460°

Rumor: Bandai Namco Developing Metroid Prime 4, Trailer Coming in January Direct

According to Marcus Sellars Bandai Namco is developing Metroid Prime 4 and it will be revealed in January's direct.

Read Full Story >>
vgculturehq.com
guywazeldatatt2335d ago

doubt it will happen but you never know.

2335d ago
fr0sty2334d ago (Edited 2334d ago )

This could be really good... I like the concept of N letting third party devs, especially the more popular ones, make their games. They have amazing talent, and could breathe new life into old franchises. I'm sure N will be over their shoulders the entire time to ensure it still keeps the Nintendo feel.

guywazeldatatt2335d ago

Yeah it makes a 2018 release more likely

InTheZoneAC2335d ago

Really? As opposed to 2017, 2021, 2029?

guywazeldatatt2335d ago

For the record though I don’t buy it. This will make Sellars a superstar or infamous.

nintendoswitchfan2335d ago

Bamco does fighting games, why the hell would they be working on MP4, a first-person action/adventure game!? makes no sense. I call BS.

guywazeldatatt2335d ago

I don't disagree, but Bandai Namco is pretty decent. Regardless, if there's no reveal at the January Direct, no one will mention Sellars again.

The 10th Rider2335d ago (Edited 2335d ago )

They could always be helping with the grunt work while a Nintendo team handles most of the gameplay systems, etc . . .

Not necessarily saying that's what is happening, but it's not out of the realm of possibility.

gangsta_red2335d ago

Namco has developed Nintendo games before as well as Capcom.

Namco, Capcom, Nintendo have a team known as the tri-force and they have each made games for Nintendo. Namco has also done the Mario Kart arcade edition so it's not entirely out of the realm of possibility.

_-EDMIX-_2335d ago

Agreed

I was actually just going to say the same thing they actually have a pretty long history of working on Nintendo games, so I don't really see this as a surprise if true.

Tapani2335d ago

They also make RPGs, Action Adventures, Mech games and sports games. Miyazaki and From Software is cooking up something interesting and Bandai Namco publish their games every now and then, perhaps one of their projects is actually this?

About30Ninjas2335d ago

You here saying Bamco only does fighting games when they also made games like Dark Soul & The Witcher Series

iofhua2335d ago

From Software made Dark Souls
CD Project Red made The Witcher

_-EDMIX-_2335d ago

Namco Bandai help publish market and distribute The Witcher 3, they did not create it this is simply because CD projekt Red is a small independent developer they do not publish Market or distribute so they needed an assistance from a seasoned publisher in that area.

_-EDMIX-_2335d ago

Will you would have to understand that it would not be the first time they've worked with Nintendo to Outsource a game.

It might not make sense to you but it doesn't mean it's not true.

+ Show (3) more repliesLast reply 2335d ago
porkChop2335d ago

This again? Correct me if I'm wrong, but didn't Nintendo confirm MP4 was being developed by a new in-house team? I could swear they said that right when they announced the game.

guywazeldatatt2335d ago (Edited 2335d ago )

it's in the article. Nintendo said that it was being developed led be the series producer and a brand new talented group of developers, but it never outright states that it's in-house. I'm not sure I believe this either but Sellars is intent on it and does know people. We'll really have to see. IMO if anything it would more be like they'd help out like Monolith helped out a little on Zelda; nothing to write home about. It would be huge IF there was a real trailer during the Direct in January though.

_-EDMIX-_2335d ago

I remember them mentioning a few key developers but I don't recall them ever confirming the team.

This would not be the first time that Nintendo has worked with Namco Bandai so it would not really be a shock if that's true.

Tazzy2334d ago

Hopefully it turns out to be good if its true Metroid Other M wasn't that good by Team Ninja.

Show all comments (48)
50°

Sony And Bend Studio Need To Bring Back Syphon Filter, Not Some Vain Live Service

The iconic stealth-action Syphon Filter series is nowhere to be seen, while Sony's busy planning more ridiculous live services.

Skuletor1d 3h ago

Sometimes bringing back an old IP is like digging up a corpse and peeing on it, just look at Duke Nukem Forever, be careful what you wish for.

Jingsing18h ago

You are essentially asking Sony to make a better game than MGSV. That is risky given were stealth action games are right now.

Eonjay18h ago

If Sony can make a multiplayer component to go with a story mode like the great PSP games I think people would like this alot.

ApocalypseShadow17h ago

I've always wanted a reboot of Syphon Filter 1 at the quality level of Uncharted 2 or better. But the game has been abandoned like many previous Sony games that made other generations memorable.

The music, the voices, the story, the weapons and the amazing Taser were awesome for the time. The boss battles cool. But Bend and Sony don't care about bringing it back. About as bad as many other properties from Sega, Capcom, Namco, Konami, etc that we'd love but won't be getting.

Psychonaut8510h ago

Yup. Seems like Sony is dialing back on the live service plans but not completely. I wish they’d just can them in general. Maybe just let Bungie do Marathon and pivot everyone else.

