Diii.net just had a chat with Ray Gresko and Leonard Boyarsky. For the fans that don't keep a clip book of all the Blizzard personalities (or can't be bothered to check them out at DiabloWiki.net), you'll find that these two are the bosses of the game world design. They talk of skills, Battle.net, runes, gambling, the game world and much more. This is a lengthy and very good interview, which is well worth a watch.
Diablo 4 is going to be more visually appealing on PC, with ray tracing arriving on March 26.
The game is saved we have better lighting in a game that has a top down view hazahh
Who says a dud game can't have a video game comeback?
Cyberpunk and No Man's Sky have to be up there. We're lucky and cursed, equally, to have games that can be updated now. For folks old enough to remember the Sega/SNES into PS1 and even 2 eras, if a game came out that was half baked (*cough*Angel of Darkness*cough*) that was it, no redemption. At the same time, having the option for updates shouldn't be an excuse for half assing games.
A return of the classics Return to the mid-'90s, where two storied universes from Blizzard Entertainment began, as three legacy titles launch today on Battle.net for the first time! This year is the Warcraft universe’s 30th anniversary–the perfect time to revisit the first tales of Azeroth–and hot off the heels of the release.
Keep'em coming pls!
Jeez. It's so nice to get proper, long interviews, as a lot of media sites have begun to make big news over each sentence that comes out of the developer's mouths. That's just hit whoring. This is teh way interviews should be shown =)
The people at Blizzard have loads of patience stored in them! I do not know if I would be able to do so many things at once!