The Evolution of Final Fantasy Battle Systems – Part 4: PS2 Experimentation

After six successful Final Fantasy games based on the Active Time Battle System, Square Co. decided its foray into the sixth generation of video game consoles needed some changes. Ultimately, the PlayStation 2 ended up with four Final Fantasy RPGs: the highly structured Final Fantasy X, the first ever direct sequel in the series Final Fantasy X-2, the exceptionally successful MMO Final Fantasy XI and the wide-open Final Fantasy XII. For the first time in the main series, each of these games would run on completely different battle systems.

Read Full Story >>
The story is too old to be commented.
CloudStrife900259d ago

How I miss the static turn-based system of the series.

munchmiller254d ago

Um.... don't you mean the "DE"evolution of the combat system?