Jarren: Now it’s been a while since the release of Final Fantasy XV back in 2016. Even at 2018, talk about the game hasn’t exactly died down yet. Whether it’s a new update, the PC Version, The Royal Edition, there’s a lot about Final Fantasy XV that keeps people mentioning its name. What people don’t talk about often, however, is the shadow of XV, Versus XIII, what the game was originally supposed to be.
Playing through Final Fantasy XV gave me this obsession of contemplating heavily what the game could’ve been had it headed down the direction Nomura was originally taking it before Tabata took over and changed the script.
Ever play a game a game only to discover at some point it transforms into a horror game? No? Well Netto's Game Room shares six games that do just that!
Not necessarily a ‘horror’ moment, but I remember feeling really tense and anxious when the Flood were first introduced in the original Halo. I never felt more on edge or nervous in that whole game as that moment. I think it was the whole buildup that something terrible was coming but you didn’t know exactly what.
Another non-horror game that had me feeling it was Subnautica. The deep dark depths, and knowing that sea monsters were lurking nearby, had me jumping at every sound.
I remember being scared of the Asylum level in the most recent Thief game from 2014.
A new datamine of game files from Final Fantasy XV has revealed a cut scene from Chapter 14 that didn't make it into the final release.
always liked 15, but the development was shch a shitshow. it could have been so much more.
but Tabata did a good job with what he had regardless
Ff15 was a missed opportunity from square as they transitioned from turn based to real time.
One of the issues is that it was 30 fps. The combat mechanics required precision dodges to activate Noctis teleport ability and it was difficult to do at 30 fps. I am glad they rectified that in FF16. The story and flow also felt like it went through a chopshop similar to how some live service games end up when they are trying to meet a deadline. Those extra episodes they sold as dlc should have been in the maingame.
FF15 is one of the weaker entries in the series.
Ah yes; FF XV.
The beginning of me coming to the realization the series was no longer for me.
That initial trailer with the Leviathan fight was the game I wish we got. The actual retail release was watchdogged to all Hell and while there’s enjoyment to be had in the game, it’s such an incomplete product and so many elements feel so slapped together without any cohesion.
Like, don’t get me wrong, I loved fishing, cooking, and the first third of the game, but I much rather they made a story that didn’t feel barely there and the the last third of the game didn’t feel so rushed and unfinished.
FFXV was underrated in my opinion
I have played all of the final fantasy games, and I loved this game
turn based to me takes too long, I like active battle
the extra dlc and chapters should have been included in the original release, but it is nice that they fixed the game later
Here are the games that will be leaving the Extra and Premium tiers of the PS Plus subscription service in the month of May, 2024.
Absolver Downfall
Abzu
Adrift
Ashen
Elex
Final Fantasy VII
Final Fantasy VIII Remastered
Final Fantasy IX
Final Fantasy X | X-2
Final Fantasy XII The Zodiac Age
Final Fantasy XV Royal Edition
How To Survive 2
I Am Dead
Jotun
Last Stop
Minit
Moster Jam Steel Titans 2
My Friend Pedro
Observation
Sundered Eldritch Edition
The Artful Escape
The Messenger
This Is The Police
This Is The Police 2
World of Final Fantasy
No point in comparing vaporware to a finished product
I am curious I thought ff15 was pretty meh
I know this first line defenders will always argue the CersusXIII isn't finished bla bla bla like if anyone consider XV is finished product. How about let compare what we got,
1.In VsXIII you could play as your friends but the final version this ability was cut off until all DLCs released (bla bla defenders will say, wasn't ready, so the response should never release without the game changer element).
2. We all saw the amazing fights and locations in city and in castle, tower, building or civil bridge in Versus13, while in final version XV we just fight most of the time besides trees, in ruins and weird forts. and just now after 2 years of released date they annoucing Insomnia ruin whatever with Royal Pack DLC.
3. Luna, Cor, Cid and Areana is so shallow character I wanted to care about them but nah Cindy was much more interfered in the game. The all important Luna was just like premium NPC design.
4. The game barely care about any events in movie and anime, we couldn't know about Nyx friend aside from another DLC that isn't part of the main game and poorely made any difference.
5. Weapons were much more better and the sizes and types were fun but that also neglected in FFXV.
6. HUD in FFversusXIII was amazing with live avatar movement, but FFXV's HUD just plain.
7. MAGIC whaaaaaaaat the hell happen to magic!!! some will say it about reality, yeah like finding magic rocks besides small country sides is realistic in anyway. Versus didn't much show that part but there was MP bar which seems so better than the crap we got in XV.
8. Whatever people say about the so called final version XV(which again ironic because that game isn't complete in anyway even with all these updates, events and DLCs), VersusXIII is big part of it and directly impacted XV and you can sense some L'Cie and Fal'Cie factors with the all ring abilities.
I would prefer XV release just 2 months ago it would be much better result the whole game need more polish and editing. I always loved FFXV and its my only platinium game ever but nah Versus seemed so much cooler.
I will go with FFXV, since with Versus XIII they didn't have an idea or finalized story, it was just pure concepts that didn't go anywhere.