I truly did like this game, but I never kept playing it after the first week. The levels and the way that the match progressed with the large owl and wyvern creature fighting each other was great, but I felt like the core combat was not THAT fun enough. It's very sad as I played it every update to see what would come up, but I saw this coming a mile away when the team got moved around and such. The potential this game had was gigantic, but it just didn't garner the support it needed. Hopefully the developers, wherever they are, are doing fine and seeing what else they can do for the MOBA genre. This game was a needed shift from it and had a genuine shooter feel to it that Paragon and Smite don't deliver, but it seems like it just wasn't ready yet...
I didn't even know this released yet.
Damn it. First Paragon and now this. “Sigh”
I guess mobas doesn't have a sustainable player base
Not good for the industry