370°

Should Konami let Bluepoint remake Metal Gear Solid?

This week saw the release of the PlayStation 4 remake of Shadow of the Colossus by Texas based studio BluePoint Games. The game has been very well received by the press and gamers alike, garnering even higher ratings than the original PlayStation 2 game when it came out over a decade ago. What people like about this remake is that it is very faithful to the original, and it manages to retain its characteristic atmosphere, but at the same time it is still a huge upgrade, and easily one of the best looking games of the past few years. It’s a classic disguised as a brand new game.

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metalgearinformer.com
PhoenixUp2647d ago (Edited 2647d ago )

Metal Gear Solid already has a remake, I don’t see Konami commissioning a second one.

You’d sooner see Metal Gear Solid 4 get remastered.

Nyxus2647d ago

That's true but that one wasn't received so well by the fans. Also, it's only available for Gamecube.

NewMonday2646d ago

they should remake the original 2 MG games

Solid Snake vs Big Boss

fr0sty2646d ago

I don't care if they remake it, I won't be buying anything from Konami again.

theKiller2646d ago

I think snake eater remake will make more sense because it is in a jungle and blueprint could make the jungle so detailed and the animals and snakes etc.

mgs1 is the best game, yes, but a remake could not make an impact like it would with mgs3 because of the jungle potential. mgs1 is mostly buildings and snow, not much nature like mgs3.

duvibuyef2646d ago

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Rude-ro2646d ago

The “impact” depends on the remake.
MG:S could have a major impact being brought to today’s power.
But it would need to be remade. Just cleaning up what the game is would not have the impact.
Imagine mantis or Wolfe’s fights completely updated? Drool

BiggerBoss2646d ago

A complete Metal Gear Solid 3 remake would be an instant buy for me

PhoenixUp2646d ago

@ Ny

Even then there hasn’t been a lot of times in this industry where a game has had two extensive remakes

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SpaceRanger2647d ago

The gamecube one could end up being what they build off of. But a MGS remaster with MGS4 or MGSV level of detail would be amazing.

k2d2646d ago

As long as they stop calling it a remake like they do with Shadow of the Colussus.

I like SotC 2018 for what it is, but it's only a remake in the strictest technical sense; They've upped the graphics in every way imaginable, but done next to nothing with the gameplay. Camera is wonky, animations are better AND WORSE depending on how you look at it, and some of the gameplay even feels more dated due to the graphics. Artstyle the straight up botched and I DO appreciate their effort in trying to get it right..

If I were to sum up SotC 2018 in one phrase, it would be 'spread out to thin'.

Segata2646d ago

I prefer they remake Ape Escape or Medievil.

xHeavYx2646d ago

Isn't there a Medievil game in the works?

Segata2646d ago

I think that is just an HD port of the PSP game.

NotanotherReboot2646d ago

Pretty sure Medievil is getting remade

Segata2646d ago

At PSX they just said a remaster not a remake

TheTony3162646d ago

Medievil is getting a remake.

DarkZane2646d ago

@MetalGearsofWar

No, the PS1 game is getting a full remake. It's like Crash bandicoot trilogy.

AnubisG2646d ago

@MetalGearsofWar

Where did you get that information from?

Eidolon2646d ago (Edited 2646d ago )

PSX dude, were you living in a cave? Do you not know what google is?

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DedicatedDark2646d ago

No. Because remakes that only updates graphics are utterly pointless.

Jaypi032646d ago

Not exactly, sometimes the gameplay is already solid so there's no need to rework them, the only thing that needs to be worked on is the graphics which would be brought up to date for a more modern audience.

munchmiller2646d ago

You hear that? Listen. That's the sound of "nobody" agreeing with you. lol

DedicatedDark2646d ago

My my. Now how will I go on with my life. I am literaly nothing without the approval of insignificant people. Oh! Good bye cruel world.

Rude-ro2646d ago

That is not a “remake”... that is just an update port version.

harv0522645d ago

Didn't they redo the whole engine as well? It's not just graphical upgrades, it was remade from the ground up, not including art and the "feel" of the game...

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InactiveUser2646d ago (Edited 2646d ago )

Yes, remaster/remake MGS1. If they do a full remake, then it should also have a remaster of the original version included. Hopefully they use original or remastered original audio instead of rerecording the lines in different voices and tones. The PS1 voices and sounds are classic, but some lines may be delivered better in Twin Snakes. It's been a long time since I compared the two.

There are way too many ridiculous scenes in Twin Snakes. He flips around like he's ninja raiden. Definitely do not base the remaster off of Twin Snakes.

