Take-Two President Karl Slatoff talks about loot boxes, recurring revenues and the importance of overdelivering on the initial release of games.
Ubisoft has announced Might & Magic Fates, a blockchain-infused free-to-play card game that's launching on mobile devices at some point in the future.
Original Destiny artist Darren Bacon recalls how Bungie reacted to the art style change of Halo 4 by 343 Industries.
Bungie at that time became the most wonderful bunch of hypocrites in the gaming industry. Knowing this now, gosh the entitlement they felt was out of this world.
Nothing like buying yourself from Microsoft because you don't want to be the Halo Studio anymore, and the FIRST THING you do is sign your next IP over to Activision, for a DECADE, while they are in the middle of ousting the heads of Infinity Ward so they can exert even more control over COD while screwing out the devs at IW...
Should've come as no surprise then that Activision gutted the content of Destiny 1 before launch and was a horrible partner through Destiny 2, until history repeated itself and Bungie had to split from Activision only to wind up in the arms of another major conglomerate that also doesn't know how to handle these unmanageable devs.
I liked the artstyle change. For the most part. Something looked worse but most of everything else looked better. Weapons and vehicles for sure. The wraith come to my mind instantly.
And how can they get mad when the bungie changed it with Halo Reach?
I know a lot of people dislike Halo 4’s arts style, but there’s thing about it I like and dislike. Personally, the Halo 4 design of Master Chief’s armour is my favourite depiction of the character’s armour.
An interview with Tymon Smektala (Franchise Director, Dying Light) where I get to ask him as to how Techland was impacted by its DLC story leaks, how the studio has changed after being acquired by Tencent, where he sees the Dying Light franchise going in future, and how he's been able to maintain enthusiasm for the Dying Light franchise since he joined Techland 10-odd years ago. Enjoy!
Good thing its not up to Karl Slatoff to define what is /isn't gambling.
Hell no there goes purchasing RDR2 Thanks Take Two for make millions of lives easier.
Welp... RDR2 now confirmed to have gamble boxes. Pass on that.
Loot boxes are gambling, it's a very clever way of gambling.... if the item you where buying was guaranteed then ok that's fine.. but when you buy an item and it's designed to be a gamble that you might get the item or you might get something else, that's a very clever way of gambling since you can end up taking that person to the cleaners.... taking there money though trickery
Let's say some kid wants a special sword or gun, he keeps buying loot crates trying to get this item but the box is designed to not give it to him unless he spends a certain amount, if it's programmed like that, there are no laws on the book to stop that, because it's not being called gambling, it's not luck it's cheating... and there are no laws that say they must give you the item by the third try.... no it can go on over and over never giving you the item, and keep taking your money.... gambling... Loot boxes are a clever way of legal gambling, because the law makers are too stupid to understand how that is indeed gambling.
If you still think it's not gambling, let me ask you this, if I come out with an iPhone game where you buy blue coins with real money to throw at a box in the game, to try and get a super hammer so you can break boxes that might give you a big prize like $50 dollars cash... oh no.. that's gambling...
-But if I switch the prize to an in-game teddy bear instead of cash, oh now that's not gambling... right..? why because I changed the prize... LoL
maybe you should look up the meaning of -- Gambling: is the wagering of money or something of value (referred to as "the stakes") on an event with an uncertain outcome with the primary intent of winning money or material goods. Gambling thus requires three elements be present: consideration, chance and prize.
Well we know how their multiplayer is going to go...so long sweet Undead Nightmare II I barely knew thee
We've given Rockstar their massive ego over the years so now they are cashing in on that and will try to push MTs and the like because of the respect they've gained. It became about money not fans in GTAV and why we never got an single player DLC...worse that they bullshitted us and said they didn't think it was "Possible or Necessary".
Sure they make some top quality games but I think if they go overboard with the online elements we need to tell them and treat them like we did with EA. Show them that it dosen't matter who they are or what they've made we're not screwing around and neither should they.