210°

War Thunder on Xbox One Features Crossplay with PC; XB1X To Eventually Get 60FPS Performance Mode

Gaijin confirmed to Wccftech that War Thunder's upcoming Xbox One release will feature crossplay with PC (but not PS4 because of Sony). The Xbox One X version will get several enhancements over PS4 Pro, including a 60FPS performance mode later down the road.

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wccftech.com
ccgr2653d ago

Great news, I love cross play support

Obscure_Observer2652d ago

And the great support for the X will not stop! :)

SpaceRanger2653d ago

I’ve played this game so much since it launched on PS4 a long while back this gen. Hoping it plays well on the older Xbox ones as well.

2652d ago Replies(3)
WilliamSheridan2653d ago

Cross Play is huge for these smaller games with lower install bases. Allows them to survive.

Aenea2653d ago

"smaller games"? Isn't this very popular?

sampsonon2653d ago

very very popular actually.

TekoIie2652d ago

Especially popular in Russia. Although it's still good because it means quicker matchmaking times.

WilliamSheridan2652d ago

Oh yeah? So tell me. How big is this game?... In Russia?... How big

Slurms2653d ago

Why is everyone so quick to blame Sony for denying cross-play? They should remember that last gen Don Mattrick kicked a puppy, and Phil Spencer was the one that dared him to do it.

cd12653d ago (Edited 2653d ago )

Warthunder has had PS4/PC crossplay for years but it ain't all good news - aimbot cheats ruined the tanks mode some time ago.

Slurms2653d ago

You're right, PS4-Xbox play would be better for competitive games like this.

KaiPow2653d ago

Cheating is still rampant? That's a shame..

slavish02653d ago

Its 2018 and don's NOT there thats why

Slurms2652d ago

Your problem is you are not thinking of the children. Children can play safely with people using Playstations, PCs, iPhones, Android phones, or basically anything. But NOT filthy Xbox owners. That'd be awful.

Kiwi662652d ago

Maybe because of the fact that when it comes to crossplay between Xbox One /PS4 its Sony who say no as told by numerous Devs, so why shouldn't they be blamed as they are the ones who keep coming with excuses as why not even when Devs want it

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130°

Nintendo Switch 2 Pro Controller Review

A handful of small redesigns and a pair of back buttons make Nintendo’s Pro Controller for Switch 2 a worthy upgrade.

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cgmagonline.com
Neonridr1d 6h ago

I love this controller. Feels so nice in the hand. Plus the battery lasts for days, it's crazy.

peppeaccardo1d ago

$100 ?????????????????????????????? ??????????????????????????????? ???????????????

1nsomniac23h ago

Yea the pricing for Nintendo peripherals is a bigger joke than the game prices. What the hell were they thinking!

peppeaccardo14h ago

i mean for a piece of slightly redesigned plastic with the same take of the last few years this has written GREED all over it ! Shame on Nintendo.

OMNlPOTENT10h ago

It's $85. The standard Dualsense is $75. The Dualsense Edge (Playstation Pro controller) is $200. The Xbox Elite (Xbox Pro controller) is also $200. How exactly is $85 so drastically insane compared to those prices?

Neonridr9h ago

the battery lasts like 10 times as long as a dualsense though.

Stevonidas4h ago

Not true; more like 20.

You may commence with your butthurt, ponies.

fsfsxii3h ago

It doesn't have analogue tho, sooo....

Tacoboto3h ago

$85 USD
or $75 at CostCo (same standard price as a DualSense)

Even at $85, you're getting 3-4x the battery life of a DualSense, and it is (by a HUGE margin) the cheapest first-party console controller with Back Paddles.

+ Show (1) more replyLast reply 3h ago
Vits1d ago

The thing is, over the past decade, third-party controllers have really stepped up. You can often get better quality, more durability, and stronger performance for half the price of first-party options. Meanwhile, controllers from Nintendo, Sony, and Microsoft have become increasingly mediocre, expensive, fragile, and not particularly impressive across the board. What makes this especially noticeable with Nintendo is that they’re surprisingly open to third-party hardware. That openness ends up highlighting just how much better the alternatives are.

Vits19h ago

Pretty much most things by half a dozen of chinese manufactures. Like, 8bitdo, Gamesir, Machenike, Gulikit, Flydigi, Manba, EasySMX, etc.

The exception would be really low tier stuff by those companies... those wouldn't be better, they would be about the same quality. But more durable.

Themba7621h ago

Best controller I’ve ever used I even like more than my dual sense edge

UltimateOwnage13h ago(Edited 13h ago)

Having used Dual Sense, Pro Controller 1, and 8BitDo Ultimate extensively, I am pretty much in love with Pro Controller 2. The easy reassignment on the grip buttons is such a big plus, but the soft edge joysticks are the best feeling sticks of any controller I’ve ever used. It’s really an awesome controller. The HD Rumble 2 also finally has some thud and the headphone jack is great with a pair of good phones. It’s worth the slight price increase IMO.

Profchaos8h ago

The pro controller 2 for me has the best weight and size it fits the hand perfect like the duelshock 4 did imo

I actually dislike the duelsense controller because of its size but the features are amazing on it.

Still as for the pro 2 no analog triggers is surprisingly something I dont actually miss

PRIMORDUS19h ago

I have the original pro controller and TBH, I don't use it as much. I'm mostly using the Switch in handheld mode with the Hori Split Pad Compact Controller. I also never use the back buttons to program anything so I will not be buying this one here, so that will be $85.00 in my pocket 😂

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80°

Techland Wants to Switch to a 3-4 Year Cycle Starting with Dying Light: The Beast

Techland wants to switch to a shorter development cycle of three to four year at the most for its games, starting with Dying Light: The Beast.

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wccftech.com
Goodguy012d ago

Very good dev length for a AAA/AA game I'd say. Companies need to set an aim for this range. 1-2 is too little, I believe 3-4 is perfect. Any more is too much. Games don't need to be these gigantic games full of a crazy amount of content. Just make a good game.

Skate-AK1d 11h ago

Lol. Had no idea who that was, but I will admit they do look quite similar.

160°

Hideo Kojima calls Clair Obscur: Expedition 33 “ideal” for one key reason

Legendary gaming auteur Hideo Kojima heaped praise on Clair Obscur: Expedition 33, calling it “ideal” for one significant reason.

gigoran81d 19h ago

Greatness knows greatness. Simple as that. Expedition 33 is a masterpiece, built with a smaller team and with a smaller budget, blowing ubisoft out of the water. It doesn't matter how many devs you have and how much money you throw at it, great studios like Sandfall Interactive will always overcome you.

PrecursorOrb1d 4h ago

Kojima states the obvious lol

mastershredder1d 3h ago (Edited 1d 3h ago )

Ideal are you opinions being vacant from any discussion that is not about your own cringy universe Hideo.

The master of Vanity Tech Demos is here to tell us what a good game is. ooooh kay. It's pretty dang obvious without your 2 cents desperately needing relevance. This is just like his GTA grovel a while back. Yuck.

gold_drake1d 2h ago

quite honestly, i havent been able to stop thinking about it ha.

i keep playing it

__y2jb1d ago

He’s massively overrated and writes terrible dialogue.

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