620°

GOW PS4 Director Confirms Performance Mode For PS4 Pro

“@MartinMilz93 @SonySantaMonica Nope, you don't have to, but if you do 4k is AMAZING, if you have a 4k TV, of course. If you don't, we have a performance mode that puts the extra power to good use and makes the game run so so smooth!”

Sitdown2632d ago

Exactly, cut out all this Jibba Jabba and arrive at my local store already.

mikeslemonade2631d ago (Edited 2631d ago )

Vanilla PS4 owners lose.

Gonna play this at performance mode. And I have a 4K monitor but I rather have it 1080p 60 frames if it’s one or the other. Gonna play this one natively on my 1080p monitor instead.

You people on vanilla PS4 will be watching a blur fest every time you move. You will not get a definitive God of War experience. That experience can only be found on the PS Pro.

https://www.youtube.com/wat...

Look at 13:10. Basically there’s not much difference when you are not moving. But even when you are running forward it’s blurry on the vanilla.

xX-oldboy-Xx2631d ago

mikelemonade - don't be elitist mate, vanilla owners will be more than happy with GOW.

homeruz12631d ago

mikeslemonade
I just saw your linked video. There is indeed a massive difference. I'd prefer the 60 fps 1080p over the 4k but 30 fps

Nyxus2631d ago

I'm sure it will be fine on base PS4. Somehow I'm not worried.

mikeslemonade2631d ago

Fine is not good enough^

Thank you to pro consoles because last gen the PS3 was weak by year 4.

+ Show (2) more repliesLast reply 2631d ago
Obscure_Observer2632d ago

Simply Amazing! Checkerboard 4K. Supersampling. Performance Mode.

That´s what i call great support for PS4 Pro. Hope more studios follow suit.

Heelix2632d ago (Edited 2632d ago )

It sucks that some 3rd parties don't make this level of effort for the Pro.

Fantastic support from Santa Monica.

Taking care of every gamer's preferred setting.

--
I've got the limited GOW PS4Pro pre ordered :p
I'll be pairing it with a 1080p HDR Monitor thus supersamplng and Performance mode for me.

TheUndertaker852632d ago

Some third parties?

Some first parties don’t either.

I’d actually wager more third party games offer enhancements for their titles versus first parties.

IamTylerDurden12632d ago (Edited 2632d ago )

TheUndertaker

You are wrong, the best Pro support is generally coming from 1st party and well supported PS4/console exclusives.

Horizon
Gran Turismo Sport
TLoU Remastered
God of War
Wipeout Omega
Gravity Rush 2
Knack 1 & 2
Infamous SS
First Light
R&C
Nioh
MLB The Show
LocoRoco, Parappa, Patapon
The Last Guardian
Shadow of the Colossus
Resogun
No Man's Sky

TheUndertaker852632d ago (Edited 2632d ago )

@IAmTylerDurden1: Am I really?

https://blog.us.playstation...

More of the titles listed are third party. With a source as the official PlayStation blog.

Then there’s this dating list. Another example of the fact that more third parties are enhancing their titles versus first party.

https://www.digitaltrends.c...

Then if I am correct (I’m VERY positive I am 😉) there are hundreds of enhanced titles for PS4, no? You listed twenty titles. So effectively your example would go to show that LESS THAN ONE TENTH of enhanced content has come from first party.

And.... 😆
Lists such as this along with articles list more coming from third parties versus first from a quality standpoint!

https://www.techradar.com/n...

So now not only would I alter my comment it’d be even more definitive. Not only are more third parties enhancing their titles versus first parties but they’re also delivering more titles with higher quality enhancements!

dRanzer2632d ago

I have 1080P LED im my bedroom and 4k in the living room.
Just hope the performance mode is hitting 60fps for the must part and there is no set back in the visuls.

TFJWM2632d ago (Edited 2632d ago )

Umm you do understand what performance mode means....of course the visuals won't be as good..not sure what you mean by "setback"

LucasRuinedChildhood2632d ago

@TFJWM I think he means that there won't be any setback in visuals compared to the standard PS4 in order to get 60FPS.

Obscure_Observer2632d ago

@Heelix

"Fantastic support from Santa Monica."

I agree. SP also did a great job on Infamous SS enhancements on the Pro. I´m expecting nothing less from them regarding Ghost of Tsushima enhancements on PS4 Pro.

MarineLineman2632d ago

That’s another title I think is going to hit hard at E3. My only hope is that Sucker Punch will pull a ND and make it their first M-rated game, and not hold back any punches on delivering a violent Samurai game lol

Cyborgg2632d ago (Edited 2632d ago )

I hope so too. But they probably will wait for the PS5 in a year in a half (2020) at least third party developers will wait

+ Show (1) more replyLast reply 2632d ago
Ceaser98573612632d ago

I have the Pro and Sammy 4k tv. So lets see what mode i choose.. Kind of confused atm.

