App Trigger: "Physical releases just haven't been the same sans instruction manuals, but Nicalis' tangible nostalgia makes their editions worth a trip to the store."
Saad from eXputer: "I'm glad I don't have to choose between Square Enix, Atlus, and FromSoftware due to bad release windows and Shadow of the Erdtree."
Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.
This is something I might use. Sometimes I play some good games but they don’t have difficulty option and are a little too easy.
The armadillo returns.
I personally do remember Infogrames in the years prior to merger. They really did have a portfolio that stuck out and I enjoyed. I wonder what value they see in reviving it now though?
The good old days of Driver and Stuntman. Unfortunately both games are long gone.
This will show a bit of my age, but physical reigns supreme IMO. Used to buy cassettes, CDs, records and you not only got the music, but also cover art work, extra pictures, and sometimes messages to the fans on the inserts. Now with everything digital, those personal touches for the most part gone. Yeah digital doesn't bog you down if you have limited space, but there was something special to removing the plastic and looking through the inserts and holding the media.
I will continue to game, but I don't care for all digital.
I love my physical copy of Wonder Boy! Nicalis did a great job. I really miss physical copies like this... even if more games today had the printed instruction manuals I'd be happy. There's just something special about opening a new game and seeing everything together!