Slashgamer Writes: "Two of the biggest games of the year have collided thanks to LittleBigPlanet. EA's Mirror's Edge has been 'remade' in the LittleBigPlanet level editor and its pretty damn creative."
Played it. It's one of my favorite levels online. My absolute favorite is the GoW Demon Skull level though. No doubt about that.
you played it? jeez...I would have looked for it for sure... its pretty good.
Yup. It was in the beta.
Since you were in the beta I have a question, I've seen a lot of fun levels but all were for 1 player. I thought there were going to be levels where you had to be many players to get through. Is that still true? Maybe it just wasn't in the beta?
Actually every single level in LBP whether user created or in the story mode can be played by yourself or with your friends online... =D Up to four people per level... You can even create a small party of people and browse with them the levels and choose... So don't worry, it was even available in the beta and will definitely be in the full games =D
@1.4 thanks, bubble up!
Found it on the last day of the beta; genius. The guy who did that did the World Of Colour one which was pretty cool too. Gutted I missed the Mirror's Edge level though.
...World of Color!! That level was fun, and colorful as well.
I thought the mirror's edge level was just okay compared to some of the other level's I played. You learn very quickly that a level doesn't have to necessarily be the most complex to be really fun.
THAT WAS SOME AWESOME MIRRORS EDGE GAMEPLAY!!!
i tried it, it was hard.
This game IS the reason why I HAVE TO GET A PS3... Its freakin SWEEEEEEEEET... :D
It looks like a pretty cool stage. I can't wait to try it out when the game is out. TGSI
played it, it was really cool.
Now why didn't I think of that when creating Tears of Bore 1? Exclusive - Gears of Snore 3 (aka 1.5) will be a sidescrolling version of MGS4. Thats right, it will be amazing! It will be just one level in LBP and people will love me for it. Please dont play GoB1.1, I dont like it myself lol and I made it!
I loved this level, lots of fun, there was alot of other great levels too.
If you think alot is like 3-4 then ok....
Tarasque...what's your problem with the game? Seriously, what's the problem?
My problem is, i went into thinking it was going to be a good platformer cutsie but a solid platformer. Sure it is a good platformer for kid's but not for hardcore gamer such as myself. I found every level so easy i was just baffled, and i found the controls really needed to be tightened up quite a bit. And far as the user created content was just dreadful, very little was complicated platforming which i thought would be in good supply but it was not. I don't care about getting on a snow mobile and riding it to the end to explode and that is it. I don't care about falling through a level of ice collecting bubbles when you don't have to control it and just watch. There was alot of levels like that and i was very disappointed. I am glad so many people think it is great i am happy for them, but i am very disappointed with it and was let down big time. Maybe my expectations was way to high or something.
One thing to keep in mind is that it's just the beta, obviously not a reflection of the full game. It's like someone giving SOCOM a 1/10 for the Beta cause there's "lack of levels" when the beta is purposely only Crossroads. So @4.3 Wait for the full version of LBP to make any judgement. Otherwise, there's no need for you to go around to every LBP article and troll it. There's a reason why this game still hasn't gotten lower than a 9. And lastly, you call yourself a hardcore gamer. So why don't you go out and make the best level ever seen in the beta? If you don't like other people's "crap" levels, then go make you're own if your expectations are too mighty.
Juuken, why are you even asking Tarasque that question? you know the answer to it, its because its on the PS3! That's why he hates it. Hey always has some snide negative remark to make about PS3 games. Face it, he's just a hater. In other words, he's a fanboy, plain, pure and simple!
