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Yakuza 6: The Song of Life’s localization philosophy

Sega's action-adventure series Yakuza first launched in 2005, and Yakuza 6: The Song of Life is the final chapter to protagonist Kiryu Kazuma's story. His journey has been uniquely Japanese, tackling underground criminal organizations with geopolitical tones, commenting on the way people use technology, and showcasing the country's culture. Sega's North American localization team at its subsidiary Atlus acts as the mediator between Western audiences and the streets of Kamurocho, contextualizing Kiryu's adventures for overseas fans. Yakuza 6 is out in Japan, and will launch in the West on April 17 on PlayStation 4.

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venturebeat.com
Master of Unlocking2255d ago (Edited 2255d ago )

Quite an interesting read, although I would've liked more examples. But none of that answers the question: why did they translate the game's subtitle by "the song of life". It should've been translated "the poem of life", or "the poetry of life". The kanji 詩 does have that sort of second reading "uta", which sounds like "uta" as in "song", nowadays mainly written with this kanji 歌, but the original subtitle in japanese is still 「命の詩」, "inochi no uta" with the kanji 詩 for "poem, poetry", not the one 歌 for "song". It seems the localization team was influenced by the sole pronunciation and completely disregarded the character that was used... In japanese there are plenty kanjis that have exactly the same pronunciation, but entirely different meanings.

50°

Cord Smith on the dreamy world of indie game Always In Mind

Cord Smith, the former director of marketing for Compulsion Games' well-known title We Happy Few, has gone through quite a change since leaving the studio. This is represented by his new indie platformer Always In Mind, which takes players into a bizarre dream world full of fantasies inside the head of a little boy named Teddy. Sector got the chance to ask the industry veteran a few questions about his inspirations for the game.

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The War Within Q&A - WoW Devs Dive Deep Into Every Aspect of the Expansion

Wccftech joined a press roundtable Q&A with Blizzard to learn more about The War Within, World of Warcraft's tenth expansion that is now in Alpha.

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wccftech.com
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PAX East 2024: Warframe Devstream 178 Q&A With Megan Everett - Lords of Gaming

Devstream 178 was filled with so many cool announcements for the game's community, and were able to ask a lot of questions about Warframe: 1999 and more!

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lordsofgaming.net