Star Citizen developer Cloud Imperium Games finally reveals gameplay and information of the single-player campaign Squadron 42.
best graphics on any platform.
Looks similiar to Killzone SF, 2013 game.
It was certainly a treat to the eyes. The Idris capital ship looks amazing. It's like Wolfenstein II levels of quality, except it's an actual ship floating through space. Their space stuff looks absolutely mindblowing. Characters range from amazing to looking a little strange, depending on lighting conditions (lighting is very important). Animation and performance detail is unmatched though. The nuance in their performance is staggering.
Only if you have the hardware. This also isn't coming out anytime soon, so who knows how it will stack up by the time it is released. Not gonna lie, I lost faith in Chris Roberts a long time ago.
You do know the public alpha just got released right? Which was the biggest hurdle in the games development. They are now going to have quarterly releases of content and the base content of the game is now present. It is no longer a tech demo like it has been for the last couple of years. It's finally starting to take form.
Omg your actually getting disagrees. There are just so many butt hurt ps4 kids who can't accept their kids toy isn't that good.
@narsaku Have fun waiting for that game to be released lol
I wish i had more time, becacuse this simulator is so huge it's going to take a second life to play.
You'll be dead before it releases. Unless you can get your brain swapped into another body.
Well i already refunded it a year ago, had cutlass LTI and account worth 110 euro. No tears.
Very impressive stuff.
Xbox x and ps4 pro can run this Sh** so easy lol, have better graphics on xbox one and ps4 normal that this, but tha producer say not, the game is so high end -_- ok, this game is a fail on sells if not release on consoles
You do realize that PUBG sold more than 20 million copies on PC only right?
because is a pvp focus, and fun, and the game is not high end, this game is boring, is to much realistic, i like the game style, but for high end pc only? 1% off population have a high end pc gg good luck
@ic3fir3 yeah, right, gg good luck.... It made 174 millions before it even came out...
Learn proper English, then use that to educate yourself.
yes my english is not good, but i speak 3 languages more my native and you? only english? your are so bad lol
Keep it to pc if they want. Seems like a production mess.
"Keep it to pc if they want" It isn't going to run on a console. Right now, we can see they're already struggling with what are most likely CPU and memory issues, on a very high end PC. That's not surprising, given the amount of things they're simulating at any time, and at that scale. If it was GPU bound, there might have been a case for making it run, atleast on XOne X or PS4 Pro.
We will be flying those ships for real by the time this game is ever released..
This^^!People are banking on a ilusion,this vertical slice like Roberts calls it just shows that this game is far,far away of been release 10 year from now or in another galaxy...and people are banking on one guy delusion that some day he will be able to finnish this game with your upfront payments.
Um 174,000? Lol
In a word... Wow!
PC only for now, but could it run on the PS5 and Xbox One 2?
Possibly. Never say never.
Is that mark hamill
It is. Are you Sam Fisher?
Still in ore-alpha, what a joke. In 5 years when this comes out, the graphics will be average.
Exactly by the time they finally release this it will be the industry standard. On top of all that how do they have spec requirements when the game isn't even in beta?????? I just have a feeling that a Monster Hunter World > Dauntless is going to happen from it's massive development time.
Ridiculous. SC is a MMO and a AAA singleplayer in 1 package, and it's tech is a decade ahead of what your seeing in other AAA games. Idk where you got 5 years from, it's pretty sad seeing you exaggerate like that to try to feel better about not getting it on your ps4, but even if it DID take that long, it's competition would be an invisible hallway, much less a simulated MMO universe. Get over yourself.
Lol I have a gaming pc why do you think I'm even commenting on this? Everyone isn't flaming fan nerd some people just play games. Btw Development of Star Citizen began in 2011 and was originally planned for a release in 2014, and again in 2016 As of 2017, there is no official release date. Climb out of the games @$$ for a second.
Feel better about myself? Over a game that won't come out for years? A dev who has suckered his fans for 175 million? A game that will be full of real currency purchases and will be pay to win?
Pre-alpha STILL? So that means we have another 2 years at least. Goddamn.
WWOOOWW just WW00OOWW
this games funding has reached 175 mil. can someone explain this to me? there is no way this game is close to being released and overall cost will continue to rise. so, how can they really be making a game to sell when there is no way they'll ever be able to make a profit.
I watched the whole thing. Movies and games could reach a common ground on games like this. Here the grand advance is the concept of scale and mystery. Graphics, ships, weapons and game play are what you expect to be. The game excels in something I call real time mission flow. The maps, the intuitive GUI and the game play is completely an immersible work of art. It gives you new emotions playing a game of this nature. There are no backgrounds, what you see is literally what you get. Every place could potentially be reachable and explored or simply play your classical linear sequence of goals. This is not a game. It is a new genre on its own right that has its own set of rules and time flows. It needs a lot of polishing but the result at this point is simply outstanding. The scale of it is monumental. For five years of development it really needs a good tune up. There are lots of bugs and unstable instances. I think we need to be patient but they better fix the robustness of the experience or the whole thing will fall appart. At this point we need to wait and see. This crowdfunded game project turned serious. I was skeptical until I saw this. If missions are diverse with these themes, please by all means send me back to PLAID as much as you want Roberts. Let us see where this leads into... Fleet wars, could this be it....
Really good looking but wow so boring, it was lacking any sense of excitement or artistry in a creative way just a pretty yet dull preview. I couldn't finish it, it didn't pull me in in any way. Games have come a long way in storytellling and direction and this felt like paint by numbers game design.
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