ThisGenGaming says: "Recently Ubisoft released a free update for Assassin’s Creed Origins: The Ancient Egypt Discovery Tour. With this new content, we are now able to take guided tours through ancient Egypt and I just LOVED this concept of learning through the powerful medium of videogames.
In this article I intend to explore the added value the medium can have compared to the regular methods applied in education."
Video game sequels like Assassin's Creed Origins, Doom (2016), and Fire Emblem Awakening were just what these franchises needed to be revitalized.
Lmao what’s Halo Infinite doing on this list?
Who would ever say Halo Infinite saved the Halo franchise
Resi 6 was and still is the worst entry in the series.
7 was a great turnaround, despite people’s concerned about the switch to FP perspective.
DMC5 definitely helped the franchise after the whole DmC debacle. Whilst it was a decent action game, it was a far cry from the series and the characters we knew.
AC Origins is my favourite in the entire AC series. Despite the switch to a more RPG style of gameplay - the setting, soundtrack, length, etc were all amazing. sadly followed up by the ridiculously long and “more of the same” Odsyssey.
I don’t feel it’s fair to say the franchise slipped with Doom 3, Doom 3 was incredibly atmospheric and took the game in a different direction but there’s no denying Doom (2016) was sensational.
Halo 4 & 5 were disappointing but Halo Infinite definitely didn’t save the franchise? What?
I'm going to have to go with SMB 3. I was around when SMB 2 first came out and people hated it. 3 is still arguably the best mario game created.
"Halo Infinite"? Worse Halo ever. Whoever made this list just lost all credibility.
In future lists of a similar nature I have a suspicion Final Fantasy XVI will feature.
GF365: "Out of the many historically accurate games out there, these are our picks for the six best games that are historically accurate. While these games aren't completely accurate, they depict the times and situations of history well. Plus, they're all a lot of fun to play, too."
Historically accurate from the past is tough to truly know and judge especially the farther you go back because history is written from the people in power and doesn’t mean it’s the truth just the narrative they wanted to tell.
I don’t care about historically accurate in most games because they are games not biographies or history books . Just make the game fun , good gameplay and such .
Ghost of Tsushima wasn’t historically accurate in many things but I loved the game . Many examples like it .
Assassin's Creed and Tom Clancy's Rainbow Six Siege drive Ubisoft's financial results well above target.
Did I miss something incredibly obvious? Please let me know as I'm quite fascinated by the topic!
Well put. You actually hit a lot of things right, in my opinion. And because this is the internet I have thoughts (even though I agree with the majority of what was said).
Games by default can teach us about languages and grammar (for the most part), maps, music (an entire generation was introduced to Beethoven in the original Resident Evil), and improve your hand-eye coordination.
The bonuses would be the ability to show your strengths, if given the opportunity, with creativity and organization.
Classrooms are built around a routine with instructional discussion and language modeling, because let's face it, children need structure.
I think games could teach children in a classroom environment if done correctly, yes. Mainly, though, by building upon the classroom organization (ways to help children maximize learning, maintain interest, and develop skills to regulate their own behavior), but only without replacing the curriculum while maintaining social interaction.
As it stands right now, not everything needs to be replaced with a screen just because it can. Besides, all kids would need glasses before second grade if everything was digital, which is one part of why we still need books.
Still, if educational games were added to an established traditional curriculum then it could work, in theory at least. Just my two cents.
Yes. I'm actually surprised they're not recognized as a valuable education tool. I'm not saying we should do away with classrooms and books, but we now have more resources than ever that can be used to teach any number of subjects, and with those additional resources come more options. Options are good as people learn in different ways. All I'm saying is games are just one of many types of resources that can augment what's already employed in classrooms.