20°

Destructoid TGS 08: Hands-on with Muramasa: The Demon Blade

Destructoid writes: "I don't like the Wii very much. That's not "being biased," that's personal preference, and I'll straight up admit that I don't like the majority of its software, the way the controller feels in my hand, or any of its online services. I do, however, like good videogames, which is why Muramasa: The Demon Blade is the first Wii game in a long time to make me stand up and take notice. It looked, after all, simply amazing.

Developed by Vanillaware, the people behind Odin Sphere, and published by Marvelous, the people who put out intensely Japanese crap that a handful of people (Dale, Colette and me) care about, Muramasa is a hand-drawn 2D sidescrolling action game. It's pretty much my type of game. It was a TGS priority of mine, and I got to play a stage of it so that I might deliver a preliminary verdict."

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destructoid.com
50°

[Interview] Vanillaware's George Kamitani Talks About His Influences And Upcoming Projects

Nintenderos: "We kick off our interviews this year with a very special one with George Kamitani, president of Vanillaware. In case you didn't know this study, it is the one behind games of the stature of Muramasa: The Demon Blade, Odin Sphere or Dragon's Crown. In addition to, of course, unforgettable titles like the wonderful 13 Sentinels: Aegis Rim published by Atlus a few months ago."

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120°

Best Cherry Blossom Views in Video Games

With the ongoing pandemic shutting down many IRL cherry blossom viewing parties, here are some games where you can still enjoy some beautiful spring sakura scenes

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techraptor.net
anast1105d ago

I enjoy when games are treated as art.

annoyedgamer1104d ago

Hitman should go in there. That Japanese level is something to behold.

Sirk7x1104d ago

The village in Monster Hunter Rise has wonderful art direction.

Fluke_Skywalker1104d ago

Cherry blossom viewing parties are a real thing? 🤔

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70°

Japanese games can help bring myths to life

How do you introduce people to folklore and fairy tales? Introducing people to mythology can be easy when they are young or in school, as such stories can sometimes be used to teach morals, introduce concepts that might be difficult for people to otherwise understand, act as warnings and get imaginations working. Once folks get older, it can be more difficult to get them engaged and interested in legends. Fortunately, some Japanese video games can step in to bridge the gap.

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michibiku.com