LonDonE2646d ago

i disagree, i never did understand all the hate twin snakes gets!
Regardless i thought it was a travesty that twin snakes wasn't included in the set on ps3, i would love a remaster of twin snakes on current gen consoles, heck how about MGS4 on xbox one allowing a bigger audience the chance to play it? i love all the classic mgs games and was very disappointed with phantom pain.

Either way i think a remake/remaster of MGS will be awesome, but these rumours have been around for a while and still nothing is here so i doubt it will happen.

Jermsallstar2646d ago

I always saw Twin Snakes as the exaggerated story of Shadow Moses. Like the legend of Solid Snake. "He's so badass, he once rode a missile and took down a chopper." Whereas the original game is what actually happened.

InactiveUser2645d ago

Interesting take, Jerm. Still think a lot of the scenes are ridiculous, but that's an interesting way to look at it.. The story being retold and exaggerated.

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70°

Hideo Kojima admits Metal Gear Solid motion capture was “trial and error”

Hideo writes: "We experimented with magnetic motion capture in "Metal Gear Solid: Integral", and in MGS2, we adopted optical motion capture for the first time. Was the shooting done about 25 years ago? Well, back then, everything was trial and error, but every day felt fresh and exciting."

120°

Does Metal Gear Solid need a new Kojima? Konami have “many people” in mind, but it's "difficult"

A chat with MGS Delta Snake Eater producer Noriaki Okamura about the past and future of Konami's stealth-action series.

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rockpapershotgun.com
isarai254d ago

It's not going to be the same without him regardless so honestly it would probably be better just to try to do your own thing while staying in the same genre and general gameplay style.

just_looken254d ago

This but also the story is wrapped up only thing to expanded on is another mgs rising or spin offs.

-Foxtrot254d ago

I mean they could have done an alternate timeline directly after MGS2 which just tells a new story, that way they get to continue Snakes journey while respecting Kojimas final chapter, his Universe would still be untouched.

Maybe in this new game Snake didn't age

They will eventually try to continue the story, it's a given so I'd rather have them doing an alternative timeline than messing with what Kojima has done.

just_looken254d ago

@Foxtrot

You mean before shadow moses as that is when he was injected with fox die anyone knows that.

If they went this route then it would open up a flood gate of crap the topics they covered the deaths blood scenes would never work in today's modern games.

TheProfessional254d ago (Edited 254d ago )

The story in metal gear solid 4 was already a huge step down from the first three. Then the story in V was minimized and totally forgettable. One of Kojimas art directors could definitely make a solid metal gear sequel.

Also when you compare Stranding to Kojimas previous games he could easily be a Neil Druckman type where most of his best ideas were from people he worked with.

For example all of the MGS covers and the art style associated with Metal Gear wasn't even created by Kojima.

just_looken254d ago

comparing Neil Druckman ahole coffee fetcher to someone that worked in the industry from the days of msx should get you a ban.

Michiel1989253d ago

just cause he made one game that you didn't completely like?

just_looken253d ago (Edited 253d ago )

@Michiel1989

Because he took a ip that he had no right to say he created but does then at every interview he act's he is the father of naughty dog and a god at game development even the tvshow i will not watch.

People that worked there sense the 90's crash days were thrown out over 85% from the last count 2 years ago of the original team is gone majority left when he took over.

Sony looked at all the people that made jax/crash/uncharted/tlou leaving naughty dog went meh then praised neil gave him the keys to the kingdom. Sense then the entire team has been a dam joke they only made 1 new game in 6 years just a port studio now.

Oh i also like the tlou2 mp mode they promised that was changed then cancelled but hey tlou2 ported 3rd time for pc pay pay pay again like skyrim.

Fuck ND fuck naughty dog 2.0

Michiel1989253d ago

mate... you already compared him to a guy that was 16 years older than him and then ask why he hasnt worked in the industry as long as kojima. Time exists.

Do you really think all of ND will let Neill flaunt around if he didn't have a severe impact on how the game turned out? So you're saying the rest of ND is stupid that they're playing along with his masterplan to take over ND.

It's pretty obvious from your comment you're just salty about tlou2. You didn't like a direction he took the game in, stop acting like he's a terrible human being.

So they should keep making the games they make now and never make anything else...cause thats how uncharted and Horizon came about, oh wait. TLOU would never have existed if you had your way, they would be making jak n dexter 13. I rather have them try something new and fail at it than never try to do anything else ever.

253d ago
CrimsonWing69254d ago

I think someone could take the torch, but they’d really have to be a mega fan and understand the narrative and quirkiness and humor of MGS and just Kojima’s design principles. Make bosses that revolve around “themes” and “gimmicks” and bring freaking David Hayter back for the English dub.

