Gaming has its roots in players playing against each other in arcades, whether by directly facing off, or just trying to beat each other’s high scores. So of course, multiplayer is a hugely integral component of video games. 2017 saw a great amount of fantastic multiplayer games- and yet, one stood out over all others… Let’s look at them.
WTMG's Oliver Shellding: "I think I really enjoyed Yasha: Legends of the Demon Blade because I didn’t spend a lot of time chasing the next Hades clone after the success of the progenitor. There have been attempts, but I missed them, and I didn’t get into the sequel early access yet. So something that reminds me that isometric, fast paced, incrementally improving titles are fun as hell is important, and Yasha hits those notes with aplomb. It’s a bit convoluted, it can be atonal at times, and the voicework is sparse, but it works,and it works really well. Fans looking to put their fingers to work on some speedster striking should definitely pick this up, and be sure to invest in button caps: you’re going to need them."
Neon Apex: Beyond the Limit mixes fast racing and anime flair, but messy handling and visual clutter slow it down.
Bethesda has executed the launch of Oblivion Remastered masterfully, said analyst firm Newzoo, delivering outstanding revenue performance.
Bethesda is better than ever under Xbox.
Here´s hoping they will transition from Creation Engine to UE5 or UE6 for TES VI and Fallout 5 the same way they did with Oblivion Remastered
Also the Skyblivion team invited to Bethesda Studios, now that is a dev I can respect.
https://www.pcgamer.com/gam...
Unlike some other studios who are pieces of shit along with Nintendo.