switch 2 isn't more powerful than PS4 Pro. Is the base model PS4 being beaten? Well, Switch 2 is hardly ever actually being compared to the base model PS4, but seeing as how it's yet to outperform PS4 Pro in basically any other way than loading data into RAM in video comparisons. I have to assume the individual developer being interviewed has very little experience with PS4 and Xbox One.

OtterX2d ago (Edited 2d ago )

Which is great for a handheld/hybrid! Some people still stick to Digital Foundry's PS4 comparison comment as gospel, back when they were just watching trailers and hadn't even had their hands on it yet.

With that said, this interview doesn't go into very much depth on this. I'd like to see more analysis, but so far I'm really impressed with the performance since I got mine on Friday. Truth be told, having a PS4 Pro level handheld is enough for me. Anything beyond is icing. I'm not looking to replace my PS5 or PC.

VariantAEC1d 5h ago

In this case Digital Foundry is right. They didn't adequately explain or sound remotely confident when showing Switch 2's "visual" benefits in that HogLeg comparison was related to loading. Yes, sometimes two massive world segments can be connected by a smaller individual loading zone like how Jak 2 handled open world zones on PS2. There is a small room that in itself is it's own discrete loading zone that you wait inside as the next massive portion of the map loads in. Very common when going from Haven City to any part outside of the city owlr when descending into the sewers or entering the city from the outside or leaving the sewers. Anyway, the HogLeg skybridge loading zone is more detailed because Switch 2 could load in more varied textures. Models load pretty fast. It's probable that the decimated models that appear in the Switch 2 version were supposed to be visible on Xbox One and PS4 in that scene, which might be why they exist on Switch 2. Unfortunately, the same video showcased above shows PS4 Pro is basically ahead of Switch 2 in all other ways imaginable. Higher rendering resolutions with a sharper cleaner image, better effects quality, and a better distance all favor PS4 Pro. Both the Pro and Switch 2 seem to have a pretty solid 30FPS performance level.

MDTunkown2d ago

For how thin switch 2 is it’s impressive especially when it’s stronger than steam deck and cost less

Christopher2d ago

Steam Deck is cheaper at $399. Switch 2 also uses cheaper materials. See joycon drift still being an issue. You'll also save a ton more money on software alone with the Steam Deck.

Honestly, if the Steam Deck was released today, it likely would at least match the Switch 2 in areas where it outperforms the Steam Deck but still have more advantages. Main thing holding back the Deck is the cores and resolution, because it still has the better CPU and GPU otherwise.

Neonridr1d 15h ago

@Christopher - I own one, no stick drift. My OG joycons never had drift either.

Steam Deck relies on FSR which is still inferior to DLSS. Not to mention that the S2 can push double the GPU performance in docked mode. Deck has more memory, which is nice.

I have both, but my S2 will be getting the lion-share of playtime in the near future. That being said, I can still appreciate being able to play my steam games on the go.

FinalFantasyFanatic1d 14h ago

For me, the game sales/prices and flexibility of the Steam deck outweigh the cost of the system itself, but I'll probably get a Switch 2 anyway.

OMNlPOTENT2d ago

And the ps5 was comparable to a PC that could be built over 5 years before it came out lol, how do you think consoles stay affordable?

Christopher2d ago

You're actually proving my point even more.

badz1491d 19h ago

@omnipotent

PS5 comparable to a PC built OVER 5 years before it came out? let's see...

the best mainstream PC combo back in 2015/2016 would be the i7 6700K ($350) + GTX 1080 ($600). Sorry, but that setup is never going to outperform the base PS5 in games, especially modern ones.

you done lying yet or still want to continue lying so your precious Switch 2 doesn't get hurt by facts anymore?

CosmicTurtle2d ago

It’s a tech article speaking about specs people who care about this will know. I did not own an XB1 but know it’s at a similar tech level as PS4. PS4 has a far greater sales footprint, it makes sense to use it.

ABizzel11d 14h ago (Edited 1d 14h ago )

Technologically it’s closer to the Series S….. Raster-wise it’s closer to a base PS4 which has been the point.

Why Switch 2 is better:
The much better CPU allows for higher FPS than the last gen Jaguar CPUs could ever produce.
The 12GB of RAM prevents the system from being bottlenecked in most modern games (even SS fails here)
The storage while not NVMe Gen4 speeds, is significantly faster than the HDD in last gen
It’s a RTX 3000 hybrid, and DLSS is a better upscaling solutions than all other consoles even PSSR currently, and significantly better than checkerboard rending.

This is where the PS4 & PS4 Pro comparisons come into play. Natively it can’t compete with the PS4 Pro, and really closer to the base PS4, but due to the better CPU, more RAM, faster storage, and DLSS it can upscale resolution, image quality, and performance to get close, match, or certain cases exceed the PS4 Pro, and rivals the Series S.

DLSS is really the saving force behind Switch 2 getting current gen ports to acceptable resolution quality, and NVIDIA and Nintendo did it at 10w, so kudos to them, because many of the AAA 3rd party games are and will continue to be native 540p - 720p upscaled through DLSS.

Also this game would benefit from DLSS.

+ Show (3) more repliesLast reply 1d 5h ago
Sonyslave32d ago

I notice it always ps4 or ps4 pro but never xbox one x which is more powetful then the ps4 pro.

MDTunkown2d ago

And it’s also in someways stronger than series S. Xbox one x is a special console that was never fully utilised and has 1,5 times more teraflops than series s.

badz1491d 19h ago (Edited 1d 18h ago )

but the Bulldozer CPU is much weaker and inefficient compared to Zen2 used in the Series S

Neonridr1d 15h ago

the CPU's were those crappy Jaguar based chipsets though.

jznrpg1d 14h ago

Because most people don’t care about Xbox

repsahj2d ago

This is an ugly port, they should improve it more instead of releasing it early.

gold_drake1d 16h ago

sooo ...

what this is telling us, is that it comes down to the game and the devs optimization.

VariantAEC1d 4h ago

There are already several games on Switch 2 coming up short in side-by-side comparisons. Cyberpunk 2077, Fortnite, and HogLeg are just the first examples with the first game in this list only having better image quality due to DLSS and slightly more stable performance due to that lower resolution than last gen systems enabled by DLSS, but having simplified models at mid distances and fewer NPCs roaming around than on PS4 or Xbox One.