Tankbusta40254d ago

I have been saying for years that Kojima is not needed to continue this franchise. Revolver Ocelot could have a trilogy on his own with the established lore and it would be fantastic

MehmetAlperTR254d ago

No Hideo ! No MGS !!! Just try to work with him.

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130°

The Decline of Stealth Games Has Been Sad To See

Salman From Tech4Gamers writes "Once a big deal in gaming, stealth gaming, all about sneaking around, planning, and staying cool under pressure, seems to have faded away."

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tech4gamers.com
DaReapa313d ago

"The decline of the stealth genre can be traced back to several factors. One big problem is that many games today sacrifice stealth for more action-packed scenes.

Even titles labelled as “stealth” often turn into loud shootouts soon after starting. The emphasis has shifted from sneaky strategies to just charging in and shooting, with stealth almost forgotten."

And that's what disappointed me the most about MGS4. While still a good game, it largely abandoned it's stealth roots that made the series so compelling. Since, I've gotten my stealth fix from the likes of TLOU, Hitman, and less popular tiles like Shadow Tactics.

Lexreborn2313d ago

Hmm, MGS4 had the same liberties as all prior MGS games. You could do a complete stealth no kill run in mgs4 with no issue. While also giving a large array of gameplay variations that enhanced the experience.

No MG game except Revengeance has not been able to have complete stealth runs.

DaReapa313d ago

@Lexreborn2
True, there were indeed non lethal runs in MGS4. Perhaps I used the wrong wording, but I was more so referring to the 'guns blazing' aspect of the gameplay. This was something that wasn't easily accomplished in the prior games of the series. One reason being that you had limited ammo. In MGS4, you had virtually all the arsenal and ammo you'd ever need early on in the game by way of Drebin points. This alone made stealth all but unnecessary, and resulted in a much easier game than previous entries. That's what the article's alluding to.

BISHOP-BRASIL313d ago

@DaReapa

You could go guns blazing even in MGS1, I know 'cause I sucked at stealth at the time and I still beat that game by simply going gung ho on the lowest difficulty and replaying multiple parts over and over 'till I eventually made it.. And it was never the case that the games simply allowed you to just play Rambo instead of a spy with no punishment, you always had a much harder time trying to be a one man army on higher difficulties than just being furtive, so it was always very much stealth first and foremost, the supposed appeal to action in MGS4 was never an issue, they added more weapons and tactics which made all out war a more viable option in some parts but not all of the game and never the ideal course of action. In fact MGS4 have, just like all other MGS games (even the open world unfinished mess that was MGS5), a score system which will rank your run and the point system, like always, favored stealth, non-lethal approaches... Not only the rank/emblem is tied to playing stealth, the game had multiple item unlocks and trophies which you could only ever get by playing it furtively... Hardly anything required you to play guns blazing.

So can we please stop making bullshit up about MGS4 already? I don't know if you were mad the game skipped your platform of choice in favor of the PS3 or if it devalued your life achievement of beating a silly game by being a little more accessible or whatever else was the issue, but it was some 15 years ago, it's time to let go of this whole they abandoned stealth bullshit, they never did that, in fact, it was the second best stealth mechanics in the entire franchise, behind only MGSV, which allowed an even more complex stealth system (and even more open combat too if you wished, because that's what the increasing technology of different generations allowed) but I would argue MGS4 still took more advantage of their stealth mechanics than MGSV ever realized (largely because of open world vs linear structure, but still...). Yes, you could play like a normal shooter action adventure, but you could even more easily had played it like one of the best stealth action games ever. If you choose not to, that's on you.

Snookies12313d ago (Edited 313d ago )

MGS 4 most certainly did not abandon its stealth roots. As someone who got pretty much every rank you could achieve in that game. I can assure you, that is not the case.

cloganart313d ago

Should play MGSV - great stealth mechanics.

PrecursorOrb313d ago

In my opinion as far as modern stealth mechanics and freedom of approach I think V is the best we’ve had so far

BlackCountryBob313d ago

Interesting, I would however add that I think part of the decline in interest in many recent stealth games, Assassin’s Creed as a prime example, has been that instead of the stealth play being the fun, it’s been RPG’d as a character choice akin to playing as a mage or a thief with all the same drawbacks and things which turns many players away (upgrade grinding, obscure overly complex skill and equipment upgrade trees). One thing about MGS, Splinter Cell, early Hitman and early Assassin's Creed etc was that they were games you picked up and played with the game the feature, not supplemental to homework hidden in the pause menu.

Fist4achin313d ago

There out there. You just never hear about them.

anast313d ago (Edited 313d ago )

The novelty has worn off for 'pure' stealth games. They are too tedious. I personally like a good mix.

tombfan313d ago

Cyberpunk 2077 can be a stealth game if you want to... a pretty decent one too.

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