220°

Mario vs. Sonic in 2017: Why Odyssey worked but Sonic Forces failed

Nintendo understands Mario's core mechanical appeal, while Sega keeps trying to push Sonic in directions other than "going fast."

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FallenAngel19842706d ago

Because Nintendo is passionate for their flagship franchise while Sonic Team has become very dispassionate and cynical about theirs

2705d ago
PhoenixUp2706d ago

“The war between the pudgy Italian plumber and the spikey blue hedgehog continued, decades after it began, with the 2017 release of both Super Mario Odyssey and Sonic Forces.”

What ongoing war? It died 16 years ago when Sega stopped being a hardware manufacturer.

-Foxtrot2706d ago

I think what these games show you really is Mario can get away with gimmicks...give him Fludd or a magic hat and it works. Give Sonic a sword, alien wisps, a werewolf form etc and it dosen't work. I think that should tell Sega something...stop trying to be like Mario. Only thing Sonic should have is abolities from the item boxes like faster speed, special shields or short time invincibility.

You want to know why a 3D adventure like Sonic Adventure works...no gimmicks, it was it's own thing.

PhoenixUp2706d ago

Wisps didn’t ruin the Sonic experience

-Foxtrot2706d ago

No but they were stupid and not needed...I mean yeah that's what Sonic needs, more characters.

PhoenixUp2706d ago

They enhanced Sonic’s basic moveset in most cases and weren’t as introsive as the other examples you mentioned.

Other characters would be welcome, but that doesn’t make wisps a terrible idea unto itself.

-Foxtrot2706d ago

But the point is they can't help putting something in whether it's small like the wisps or a game changer like the werewolf form.

Sega always feels the need to add something and it's getting annoying. I mean even in Sonic Forces they thought about wasting time on a custom character creator. Who asked for that? I mean seriously? Polishing the game and making it better then it was would have probably been a better option,

PhoenixUp2706d ago

I’m specifically talking about the wisps. They weren’t even as egregious as past power ups Sonic’s had in 2D games or the Adventure games.

So no the wisps in particular aren’t an example of bad game design, especially when they were implemented to a nice extent that didn’t dramatically change the gameplay style.

Adding in new things is what most platformers do.

StormLegend2705d ago

Wisps and Boosting ruined the games for me.

Teflon022705d ago

I like boosting. I hate wisps though in forces I don't mind seeing the way they're used works fine for the avattar

+ Show (3) more repliesLast reply 2705d ago
Neonridr2706d ago

I wouldn't say that Mario relies on gimmicks. Just really, really great gameplay. The root of fun really.

-Foxtrot2706d ago

You're making out I'm saying it as a bad thing...I'm not

I'm just saying when they add a feature which COULD be considered a gimmick, it works so well that it's not

Unlike Sonic where when something is added it feels like it is

Neonridr2705d ago

@Foxtrot - fair enough, I see what you mean there. Thank you for clarifying.

Outside_ofthe_Box2705d ago (Edited 2705d ago )

"You want to know why a 3D adventure like Sonic Adventure works"

Sonic Adventure 1 and 2 was the reason I got a Dreamcast.
I haven't played any other Sonic game since those two, but if they haven't done so in the past, I don't get why Sega doesn't just put their focus on expanding the Sonic Adventure series. Just stick with that story-driven/action-adventure Sonic. They can even make it open world. There is a lot they can work with.

gangsta_red2705d ago

In all honesty I don't know why Sonic games don't work. What is it that he's doing that's different from what Mario is doing or has done?

Its almost to a point to where Sonic has tried everything in terms of gameplay and design and it just doesn't work.

I think Sega needs to hand the title over to Nintendo's Mario team and see what they can do with the character. One, lets see if they could actually make a game that is well received by gamers and two lets see if there's just any type of bias against Sonic if they just do the same thing that was done before but now it's the greatest game ever.

+ Show (1) more replyLast reply 2705d ago
DillyDilly2705d ago

Perhaps Sega should let Nintendo make Sonic games

Skuletor2705d ago

They should just let the Sonic Mania devs make future Sonic games instead.