Cryptcuzz2632d ago

I generally go with the 4K mode in my games (unless it's a game like Nioh) since if playing on a 4K display, the clarity loss whilst playing in 1080P mode is noticeable.

Most recent is in Ni No Kuni 2 for me. Even in 1080P mode, it is smoother than 4K mode, but I chose the latter, since it makes Evan and crew noticeably sharper.

For Kratos, I will be playing in 4K mode first. Then I might just do a second play through in performance mode.

Best thing of all is having choices for which mode one prefers to play in.

Can't wait!

2632d ago
Ceaser98573612632d ago

Cool Cryptcuzz Looks like i will do the same.. first in 4k and 2nd playthrough in Performance Mode..

AKS2632d ago (Edited 2632d ago )

I use the 4K/ higher res settings most of the time. It makes a huge difference in games like Horizon, and God of War is a similar situation having seen even the 4K video footage. Native 1080p versus checkerboard 2160 is a HUGE difference in pixel density, and you see a massive difference. Occasionally there are exceptions in which I go for the performance mode like Shadow of the Colossus, which is 1440p versus one of the smoothest 60 fps I've ever seen, and Nioh for 60 fps with adaptive resolution.

2632d ago
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70°

Warhammer 40,000: Boltgun 2 devs praise games like Space Marine 2 for "lowering the barrier"

Warhammer 40,000: Boltgun 2 developers discuss the huge success of Space Marine 2 and its effect on the series as a whole.

Read Full Story >>
videogamer.com
Jingsing19h ago

How about an official level editor for Boltgun?

60°

Glen Schofield: Dead Space Wouldn’t Be Greenlit Today—Publishers Are Afraid to Take Risks

Sector sat down with Glen Schofield—creator of Dead Space and The Callisto Protocol—during the Game Developers Session (GDS) in Prague to discuss the evolution of the game industry, the current challenges of AAA development, and why it's become so hard to get original ideas off the ground in today’s risk-averse environment.

1nsomniac1d 10h ago

It’s easy enough to say that, but why? It feels weird to me when developers say this but common sense would tell you everything about the idea itself should work.

The idea of the concept seems like a winner at whichever angle you look at it so why would publishers not greenlight it?

… it’s almost as if the majority of publishers are massively incompetent at their jobs. But there’s no surprise to anyone there.

150°

WILD HEARTS S Q&A - 'Switch 2 Is Closer to the Series S Than PS4'

Wccftech interviewed Koei Tecmo about their upcoming game WILD HEARTS S, gathering their first thoughts on the Nintendo Switch 2 console.

Read Full Story >>
wccftech.com
Christopher3d ago

This new tech, in 2025, is more comparable to 2020 tech than 2013 tech.

*tip toes over that bar*

Also, why are all the comparisons to PS4 and not Xbox One?

Neonridr3d ago

PS4 is more powerful than the XB1, S2 is more powerful than both, so why not use the higher of the two?

Christopher3d ago (Edited 3d ago )

Probably because people who owned an XBO and not a PS4 don't really know what it means. The assumption is that everyone is as knowledgeable as journalists or gaming news junkies. Gaming is mainstream, that means that mass majority of people don't know these specifics, only online talking points.

And the PS4 and XBO are the closest in power systems we've ever had, so this 'more powerful' is so small, it really isn't the big talking point people think it is.

RaidenBlack1d 13h ago

I'd rather add, Xbox One X can be used as a good metric to gauge if a said system is more powerful than last gen.

VariantAEC1d 4h ago

It's pretty clear that Switch 2 isn't more powerful than PS4 Pro. Is the base model PS4 being beaten? Well, Switch 2 is hardly ever actually being compared to the base model PS4, but seeing as how it's yet to outperform PS4 Pro in basically any other way than loading data into RAM in video comparisons. I have to assume the individual developer being interviewed has very little experience with PS4 and Xbox One.

OtterX2d ago (Edited 2d ago )

Which is great for a handheld/hybrid! Some people still stick to Digital Foundry's PS4 comparison comment as gospel, back when they were just watching trailers and hadn't even had their hands on it yet.

With that said, this interview doesn't go into very much depth on this. I'd like to see more analysis, but so far I'm really impressed with the performance since I got mine on Friday. Truth be told, having a PS4 Pro level handheld is enough for me. Anything beyond is icing. I'm not looking to replace my PS5 or PC.

VariantAEC1d 4h ago

In this case Digital Foundry is right. They didn't adequately explain or sound remotely confident when showing Switch 2's "visual" benefits in that HogLeg comparison was related to loading. Yes, sometimes two massive world segments can be connected by a smaller individual loading zone like how Jak 2 handled open world zones on PS2. There is a small room that in itself is it's own discrete loading zone that you wait inside as the next massive portion of the map loads in. Very common when going from Haven City to any part outside of the city owlr when descending into the sewers or entering the city from the outside or leaving the sewers. Anyway, the HogLeg skybridge loading zone is more detailed because Switch 2 could load in more varied textures. Models load pretty fast. It's probable that the decimated models that appear in the Switch 2 version were supposed to be visible on Xbox One and PS4 in that scene, which might be why they exist on Switch 2. Unfortunately, the same video showcased above shows PS4 Pro is basically ahead of Switch 2 in all other ways imaginable. Higher rendering resolutions with a sharper cleaner image, better effects quality, and a better distance all favor PS4 Pro. Both the Pro and Switch 2 seem to have a pretty solid 30FPS performance level.

