Producer Mashori Takeuchi talks to Morgan Webb about the upcoming Tenchu 4.
Games2C:
"The difficulty in engaging normal soldiers in swordplay is actually toned down a notch when reaching end of level boss characters. This is a very telling sign that the developers knew that the swordplay mechanic was invariably broken and subsequently made tweaks to the big boss characters or face a totally broken game. It's shoddy, and utterly spoils what could have been a great debut for the loveable sneaky ninja. Instead as we said in the beginning, it's a gruelling path that lies ahead for any would–be Wii assassins – patience isn't so much a virtue, rather a prerequisite."
VGC writes: "There hasn't been a bigger surprise this generation than the success of Nintendo's Wii, but while the Wii continues to sell in extraordinary quantities, it has been lacking in some genres. Tenchu: Shadow Assassins is looking to cover one of those gaps in the Wii's library with its unique approach to the stealth genre. As the fourth main title in the series, does Shadow Assassins set a shining example on Wii, or is it doomed to the mediocrity of the recent Tenchu spinoffs?"
From Software published 2 new Japanese TV commercials from Tenchu 4. Enjoy.
The best part of Redsteel for me was the sword action. This looks good better then the last couple tenchu's for sure.
LOVE it in the preview.
Then give it a 1 out of 5 come review time.
I hope it improves upon what the previous Tenchu games, as well as what Redsteel have done.
@demon
"The best part of Redsteel for me was the sword action"
Wait wait wait! you are being sarcastic right? tell me that was sarcasm? =(
The only good thing about Redsteel was the fast paced gun actions!
OT:
A friend of mine really hates tenchu after tenchu 2...wonder how he will think about this game. The original gamedevelopers are behind it right?