Teflon022705d ago

It took them that long to release mania. I'm not trying to wait Square Enix Long for the next Sonic game. Forces had its problems but it's not bad. Just need to go back to Unleashed and Gen type stages

2705d ago
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120°

Super Mario Odyssey Turns Seven - Ranking the 3D Mario Games

VGChartz's Mark Nielsen: "With the Switch getting on in years and the prospect of a new Nintendo console growing closer, now seems like an excellent time to take a look back at one of its mascot’s two big evolutionary lines, particularly since we now find ourselves in the longest wait ever between 3D Mario games. Today marks the seven year anniversary for the release of Super Mario Odyssey, and with no full new entry in sight, it comfortably beats the roughly six year wait between Super Mario 64 and Super Mario Sunshine, which should also be good news to anybody who broke a mirror that day.

3D Mario has delighted fans since 1996, maintaining an astonishing level of quality and bringing innovations not just to the 3D platformer genre, but gaming as a whole. Needless to say, it’s a hard task to rank a series where every entry is beloved, but I shall nevertheless undertake this risky venture with my head held high. Wish me luck."

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vgchartz.com
gold_drake216d ago

has it rly been 7 years already?

fk me.

Cacabunga215d ago (Edited 215d ago )

One of the worst marios.. i hated the fact it was only about finding the moons and very repetitive with the same bosses. There is no exploration in this one.
Galaxy 2 is still unmatched

TiredGamer215d ago

I played, completed, and enjoyed Mario Odyssey, but I tend to agree that I don't think it's the best 3D Mario. There was sense of sameness that prevailed after the first couple of worlds... not in the levels, environments, or aesthetics, but in the routine of each world. It just felt like each new environment was just the beginning of another checklist of moons to acquire, and the sheer number of them took away the sense of accomplishment I got from the stars in Mario 64 and the like. I can't exactly put my finger on why that is. Galaxy gets my nod as the best one.

Cacabunga215d ago

I enjoyed it too but i won’t even place it in my top10 mario games.. as you said you are just looking for stars and that irritating music everytime you find one.
Also the bosses are pretty much the same from begging to end. I would have have like some koopalings instead of these dumb useless rabbits

Chocoburger215d ago

I played a little of this game and freakin' LOVED it! But I forced myself to stop because I hadn't played Galaxy 2, which I've been playing every day for the past week. Cripes, Galaxy 2 is way better than I expected it to be! Even though I dislike the Wiimote and nunchuck controls, and it annoyed me a lot with Galaxy 1, part 2 just feels better and slightly less gimmicky when it comes to the controls.

Profchaos215d ago

Sunshine at number 7 no way. I get it's not perfect but it deserves better to date there has not been another 3d Mario that's managed to capture that same movement it's the most acrobatic feeling Mario to date.

It's by and large better than 3d land/world and I'd argue that galaxy 2 didn't offer any trie innovation it was essentially a DLC pack to 1

Personally it's
1) Mario 64
2) Mario Sunshine
3) Mario galaxy
4) Mario Odyssey
5) galaxy 2
6) Bowser fury
7) 3d land/ world.

80°

Could Super Mario Odyssey 2 Be Luigi's New Big Adventure?

Super Mario Odyssey was the Nintendo Switch’s debut for the franchise, and we saw our red-hatted friend don a new piece of gear that doubled as his new sidekick, Cappy. With so many characters getting some prominent screen time, Luigi felt completely uninvited to this party. That’s why we can’t help but think that Nintendo has something special cooked up for him in Super Mario Odyssey 2.

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fortressofsolitude.co.za
NotoriousWhiz309d ago

Nope, Luigi is destined to stick with mansions.

Tacoboto309d ago

If Nintendo stuck with mobile...

LuiGNB

DivineHand125309d ago

I hope they move on from Odyssey. It is my least favorite 3D Mario game. If felt shorter and a huge step down from Mario Galaxy 1 & 2.

Becuzisaid308d ago

I was happy for a more free roam 3D Mario, it's been forever since there was one like this, but I agree Galaxy 2 was a better game. Galaxy 1 I didn't like as much oddly.

70°

The 10 Biggest Nintendo Direct Moments of the Switch Generation

VGChartz's Mark Nielsen: "Last week Nintendo held this year's surprisingly packed not-E3 Direct; with a full schedule for this year and a vague promise of a console successor next year, it's very possible that we've now seen our final Nintendo Switch Direct, or at least one with major first party reveals. That makes this a good time to sit back and reflect on a generation of Direct moments, from the shocking and surprising, to the joyous and exhilarating - and, quite often, all at once."

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vgchartz.com