Day 1. LBP was going to be the following: 1. FLoaty platformer, you could see that from the jumping in the vids since day one. TO where you'd have to kinda move around in the air a little to make your landings. 2. Level Builder 3. Co-Op. 4. Game for the G as in General audience. 5. Good Community Management 6. Cute What did any of those 4 things do to suggest LBP was going to be a game for the "hardcore" gamers? Was it the adorable cute Sackboys? The game promised just those things, and it delivered on all of them. Thats why everyone is praising the game. It set out to do something, and it did it in flying colors. You read the blueprints, they made the game, now you are surprised? The only niggle I have, is the auto jump & dimensons. And that just took practice. Thats one thing i find myself laughing at, I just dont get what else people saw in the LBP videos,previews, videos, and screenshots, that I didn't see. Did you guys see viewitful joe or bionic commando or something in there? Because honestly, anyone following LBP would know exactly what to expect. Its why most reviewers are saying it went BEYOND the expectations, which for me it certainly did. I had no clue that the UGC levels would be so fun, and that the building tools were so deep. I know its more than likely a case of someone just having a hard time accepting that a sony product is getting deserved praise and popularity, so some have to make up reasons to be "disappointed" by it. You can pretend to be an elitist gamer who only plays the best. But thats not the reality with user generated content. I know many 360 fans have no clue what it is, but for years PC gamers have been doing this. When you open up tools to the world, you get varied results. Some good, some bad, but thats the nature of UGC. You saying 3 levels is beyond retarded. Wired.com did a top 10 level list, as did Time magazine, perhaps you should consult them to find good levels yea? Each level despite of how bad it is provides a great co-op experience because no matter what, its about you and 3 other people messing around and having fun, the scenery just changes. Common sense will tell you that the better people get, the more levels there will be. The beta has already had phenomenal levels that i question whether or not the people work for MM. It makes me feel inadequate to know that my dinky little level wont hold up to God Of War. You are judging the game based on a beta, of an old build, and of a select amount of levels. Right now, you ant count the levels since there are going to be new levels almost hourly im sure. Like all of the other promises or expectations that you've made up for yourself, the internet has never promised that everyone making levels is an expert. Same goes for any mods/maps made for games. But unless you plan on spending any time with custom from scratch user generated content in games, you will more than likely never figure any of this out. I would say its just like moving prefabricated parts around a map, but well.. its nothing like that.
Well, one of the great things about LBP is that if you think everyone else's levels aren't up to your expectations, you can make your own and blow everyone's mind. I honestly don't think you tried that hard. There were a lot of bad levels in the beta, but there were good ones too. There were easy levels and hard levels, you just had to look around. Did you even try to make your own level? That's the part of the game that attracts the core gamers. Playing is fun, but creating is what hooked me. Or maybe you just don't like the game. That's fine, and I can understand that, but then why are you writing comments like that in an LBP thread? You've obviously already made up your mind about it, so why not just move on?
You took the words straight from my mouth. Bubbles.
Speak with your levels, not with your bitter fingers!
Now this is AWESOME. The first user made LBP that I really wanna try myself. LBP and Mirror's Edge FTW!
Impressive, very impressive!
I've seen some interesting stuff so far though many people have just done 2d versions of levels of other games like this one. i was thinking about getting a ps3 for this to do quick protoyping for my xna game. i think a lot of lbp players will graduate to xna after this if the want to extend their creativity beyond mario style box platformers. This game is a good start point for casual gamers that want to try their hand at game design. To Tarasque, For every 100 or so casual gamers there will be one person mad enough to take there idea even further. they'll do anything learn what have to make it happen trust me you'll see people in the next couple of years speaking about there route into industry and it starting with some thing as simple as LPB level. also xna is c# not c++ plus if you do a bit of digging theres loads of engines out there for xna and ps3 even for bedroom coders. All i'm saying is that this game will inspire people to do more than just create a level. tho not everyone will be that motivated to go that far.
In all honesty this has nothing to do with game design, the game basis itself around creativity. My 3 year old daughter could make a level and it would be just as good as alot of crap that was posted. For the Sh!theads that disagree speak son. I want to know how you can get building type blocks for creating a level to compared learning C++ and java and such the same. Cause game design and creating a level in LBP is totally 2 different thing's.
...Seriously? You can't see why people are disagreeing with you? "My 3 year old daughter could make a level and it would be just as good as alot of crap that was posted." Hint: It's not because they disagree that Java and C++ are hard to learn. It's pretty stupid to insult people while not knowing what you're talking about, and then wonder why people hate you. I agree with what OminaeYu is saying. LBP will likely get people into real games design. I don't necessarily think it will be XNA (although it could be), but I don't think its too far fetched for someone who enjoyed LBP to make a Flash game, or go to college for something in the gaming field.
The colours were awesome but the last part of the level wouldnt work properly for me
Hey EA gets free advertisement from this.
Does anyone know the name of the song in the second video?
I got the chance to play this level and it was very well made. Kudos to the creator. I hope this is one of the levels that will make the cut to release day!
Great not only am I missing 1 great game in Little Big Planet, I am now missing Mirrors Edge (or at least an imitation of it.) I cant wait until LBP comes out.
would be much better with music
Aren't all user-created beta levels going to be unusable when the game finally comes out?
mm gave us the choice we said keep em
haha cool. woulda been epic if they made the theme song to mirror's edge with it.
is there news about LBP under the 360 section? I know..... to stir conflict.
