AusGamers has played the first few hours of God of War in a preview session for the game recently and goes in-depth on a number of structural gameplay systems Santa Monica Studios has employed this time around. Citing more RPG depth, new level-design featuring a lot of hidden areas to explore, as well as looking at how this God of War truly differs from previous entries. They also explore some design and character/combat inconsistencies with quotes from an interview they did with SMS's Aaron Kaufman.
In a poignant announcement, Dutch indie developer Paladin Studios bid farewell after an impressive run spanning “almost 19 years.”
Considering the level of games they made, I'm surprised that more than 2 people worked there. 45 people (+ outsourcing) making mediocre mobile games, like cut the rope. I mean dude....Nintendo stooped to new lows in quality development and entertainment standards.
Discover Crow Country, the upcoming survival horror game from indie studio SFB Games. Get ready for an original PlayStation-inspired gaming experience as we speak to the developers and get an inside look at the studio and game.
Nintendo made a significant move by issuing a DMCA notice to take down more than 8,500 clones of the popular Switch emulator, Yuzu.
The more they try to stop it, the more publicity it gets. The fact is that Yuzu will forever live on torrent and other sites. Nintendo is fighting an uphill battle.
There is nothing stopping these people from working on Yuzu clones and sharing them on torrent sites. Nintendo or anyone else cannot do shit about torrents or usenet.
lol Nintendo keep fighting this but it never ends. Why do they feel the need to persist? I guess they are in too deep now they have to
"suspend this much disbelief?" ........message to ausgamers - it's a GAME.
Ever stop to think that he might be holding back to train the boy?
You are tripping man. Loool. It's like asking: how can Kratos struggle agains mere Ogres if he can beat the shit out of Zeus with his bare hands ? I'm sry, but that's plain ridiculous.
personally, i find the idea piss poor to twist a franchise instead of creating new characters just so that every second purchase will be brand based instead of convinced by quality. sigh. reboots remakes rehashes. is no one anymore willing or able to take risks?
I kinda agree with him. In the originals when it would break to cinematic stuff and Kratos would do something crazy moves it didn't feel out of place because even the gameplay was always over the top and crazy.
While in the game, with it trying to be more grounded, it's weird going from the restricted gameplay where Kratos can't jump and needs a chain to climb a 15 foot wall but then can carry his son on his back while scaling cliffs and punching boulders and other crazy things like mentioned in that Stranger fight.