140°

Critics Don't Need to Be "Good" at a Game to Review It

Why focusing on skill level makes criticism less useful.

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gamerevolution.com
TekoIie2722d ago (Edited 2722d ago )

If your not very good at fighters how can I trust you to explain what makes one game in the genre a 9/10 and another an 8/10?

You don't have to be good at a competitive level, but you have to be capable at playing the game to be able to truly evaluate it and talk about any in depth mechanics if that's the sort of game being played. Oh, and of course know how to read tutorials.

HaveSumNuts2722d ago

I totally agree, critics should know what they are talking about. Some of these critics seem like the type of person who would walk into a McDonalds but they vegan, asking for natural options and shit.

TheEnigma3132721d ago

Bwhahahahahaha that's so true though. You can tell when you see a critically acclaimed game ranging from 8.5-9.5ish score, then you have some dumbass come with a random 6 with stupid excuses why.

PhantomS422721d ago

Bering knowledgeable and being good are two totally different things. You can know the mechanics, how the game works and be able to explain it as to why it is good/bad or the pro/cons but that doesn't make you good at it.

The_Sage2721d ago

If your job is to review games, you should at least be competent. I've read reviews where the reviewer couldn't even finish the game, but wrote a review none the less.

TekoIie2721d ago (Edited 2721d ago )

"Bering knowledgeable and being good are two totally different things"

Which is why I used the word capable. Also knowledge of a game comes through experience ;but if your incapable of playing competently then I highly doubt you'll gain that knowledge.

Remember that the point of a review is to inform potential buyers. If your not good at a certain genre then your not the person to be writing that review.

rainslacker2721d ago

In certain genres I'd certainly agree with that. Fighters being a good example. That's one genre where you have to be able to kind of learn the moves to know if everything is balanced, and how good the mechanics are.

At best, an unskilled critic in that genre can say how the casual player might like the game. For instance, some fighters are fun to play if your a button masher, but it'd be really hard to measure the competativeness level of the game if you can't learn to play it in all it's glory.

Other games though, like a lot of 3rd party adventure games you can actually probably still get through and often tell how good they are without learning all the mechanics inside and out. But in those cases, disclosure should be given that they are looking at it from a casual stance, instead of acting like they are authoritative and took the time to really master the deeper game play that may exist within that same game.

2722d ago Replies(2)
OB1Biker2722d ago

Its hilarious the number of pieces trying to excuse reviewers. When will they start accepting its OK to disagree and be critical of reviewers? Of course while being civil.
If explanation is needed then go for it in review comment. Is it a shocking idea to face the possibility a human mistake was made and try be better? Or is it easier to hide mistakes or worse behind its my opinion ?

Chaosdreams2722d ago

*Big sigh*

You need a certain level of overall competence while playing a game. You don't need to be pro, but you certainly shouldn't suck, or label the ability to handle complexity/skill as unnecessary qualities in reviewing.

rainslacker2721d ago

I have a terrible habit of being a button masher. But even then, I will take time to try and learn a games mechanics. I feel I can usually review a game better than a lot of reviewers, because I can also see the technical levels that go into a game.

I think the learning curve of a game is an important factor to reviewing games, because a reviewer can't always assume their readers will be competent. In some cases, I feel a person who is more casual in learning a games mechanics, should actually take more time to try and learn how to play an individual game, and actually spend time in their reviews to inform their readers what to expect. Too often, reviews are written from the point of view that the reader is competent at learning games. This is fine for some reviewers, but for the unskilled reviewers, there is no point in trying to appear competent when they are not.

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230°

Nintendo finally explains what free upgrades do for Switch games on Switch 2

All 12 games are getting different upgrades. Some get full visual and frame rate enhancements, while others get GameShare support only.

darthv7232d ago

hmm... those improvements for the zelda games is kinda weak. I was expecting improved frame rate, or at the very least more stable. Sad there is nothing for Paper Mario, that one could use a 60fps mode like the original GC version.

ocelot0732d ago

Both Zelda games both run at 1440p and 60fps now. On the switch they both play at 30fps.

--Onilink--32d ago

The main issue will be if they don’t remove the double buffer vsync in them.

Yes, they are technically already 60fps capped, but that vsync setup means even a single dropped frame below 60 sends it to 30fps.

Now if they are also increasing the resolution and visuals in the game, unless there is a pretty significant overhead, which is still likely but not fully understood due to the unknowns of the “emulation” setup, if the 1% lows in the game still drop it every now and then anywhere below 60, they will still end up having massive stuttering drops from 60 to 30fps.

Profchaos32d ago

He's talking about link's awakening and echos of wisdom not breath or tears

Tacoboto32d ago

The two Zeldas - EoW and LA - already run with a 60fps cap. I would hope they're not mentioning improved frame rate because it's just assumed that the Switch 2 will smooth out the drops.

Whereas the specific callouts for Bowser's Fury and Pokémon indicate a raise from 30fps to 60fps.

jznrpg32d ago

Disappointing. Not many games with not much in upgrades.

Tacoboto32d ago

So... They're not gonna do anything with that Xenoblade Chronicles X 60fps mode, huh?

CDbiggen32d ago (Edited 32d ago )

12 is a bit weak. The whole switch library is in need of a boost. Exclusives like the Xenoblades and Astral Chain would be great to see get a free update. Initially surprised Mario Wonder wasn't on the list, but I imagine they have a paid upgrade planned for that one.

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50°

10 Best Fighting Games on the Nintendo Switch

There are plenty of fighting games to rumble in with a Nintendo Switch.

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hardcoregamer.com
70°

Nintendo starts Play Together Sale on the Switch eShop

Big Play Together Sale live on the Nintendo Switch eShop, including Mario Tennis Aces, Hyrule Warriors, Nintendo Switch Sports, and ARMS.

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nintendoeverything.com