Square Enix says it Can Now Develop HD Games Much Faster Thanks to Final Fantasy XV

Final Fantasy XV's key developers were recently featured in an interview where they talked about becoming better developers thanks to FFXV and what we can expect to see in future DLC.

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blitz0623208d ago (Edited 208d ago )

So now 5 years instead of 7?

NecrumOddBoy208d ago

FF XV is still an incomplete game though we will see

mikeslemonade207d ago

Yes so now stop making games for other consoles and make games just for PS4 and PC please.

bloop208d ago (Edited 208d ago )

Ok SE. Less of the talk.

OmnislashVer36207d ago

That had me weak.

Also E3. No idea if FFVIIR will be shown because of KH3 but I can hope, right?

PhoenixUp208d ago

I thought Final Fantasy XIII-2 already did that years prior

ChickeyCantor208d ago

FF15 went trough a shitty development cycle. Their initial engine was terribad and couldn't handle most of what they wanted to do. It looked good but that was about it. So Im assuming they learned a lot during that time.

_-EDMIX-_208d ago

FFXIII 2 and 3 were also made on the same engine as FFXIII. Clearly they would be done faster because of that, that doesn't mean that applies to all games, all engines and all situations, simply just one where the engine is already built.

Godmars290208d ago

Yeah, really just a question of the next overly complex, high detailed engine they decide to build and *try* to work with.

They can make all of the claims they want, but they should have come with solid announcements for KH3 and FF7 to be believed.

PhoenixUp208d ago (Edited 208d ago )

@ Chickey

Yes the Crystal Tools provided such a problem for Final Fantasy XIII, Final Fantasy XIV, & Final Fantasy XV that it’s no wonder that Square Enix decides to switch to Unreal Engine 4 for Dragon Quest XI, Kingdom Hearts 3 & Final Fantasy VII Remake instead of using an in-house engine.

@ Edmix

I was talking more in terms of how FFXIII-2’s development ethics should’ve already had an influence on Square Enix’s future HD games.

The development of the first Final Fantasy XIII game was problematic due to poor communication between different sectors of the development, as Final Fantasy XIII had a tremendously large production team. With Final Fantasy XIII-2 the team strove to change this by setting milestones and sharing content internally. Motomu Toriyama has said that Square Enix realized they needed to apply more Western technology and production techniques.

Because Final Fantasy XIII was a large-scale project, the developers wanted to keep it secret, but this led to user testing happening too late in the process and a lot of feedback about things that needed fixing were decided to be included in Final Fantasy XIII-2. The team conducted user tests and used the feedback to make adjustments to the gameplay and this process was started about a year earlier than what was done with Final Fantasy XIII.

Development went better for Final Fantasy XIII-2 than for its predecessor and should’ve set the standard how Square Enix handled their games moving forward.

@ God

Lord only knows how long it’ll be until we get Final Fantasy XVI.

Elda208d ago (Edited 208d ago )

FFXVI 2021 or 2025.

_-EDMIX-_208d ago

I know what you mean but you would basically be suggesting that they just keep using the same engine.

IamTylerDurden1208d ago (Edited 208d ago )

When it works well the FFXV engine is fantastic. FFXV on PS4 Pro on a 4K HDR is gorgeous and impressive when all the parts are cohesively moving. I'm a huge fan of in-house engines, look at Insomniac, the engine they used on R&C was spectacular and now Spiderman looks even better. Look at Guerrilla Games and the Decima engine. KZ SF, Horizon, and now Death Stranding. Santa Monica, Naughty Dog, SP. They all use in-house engines.

PhoenixUp208d ago

@ Elda

Most likely. It’d be great if they turned some elements of that Agni’s Philosophy into FFXVI. I’d love for Hiroyuki Ito to work on the game as well.

@ Edmix

I’m not talking about just the engine since of course a sequel is faster to produce than a new mainline title. I meant the development ethics.

@ IAm

The Luminous Studio engine works well with Final Fantasy XIV & Final Fantasy XV, but it’s not a perfect engine.

There’s a reason Square Enix switched Kingdom Hearts III from using Luminous Studio to using the Unreal Engine 4.

Square Enix didn’t even bother trying to get Final Fantasy VII Remake running on Luminous Studio.

At this rate idk if there’s even much of a future for Luminous Studio since it doesn’t seem very practical for other titles.

+ Show (1) more replyLast reply 208d ago
gutteranthems208d ago

So uh.... any updates on FFVII then?

showtimefolks208d ago

slow down they ain't that fast S/

Lovable208d ago

They are fast, but not THAT fast! Give them another 8 years for an update.

G3ng4r207d ago

And maybe a screenshot from a build we'll never play.

_-EDMIX-_208d ago

lol Square be like "we learned at lot those 10 years"

We'll know when we get games out faster by you Square.

Evilryusam208d ago

Which still isn't really HD....
the game still uses 256 x 512 textures on most of it's assets.

fenome208d ago

That still remains to be seen, their track record is pretty rough right now as it stands.

Off topic:

These pop up video ads are ridiculous, it takes up most of the screen on my phone and they randomly pop up right over the comment I'm writing to the point where I can't even see what I type. Please fix this!!!

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