510°

CD Projekt Red developers speak up on the realities of working on Witcher 3 and Cyberpunk 2077

Last month, the developer behind The Witcher series and the in-development Cyberpunk 2077, CD Projekt Red, commented on the slew of bad reviews found on their Glassdoor. Now, 43 developers are talking about the realities.

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gamezone.com
Yohshida2754d ago

Still too early for the game

_-EDMIX-_2754d ago

It's been in development for a few years.

2754d ago
Lamboomington2754d ago

No, you won't see it for a while. It probably won't even come to current gen consoles. Most probably next gen.

fiveby92754d ago

I wish but highly unlikely.

FalloutWanderer20772754d ago

Nope. Cyberpunk 2077 is probably not even going to be actually seen until sometime next year. I actually think at this point the game will be releasing closer to 2020, if that's not the actual release year. Which would go along nicely with the second edition of Cyberpunk 2020, the Pen & Paper RPG its based off of http://cyberpunk.wikia.com/...

All of the rumors of internal staff/management issues, the 'infamous' hack, rumors of CDPR starting either pre-production or production over sometime in 2016, combined with what we haven't seen nor heard and it's looking like we're going to have to be patient, however, if CDPR can catch lightening twice in a bottle, knowing their pedigree, the wait will be worth it.

The one rumor if true that does worry be slightly, would be if they actually scrapped everything, or most of it and started over last year, then again, this could be a blessing in disguise. With Witcher 3's wild success, the spotlight, along with even more pressure to deliver, has to be bearing on CDPR's shoulders and I believe they truly want to deliver what the fans want and expect, which is quality, so personally, I do not mind waiting if it means a better product.

+ Show (2) more repliesLast reply 2754d ago
Eyesoftheraven2754d ago

Working the entertainment industry is bonkers. It is often relentlessly all consuming.

343_Guilty_Spark2754d ago

Will be the best game when it releases easily.

thatguyhayat2754d ago

Indeed it will be. These guys are one of very few who havent given into greed

Imalwaysright2754d ago

I sure wouldn't bet against it.

Last_Boss2754d ago

The union they did w/Guerilla is monumental!!

equal_youth2754d ago

Sounds great but what does it mean?:D

Last_Boss2754d ago (Edited 2754d ago )

Horizon had Witcher writer/s and if I'm not mistaken, the Decima was helped worked on by the 2, but really not 100% sure.

If I'm off, feel free to correct me.

fiveby92754d ago

It was my understanding Decima was and is worked on by Guerrilla Games and Kojima Productions. I was unaware of any collaboration with CDPR.

_-EDMIX-_2754d ago

@last-those developers were also hired for the last year or two of the development of the game.

I mean don't get me wrong I'm sure they're great developers but you're literally trying to contribute a huge portion of a games design development in philosophy to two people that entered the game's development during its final years and completely ignoring that this game was in development since 2011 at Gorilla Games.

I assure you ,one person did not create this entire game 😎

And I believe Horizon zero Dawn had a writer from The Fallout series, and it was a quest developer from The Witcher and a person that did cinematics.

Soooo

I don't believe the person in charge of some of the quest is a single human being I believe it's likely an entire team of Developers.

And I have no clue what you're talking about but the engine created for Horizon zero Dawn had absolutely nothing to do with any developer from CD projekt Red.

Golden_Mud2754d ago (Edited 2754d ago )

To clarify the statement above, the company of CD Projekt Red did not work with Guerilla Games. There were employees that were hired by Guerilla Games that used to work for CD Projekt Red.

Last_Boss2754d ago

Awesome got it. Thanks for the correct info guys.

Last_Boss2754d ago

@five your 100% right. Thanks sir.

+ Show (2) more repliesLast reply 2754d ago
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490°

Cyberpunk 2077's 2.3 Update Opens a Pandora's Box the Game Can't Close

Cyberpunk 2077 is getting a new update after developers previously stated it no longer would, bringing the possibility of more still to come.

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gamerant.com
hollabox1d 9h ago

I'm hoping the update fixes their poor FSR 3 implementation, and add FSR 4. FSR 2 looks better than FSR 3 in CP2077 by a wide margin. On my 7900XT I just use XESS if I want to add RT at custom 3K resolutions. Already beat the main game, but half way through Phantom Liberty expansion. I would like to get back to it later on this month.

anast1d 8h ago

I have more hours in this game than any other. I would happily put more into it.

MastaMold17h ago

I second this and a PS5 PRO patch too please.

RhinoGamer8817h ago

I finished it and had a blast, wish there was a new game + option.

