SAN FRANCISCO—In a small room yesterday inside the massive Moscone Center meeting complex, roughly 200 people crowded around a large table to conduct a challenging conversation about working in the video game industry. There was a single microphone, chauffeured from person to person by a sprinting staffer working the Game Developers Conference, which is running in town all week. Most people began talking before the mic got to them. Raucous banging, presumably from construction nearby, drowned out many attendees’ comments. Despite the din, the buzz in the room was apparent: People were ready for change.
Game Pressure met with the one and only Josh Sawyer at Digital Dragons and chatted about RPGs, Pentiment, Pillars of Eternity, the state of the industry, and the genre.
From Horse Armor to Mass Layoffs: The Price of Greed in Gaming. Inside the decades-long war on game workers and the players who defend them.
maybe a real enemy is people who use terms like "the real enemy"
there can be more than 1 bad thing, t's not like a kids show with 1 big bad
Executives seem to often have an obsession with perpetual revenue growth. There is always a finite amount of consumers for a product regardless of growth. Additionally, over investment is another serious issue in gaming.
honestly, the "real" enemy of gaming, is ourselves
if nobody bought horse armor, shitty dlc would have died almost overnight
if we stood firm and nobody bought games from companies that were bad with layoffs, it would be solved
we're the idiots supporting awful business practices, we are the ones enouraging it
Greed and greedy people have and always will be the main issue for everything wrong in the world. Everything is a product to be exploited for monetary gain. Even when there are things that could help progress us along for the sake of making our lives easier that thing must be exploited for monetary gains. Anything that tells you otherwise is propaganda to make you complicit.
I've never thought "DEI" (although the way most people use it doesn't match it's real definition) is the problem with games. Good games have continued to be good when they have a diverse cast, and likewise, bad games have continued to be bad. There isn't a credible example I've seen where a diverse cast has been the direct cause of a game being bad.
Play as Polly, a silent girl on the run from her dark past in this neon-soaked psychological horror shooter.
Please Jason Schrierer, don't talk about things you don't understand. The issue of unionizing the video game industry is a complex one.
yes, there are lots of developers that want a change in many things in the industry, but there is nothing to say that a union will achieve that.
Regular laws already being worked on by the federal government, and some even implemented by individual states will change some of the complaints so far.
The issue of crunch has been addressed for a couple decades now, and no real solution has come to pass, because it's a matter of poor management or unrealistic expectations by producers.
Unions are not a absolute solution. They may be a solution. but the IGDA, along with many industry pundunts who are much more respected than anyone from Kotaku, have been working on addressing these issues. The publishers don't want to unionize, and even if the workers do, then it doesn't mean the publishers have any obligation to listen to them. These workers could go on strike, and then publishers will just outsource their work overseas.
Unions are a complicated issue. Don't talk about what you don't understand. I'm in the industry, and even I don't know how I feel about it. I'm not opposed to unions on theory, although I don't like how some operate. I don't see how any union can achieve anything without trying to twist the arms of the production companies.
There is no tech field that has a union, and most of them don't have problems. Why does the game industry? It's because it doesn't have enough managers that actually know how to manage. A union won't train managers, it'll just make good ones less effective and probably they will end up quitting the industry to go to more lucrative jobs where they don't have to deal with the BS.