Everybody knows and understands the quest model. You go to see a guy. The guy asks you to do something. You go and kill the ten rats, or click the object, or fetch the shrubbery, or whatever. You return to the guy. He rewards you and may ask you to do something else. Repeat, with variations, several gazillion times over. Ever since the first RPGs had you encounter the Guy in the Tavern who Needed Something Done, quests and contacts have been a staple of the genre.
But the model is mutating more and more. Warhammer Online's public quests do away with the need for a quest-giving contact altogether. Although you still visit a Rally Master to cash in your Influence, the quest simply applies to an area, rather than being handed out by a contact. Now, Massively has learned that DC Universe Online will offer a great deal of dynamically spawned content centered upon the player, popping up as you move through the city, and though it will still have traditional questing it will generate a great deal of its content spontaneously, through 'encounters' instead of quests.
If you do not read this whole update, here's what you need to know:
* Episode 46 is Justice League Dark Cursed
* PlayStation 5 and Xbox Series X launch this holiday season
WTMG's Thomas Medina: "As far as I’m concerned, console MMOs have always been in a weird place. PC is where the main game is most popular. MMOs were born there, work best there, and have the vast majority of titles. Mobile is then next in line, with touchscreens and portability that adds something new while functioning well. Console gaming, on the other hand, is not portable (for the most part). Plus, it uses a controller, which is not the best instrument when your control scheme requires a thousand buttons and a cursor. That being said, there is an audience, and where there’s money to be made, publishers find a way. So here we are with some of the biggest console MMO games and how I feel they handled 2021. "
From Xfire: "A lot of video games are designed to make players feel like a superhero. However, very few actually feature superheroes or have players take on the role of a superhero. What makes this even worse is that there are even fewer superhero video games that can be considered good."