With our new cover story on God of War for the PlayStation 4, we go into details about the journey of Kratos and Atreus. However, with this video interview, we want to focus on the development team at Santa Monica Studio and specifically on the decisions of creative director Cory Barlog and studio head Shannon Studstill. While visiting the studio, we spoke with Barlog and Studstill about reimagining God of War and how much they were willing to change up the classic formula in order to breathe new life into the series.
Warhammer 40,000: Boltgun 2 developers discuss the huge success of Space Marine 2 and its effect on the series as a whole.
Sector sat down with Glen Schofield—creator of Dead Space and The Callisto Protocol—during the Game Developers Session (GDS) in Prague to discuss the evolution of the game industry, the current challenges of AAA development, and why it's become so hard to get original ideas off the ground in today’s risk-averse environment.
It’s easy enough to say that, but why? It feels weird to me when developers say this but common sense would tell you everything about the idea itself should work.
The idea of the concept seems like a winner at whichever angle you look at it so why would publishers not greenlight it?
… it’s almost as if the majority of publishers are massively incompetent at their jobs. But there’s no surprise to anyone there.
Wccftech interviewed Koei Tecmo about their upcoming game WILD HEARTS S, gathering their first thoughts on the Nintendo Switch 2 console.
This new tech, in 2025, is more comparable to 2020 tech than 2013 tech.
*tip toes over that bar*
Also, why are all the comparisons to PS4 and not Xbox One?
I notice it always ps4 or ps4 pro but never xbox one x which is more powetful then the ps4 pro.
sooo ...
what this is telling us, is that it comes down to the game and the devs optimization.
The interview was very cool and i dont have any doubt that this game will be epic. Santa Mónica will again raise the bar.
i just hope they don‘t overdo the cutscenes. and if they have to overly indulge in these boring ingame movies let me skip them manually, please. when i‘m gaming i want to game, not watching badly acted and scripted movies. seriously. i’m skipping everything that is not game related. cutscenes were cool 30 years ago when it was difficult to create them. today it‘s an industry standard that got beyond stale.
I honestly can’t wait to play this everything about this game makes me want to play it immediately.