An analysis of The Legend of Zelda: Breath of the Wild and Super Mario Odyssey that compares their reward systems to methods used by many other "triple-A" titles.
I really want a Switch now after how good 2017 looked for it. I mean, I guess I could get Zelda for my Wii U, but might as well get it for cheaper later on when I get a Switch.
Get it on Switch. Its the better version.
Not really, its practically the same. The best version is on pc, 4k 60 fps, better textures, shadows, effect, everything.
@neoandrew That not an official version....smh And not it not the same. Switch version has a higher resolution and is more polished. It the same when you play it in portable mode but docked no.
Nintendo uses nostalgia as their magic serum on tried formulas while forward thinking developers use new ideas and cutting edge game development technolgy to create that magical experience that draws new gamers to the medium of video games.
I suppose you don't remember the Nintendo Wii? A console that was a brand new concept that both MS and Sony have replicated with their motion controls? As far as games, Nintendo uses a tried and true formula that works for them. Their games are almost always fun, well made and complete experiences with no bugs. Nostalgia or not, they are releasing games that cover the FUN side of gaming. I wish I could say the same about other devs. But rarely do we get the same kind of quality and complete experiences from others.
@neoandrew There are lot of bugs in the cemu version. Go and buy a switch and play it like it was meant to be!
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