MDTunkown2d ago

For how thin switch 2 is it’s impressive especially when it’s stronger than steam deck and cost less

Christopher2d ago

Steam Deck is cheaper at $399. Switch 2 also uses cheaper materials. See joycon drift still being an issue. You'll also save a ton more money on software alone with the Steam Deck.

Honestly, if the Steam Deck was released today, it likely would at least match the Switch 2 in areas where it outperforms the Steam Deck but still have more advantages. Main thing holding back the Deck is the cores and resolution, because it still has the better CPU and GPU otherwise.

Neonridr1d 14h ago

@Christopher - I own one, no stick drift. My OG joycons never had drift either.

Steam Deck relies on FSR which is still inferior to DLSS. Not to mention that the S2 can push double the GPU performance in docked mode. Deck has more memory, which is nice.

I have both, but my S2 will be getting the lion-share of playtime in the near future. That being said, I can still appreciate being able to play my steam games on the go.

FinalFantasyFanatic1d 13h ago

For me, the game sales/prices and flexibility of the Steam deck outweigh the cost of the system itself, but I'll probably get a Switch 2 anyway.

OMNlPOTENT2d ago

And the ps5 was comparable to a PC that could be built over 5 years before it came out lol, how do you think consoles stay affordable?

Christopher2d ago

You're actually proving my point even more.

badz1491d 18h ago

@omnipotent

PS5 comparable to a PC built OVER 5 years before it came out? let's see...

the best mainstream PC combo back in 2015/2016 would be the i7 6700K ($350) + GTX 1080 ($600). Sorry, but that setup is never going to outperform the base PS5 in games, especially modern ones.

you done lying yet or still want to continue lying so your precious Switch 2 doesn't get hurt by facts anymore?

CosmicTurtle2d ago

It’s a tech article speaking about specs people who care about this will know. I did not own an XB1 but know it’s at a similar tech level as PS4. PS4 has a far greater sales footprint, it makes sense to use it.

ABizzel11d 13h ago (Edited 1d 13h ago )

Technologically it’s closer to the Series S….. Raster-wise it’s closer to a base PS4 which has been the point.

Why Switch 2 is better:
The much better CPU allows for higher FPS than the last gen Jaguar CPUs could ever produce.
The 12GB of RAM prevents the system from being bottlenecked in most modern games (even SS fails here)
The storage while not NVMe Gen4 speeds, is significantly faster than the HDD in last gen
It’s a RTX 3000 hybrid, and DLSS is a better upscaling solutions than all other consoles even PSSR currently, and significantly better than checkerboard rending.

This is where the PS4 & PS4 Pro comparisons come into play. Natively it can’t compete with the PS4 Pro, and really closer to the base PS4, but due to the better CPU, more RAM, faster storage, and DLSS it can upscale resolution, image quality, and performance to get close, match, or certain cases exceed the PS4 Pro, and rivals the Series S.

DLSS is really the saving force behind Switch 2 getting current gen ports to acceptable resolution quality, and NVIDIA and Nintendo did it at 10w, so kudos to them, because many of the AAA 3rd party games are and will continue to be native 540p - 720p upscaled through DLSS.

Also this game would benefit from DLSS.

+ Show (3) more repliesLast reply 1d 4h ago
Sonyslave32d ago

I notice it always ps4 or ps4 pro but never xbox one x which is more powetful then the ps4 pro.

MDTunkown2d ago

And it’s also in someways stronger than series S. Xbox one x is a special console that was never fully utilised and has 1,5 times more teraflops than series s.

badz1491d 18h ago (Edited 1d 18h ago )

but the Bulldozer CPU is much weaker and inefficient compared to Zen2 used in the Series S

Neonridr1d 14h ago

the CPU's were those crappy Jaguar based chipsets though.

jznrpg1d 14h ago

Because most people don’t care about Xbox

repsahj2d ago

This is an ugly port, they should improve it more instead of releasing it early.

gold_drake1d 16h ago

sooo ...

what this is telling us, is that it comes down to the game and the devs optimization.

VariantAEC1d 4h ago

There are already several games on Switch 2 coming up short in side-by-side comparisons. Cyberpunk 2077, Fortnite, and HogLeg are just the first examples with the first game in this list only having better image quality due to DLSS and slightly more stable performance due to that lower resolution than last gen systems enabled by DLSS, but having simplified models at mid distances and fewer NPCs roaming around than on PS4 or Xbox One.