100°

It Looks Like Kerbal Space Program 2 Dev Intercept Games Has Been Shut Down

Intercept Games, the developer of space sim Kerbal Space Program 2, appears to have been shut down by parent company Take-Two.

Read Full Story >>
techraptor.net
mkis0072d ago

This year is starting to look like it's going to have an infamous nickname at some point in the future.

160°

Take-Two Interactive is closing two studios, including Rollerdrome developer Roll7

As part of previously-announced layoffs, Take-Two Interactive is closing Intercept Games and Roll7.

Read Full Story >>
windowscentral.com
LucasRuinedChildhood3d ago (Edited 3d ago )

I loved Rollerdrome and was looking forward to a Rollerdrome 2. 😐

Don't want to be melodramatic but as far you can be upset over video-game news ... bit heartbroken.

I feel like there's a trend of well made games like this going largely ignored by the gaming audience. It's quite frustrating. I hope the devs form a new studio but I suppose they'd have to start again from scratch.

JEECE3d ago

"I feel like there's a trend of well made games like this going largely ignored by the gaming audience."

Yep. I'd love to know how many of us actually bought this game, rather than just getting it on Gamepass or PS Plus. Probably a shockingly low number. Steam concurrents topped out at 419.

I know it's anecdotal, but when I think of my favorite indie games, I still largely think of titles that came out in the 2009-2015 range. Maybe with less competition it was easier to stand out then, but I just felt like at that time there was more recognition of the really great indie games that were worth your time.

senorfartcushion3d ago

Plus would have gotten them some extra money.

TheLigX3d ago

Olliolli 2, olliolli world and rollerdrome are some of my favorite indies of all time. This industry is disgusting lately.

solideagle3d ago (Edited 3d ago )

it's not industry's fault, it's the consumers fault. Audience just wants to play shooter/Battle Royale etc...

Christopher3d ago

No. It's the publisher's fixation on profit margins. They only want the most profitable of products. It's greed.

Inverno3d ago

I wouldn't blame consumers entirely either. If shooters and Battle Royal is all we're given then it's all we've got to buy. If the AAA industry wouldn't follow trends so obsessively it'd be better varied.

JEECE3d ago

There is fault to go around. Some of it is on consumers for sure. We whine constantly about live service games, but then we play them anyway and ignore better smaller titles.

But publishers and platform holders bear some responsibility too. You hear stories come out from indie devs who had big hits in the late PS3/360 to early PS4/XONE window who can barely move units now, and some of that is definitely failure to advertise and poor discoverability. During that era I felt like I reliably heard about the worthwhile indies, and now I don't.

Then there is the game pass effect (and PS Plus to a lesser extent). So many consumers have now been trained to expect to get indies with their subscriptions, they don't want to pay $20-$40 for them anymore.

ZeekQuattro3d ago

When voting with one's wallet goes wrong. I prsonally have no problem with AA or indie games. Often times those are some of the best experiences to be had in gaming. Unfortunately a lot of gamers thumb their noses at indies however. There are success stories but there are just as many casualties or at least it feels that way sometimes.

LordoftheCritics3d ago

It's the game.

Was fun for 10 minutes

JackBNimble3d ago

Has anyone actually taken a look at the economy? If you're really looking to blame someone for layoffs and closers, then maybe blame the people at the top making the bad decisions tanking the economies.
It's like some of you live in a little bubble oblivious to what's going on around the globe.

TheLigX2d ago

Hey there big business shilling homie… the game was very profitable.

+ Show (4) more repliesLast reply 2d ago
Gamble203d ago

If the games made money the studios wouldn’t be closing. Blame consumers for not supporting “indies”

TheLigX2d ago

The games were profitable, you ding dong.

Killer2020UK3d ago

I've got to disagree with the comments blaming consumers. Yes that is a part of it but by and large the money men are closing studios and sacking staff to increase profitability. Let's not forget the obscene salaries they're on compared to the people who actually make the games. Take 2 are not short of cash, this didn't have to happen.

JEECE3d ago

The thing is, some of the Indie devs closing are really independent. In other words, we can blame Take 2 here, but who can we blame other than the consumers when a fully independent dev shuts down because their games aren't selling? There is an answer to that question, it just isn't greedy publishers, even if they are the most fun to blame.

CantThinkOfAUsername2d ago (Edited 2d ago )

Last year, Take-Two president and CEO both got paid 72M combined as a bonus. They could have paid the 600 employees they laid off 60K a year and still get half of that (36M). Strauss' compensation alone is 578:1 compared to a T2 employee's.

TiredGamer3d ago

We created the industry by our purchasing decisions/actions. The industry is slowly imploding. At some point we may be left only with safe mainstays (COD, Fortnite) and franchise/movie tie-ins (Indiana Jones, Spiderman, Batman, Star Wars), along with a contingent of very low budget indie stuff if it can turn a profit.

Sad.

+ Show (1) more replyLast reply 2d ago
notachance3d ago

ah damn, I loved olliolli series

monkey6023d ago

I loved Olli Olli.

I wanted to like Rollerdrome a lot more than I actually did. Shame about the studio though

Show all comments (22)