240°

Wolfenstein II Creative Director Doesn't Think Anyone But Bethesda Would Greenlight Such Projects

Wolfenstein II Creative Director Jens Matthies doesn't think any other publisher but Bethesda would greenlight projects so different from the norm.

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wccftech.com
ChristMustDie2372d ago

To be fair, Jens does have a point. I don't know how many companies would allow developers to go crazy and make games like Wolfenstein or Doom. I'm sure if Bethesda were all about the money they would've tried to make a Battle Royale game by now!

moegooner882372d ago

Bethesda, Sony, and Nintendo. Our single player saviours.

michellelynn09762372d ago

I hear ya. Zelda, HZD, and Mario. Sony and Nintendo know what we want. Bethesda for 3rd parties.

Atticus_finch2372d ago

I can't wait for a new elder scrolls.

Yui_Suzumiya2372d ago

Bethesda and Sony are tops for me this generation.

MadLad2371d ago

Too bad Bethesda doesn't make games that are as good as they publish. Prey was more interesting than anything they've put out in two decades, and that was their flop. Unfortunately.

+ Show (2) more repliesLast reply 2371d ago
greywolf392372d ago

Well SONY would. You shold try that.

Alexious2372d ago

He probably meant third-party publishers. Sony and Nintendo are incentivized due to being platform holders.

KaiPow2372d ago

Sony greenlit HZD, so I don't see the connection lol

TheOptimist2372d ago (Edited 2372d ago )

Oh the burn hehehehehe.
I geddit

Couldn't have said it better.

Hardiman2372d ago

He must not be aware of how Sony does business because they would've in a heartbeat!

Heelix2372d ago

Bethesda is my favorite publisher of this generation.

Eidolon2372d ago (Edited 2372d ago )

Doom, Prey, Wolfenstein New Order, Old Blood, New Colussus, Evil Within 1&2, Fallout 4, Elder Scrolls Online, Skyrim Special Edition.

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50°

Microsoft Flight Simulator 2024 Interview – Community Developers, Flight Planning Tools, and More

Microsoft Flight Simulator 2024 is turning final, and one interesting element about it is that developers from the community were involved.

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simulationdaily.com
50°

Microsoft Flight Simulator 2024 Interview - Career Mode, Photo Mode, & Walkarounds

Simulation Daily Interviews Asobo Studio COO David Dedeine about Microsoft Flight Simulator 2024 and its new features.

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simulationdaily.com
60°

How Real-World Events Shaped the Story and Content of S.T.A.L.K.E.R. 2

Slava Lukyanenka, the producer and creative director of S.T.A.L.K.E.R. 2: Heart of Chornobyl, offers an insightful look into the development of the much-anticipated sequel. He delves into the significant impact that the ongoing conflict in Ukraine has had on both the game and its team, sharing how these challenges have shaped their approach.