"I know..... to stir conflict." Isn't it always?
to give the level the whole mirrors edge feel. kinda weird when mirrors edge is based on free running and sack boy cant climb boxes but still this game looks awesome. really jealous and i gotta wait 2 more months for my ps3. graphics look really good for a game thats based on user generation content too
wow .... I wish I got into the beta but oh well. The game is coming out soon!
Really cool! I missed this level. :[
LBP is a great game. But the more movies i watch from that game the more seems the game boring to me. The only good think that keeps you plaing LBP is that you can build your own lvls. After you finished it.. it could also play a 3 years old kit... too easy.
You are on dumb xbot!!one look at your comment history is enough to make your comment null :)!!!!!!!!!!!!
LBP should truly supprot in game music considering you can build your own levels you should be able to listen to your own music.
I WAS JUST THINKING ABOUT THAT..... SAY IF U ARE CREATING A LEVEL U COULD JUST LISTEN TO YOUR OWN MUSIC AND JUST RELAX MEANWHILE U ARE MAKING YOUR OWN LEVEL WITH UR FRIENDS
I played two of the levels. They were some of my favourites. The problem with one of them was more than one person couldnt complete it because part of the level involved zip lining down a bar. Still really nice to play through though EDIT: Nevermind the third video proves it can be done with more than one
@Tarasque although, I enjoyed the beta greatly (even the silly levels like PS3 vs. X360 one lol) I feel where your coming from. There wasn't that many deep complex levels with great platforming. 3 things you should consider though.. 1) LBP is not a complete game, much the same way Home will never be complete. MM even hinted at changing Sackboy's movements etc...upon fans request. In other words, October's LBP, will be different from November's, and so on and so forth. 2) There were more than a handful of real quality levels on LBP--even though it wasn't the majority. It took some real thought to make some of the more complex levels like this one or "World of Color" and the "God of War". Everyone's not that bright, doesn't work that fast, or simply don't have the time to put it together as good as others. 3) This is just the beta, reviews from across the board have been praising the levels that MM made on the blu-ray disc as nothing short of amazing rivaling even the classic Mario. No doubt many will get inspiration from this, and the quality of the levels will go up. One question I have to ask though--what level did you make? You can't really be a judge if your not getting your hands dirty yourself can you? I'm sure your a smart guy, and even if the levels that MM made simply provide no challenge or fun for you, then perhaps are more complex game like chess or something will suit you. I can't play that to save my life lol..
Im sure these bots can always pick up the amazing game Too Human from the reduced bin since its now in it http://www.johnlewis.com/23...
Too Human only stayed at full price for about a week. GAME reduced it to £20 after about 6 days. I guess it really did flop on sales Still back on topic i loved the LBP beta, although i didn't make any levels myself the amount i played from what others have made convinced me to buy this game for sure.
i can't wait until this comes out so i don't have to read about it constantly
Cool making a level of game not released yet and a game that is not released yet.
that's pretty cool, I guess you can pretty much remake any game on this LBP.
you cant make the first act from Gays of Snore 1. Nope. there isn't enough turn in the world to do that! (sorry again for creating such an awful game)
More originality from the droid army. What a clunky PoS. He couldn't even jump over a simple box after 50 tries, and then he couldn't even simply WALK up the ramp to get over it; he had to jump over and over again. And yet another level where you can't "die" LMFAO.
Cool level, I like the use of colour, and the last jump looked pretty risky, glad to see sackboy's okay :P
there where so many cool lvls. i love a japanese guy he did like 4 or 5 lvls with cool loopings and stuff. this one was really fun too. i cant wait for all the great stuff that will come out. bless you MM.
Wow, that's very,very impressive. Shame I didn't get a chance to play it. Hopefully they keep all the created levels like they discussed. I want to play this!! Kudos to the creator of this one!
I really can't wait for this game to get released lol
The more I see of LBP, the more I'm reminded of this story by HCA, or that old wendy's commercial. D-Day is next week, so we will have to see how it all plays out.
Sry if this sounds stupid but can u buy this game on a blu-ray disc instead of on PSN?
That was actually pretty well done. Kudos to the author!
Even though, that LBP is an old school game in many forms, is LBP that kind of game, that makes non gamers into gamers. The cuteness,charm and with the create build, is what make LBP so great. And if you have heard one of the developers vision, LBP in first person view, you will know, that LBP is showing the way for future gaming.
wow. I never saw that one in the beta. guess I'll have to check that one out when the game releases. ^_^