130°

Cyberpunk 2077 on Switch 2: a cutting-edge game translates well to Nintendo's console hybrid

Few games among the Nintendo Switch 2 launch line-up can match Cyberpunk 2077 in putting the system through its paces. It's a staple of our PC benchmarking suite for good reason: the open world design is a solid stressor for any CPU, while its effects-heavy battles challenge GPU resources as well. This Switch 2 release has clearly been a big undertaking for developer CD Projekt Red too, who produced the port in-house with unique optimisations for Switch 2's ARM-based architecture. It's also remarkably the Ultimate Edition of the game, with both the core adventure and the more taxing Phantom Liberty expansion bundled in - an extra portion that proved too demanding to justify a last-gen console release, and was instead restricted to PS5 and Series X/S, and yet here it is running on Switch 2.

To cut to the chase, Switch 2 offers a truly viable way to enjoy Cyberpunk, either in a portable format or docked under a TV. However, CDPR has shot for the stars in its ambition to include Phantom Liberty as well, and it's here that Switch 2 hits some technical limits - with frame-rates struggling as we explore its newer Dog Town region. Still, that aside, there's a lot to admire in the game's engineering for Nintendo's new console overall, and how competitive it is in comparison with other consoles.

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eurogamer.net
repsahj3d ago

I am happy for CDPR. Their hard work paid off because the Switch 2 version are always in the top 5 Switch 2 launch game sales.

jznrpg2d ago

Not much launched with it besides ports so it should be expected I guess.

OMNlPOTENT1d 16h ago

I mean.. what did the PS5 launch with? One exclusive in Demon's Souls?

repsahj1d 6h ago

@Omnipotent
Not just PS5, Series X has zero launch games. XD

DivineHand1252d ago (Edited 2d ago )

This may be one of the weakest launch lineups Nintendo has ever had, with Mario Kart being the only first party game, but Cyberpunk 2077 will definitely give you tremendous value for your money.

One tip I can give people who have never played the game is to first read books from the cyberpunk subgenre. This will allow you to appreciate the story much better. If you find yourself asking which life path is the best to take at the start of the game, in this case it is Corpo, Streetkid, and Nomad. You likely don't know enough about the genre, and certain things will fly right over your head. While it is not mandatory, the game will be 10 times better if you read or listen to some books first.

Some books I have enjoyed in that genre are:
Cyber Dreams by Plum Parrot,
Stray Cat Strut by RavensDagger
Tower of Somnus by Cale Plamann
Mist Runner by Nicholas Searcy

If you can only read or listen to 1 book, then I recommend Cyber Dreams by Plum Parrot. It is the closest thing to Cyberpunk 2077.

anast1d 22h ago

Or play the TTRPG which is was based on.

Profchaos1d 20h ago

I'd say its stronger than the switch as Mario kart has a broader appeal than zelda.

It was also a better launch line-up than the gamecube and possibly wii u

DivineHand1251d 19h ago

@Profchaos the WiiU likely had the worst of the bunch which is partly why the system failed.

The gamecube had smash bros melee that launched 2 months after the initial release and that is one of the best games to release on that console. I assume every gamecube owner would be happy with that game.

The switch had Breath of the Wild which is still considered one of the best games of all time. I remember playing through that game and unlocked every equipment, upgraded every equipment to the max, found all the dragons, defeated all the Lynels and completed all the shrines in that game before defeating Ganon at the end. It was a good time from start to finish and made up for the lack of other launch games.

I just think that if they had us waiting that long for the switch 2, they should have more than just 1 or 2 first party games ready within the launch window. If we had at least gotten a trailer for a new 3D mario I would be extremely happy. With the current switch 2 lineup, there is no draw to go out and get it immediately like a new console launch should make you feel. Right now the main appeal is to provide a quality of life update to play switch 1 games.

OMNlPOTENT1d 14h ago

There is also a book directly related to the universe of Cyberpunk 2077, it's called "No Coincidence". I thought it was a pretty good read.

Kornholic1d 4h ago

"One tip I can give people who have never played the game is to first read books from the cyberpunk subgenre."

If somebody gave me this advice before I started my first Cyberpunk 2077 playthrough, I wouldn't have even bought the game in the first place.

DivineHand12518h ago

True because I wouldn't have played it either. It's just that I read those books after playing the game and thinking back, a lot of the motivations of each character started making more sense.

I just wanted to through that tip out there to recommend someone try to understand the cyberpunk genre more before playing. They will get more out of the game.

+ Show (1) more replyLast reply 18h ago
badz1492d ago

40 vs 60 fps is not something that I would even consider calling "competitive"

1nsomniac2d ago

Then you don’t know enough about the subject you’re trying to talk about..

badz1492d ago

hahaha...what? are you serious right now? the Switch 2 is not a PC where you can just change the graphical settings to get to 60fps...Unless CDPR released a patch to make it run at 60fps, that is.

As of right now, it's stuck at 40fps at best and that too with DLSS from quite a low base res already. so yeah...it's not competitive.

Profchaos1d 20h ago

100% 40 isn't a arbitrary choice its a strategic choice because it opens up access to supporting technology on the console

Good-Smurf2d ago

DF are Nintendo's occasional bootlickers after that blatant Zelda games ad scandal.
Games like CP2077 are meant to be played on big console or powerful PC on a big screen.
Got to love how they're simp for full price purchase of 5-year-old game and still getting the worst version to play on.

1nsomniac2d ago

Wow you guys don’t let up for a second trying to blame DF for anything you can pick out the sky at any given moment. It’s embarrassing dude.

It’s always DF are bootlickers for Nintendo today, Microsoft yesterday, Sony last week. Make your mind up people… pick a side and stick to it. Sounds so stupid when you’re trying to make a point that some company is biased but that no one can make their mind up who the company is biased towards any given day of the week.

stoney1012d ago

Yep, the amount of hate they get is ridiculous. The funny thing is if you actually look at the comments on their early switch 2 videos people are slating them for not giving it enough praise and constantly comparing it to ps4.

ZycoFox1d 19h ago

They had a "Sponsored by Nintendo" video not long ago, it literally says so at the start.

I trust them for showing frame rate analysis and they're decent for that, but their overall review for Nintendo is overrated, Mario Kart is the same game it has always been.

Really the only one that got close to topping DKR was MKDS.. So it's no wonder it's often ranked as the highest rated Mario Kart.

repsahj1d 11h ago

It's obvious that you're not following DF. In the weeks leading up to the Switch 2's release, didn't you know that DF had so many articles downplaying the Switch 2 because they believed it was far from being more powerful than the PS4?

+ Show (1) more replyLast reply 1d 11h ago
anast1d 22h ago

Phantom Liberty is a part of the game. If it can't run it. It can't run the game.

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80°

Inside the ‘Dragon Age’ Debacle That Gutted EA’s BioWare Studio

The latest game in BioWare’s fantasy role-playing series went through ten years of development turmoil

In early November, on the eve of the crucial holiday shopping season, staffers at the video-game studio BioWare were feeling optimistic. After an excruciating development cycle, they had finally released their latest game, Dragon Age: The Veilguard, and the early reception was largely positive. The role-playing game was topping sales charts on Steam, and solid, if not spectacular, reviews were rolling in.

HyperMoused4d ago

Its easy they called the die hard fans people in their nerd caves who will buy anything and then went woke to reach modern audiences....insulting the nerds in their caves along the way showing utter contempt for their fan base. very hapy it failed and any company who insults their fan base and treat their customers with contempt and insults, in future, i also hope fail.

neutralgamer19924d ago

It’s disappointing but not surprising to see what's happening with Dragon Age: The Veilguard and the broader situation at BioWare. The layoffs are tragic — no one wants to see talented developers lose their jobs. But when studios repeatedly create games that alienate their own fanbase, outcomes like this become unfortunately predictable.

There’s a pattern we’re seeing far too often: beloved franchises are revived, only to be reshaped into something almost unrecognizable. Changes are made that no one asked for, often at the expense of what originally made these games special. Then, when long-time fans express concern or lose interest, they’re told, “This game might not be for you.” But when those same fans heed that advice and don’t buy the game, suddenly they're labeled as toxic, sexist, bigoted, or worse.

Let’s be clear: the overwhelming majority of gamers have no issue with diversity, LGBTQ+ representation, or strong female leads. In fact, some of the most iconic characters in gaming — like Aloy, Ellie, or FemShep — are proof that inclusivity and excellent storytelling can and do go hand in hand. The issue arises when diversity feels performative, forced, or disconnected from the narrative — when characters or themes are inserted not to serve the story, but to satisfy a corporate DEI checklist. Audiences can tell the difference.

When studios chase approval from a vocal minority that often doesn’t even buy games — while simultaneously dismissing loyal fans who actually do — they risk not just the success of individual titles, but the health of their entire studio. Telling your core customers “don’t buy it if you don’t like it” is not a viable business strategy. Because guess what? Many of us won’t. And when the game fails commercially, blaming those very fans for not supporting it is both unfair and self-defeating.

Gamers aren’t asking for less diversity or less progress. We’re asking for better writing, thoughtful character development, and a respect for the franchises we’ve supported for decades. When you give people great games that speak to them — whether they’re old fans or new players — they will show up. But if you keep making games for people who don’t play them, don’t be surprised when those who do stop showing up

Armaggedon4d ago

I thought the writing and character development were fine. Sometimes things just dont resonate with people.