250°

Analyst: EA Taking The Right Steps From Business Perspective; Dollar/Hour Estimate Is "Challenging"

Analyst Karol Severin from MIDiA Research said that EA is taking the right steps from the business perspective with the loot box controversy.

He then commented on his colleague's recent claims that gamers are actually undercharged by stating that it's hard to make a dollar per entertainment hour estimate.

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wccftech.com
ccgr2777d ago

If they charge too much nobody will buy it....

4Sh0w2777d ago (Edited 2777d ago )

Yeah but what we have to think about is what if the majority if not all publishers consider raising retail prices instead of trying to implement microtransactions? If not this gen I definitely see them doing this next gen, but thats simple economics/expected.

AspiringProGenji2777d ago

They already rised the price with the different editions of games that have cut content from the base game to entice people

_-EDMIX-_2777d ago

@asp-no one's talking about special editions

what were talking about is the base price of games I have no clue why you decided to bring up different editions of games I mean dear God that's like trying to say Persona 5 has risen game prices because there's an addition that's like $120 or something.

No.

That's not what's being discussed and that has nothing to do with what we're talking about.

Imp0ssibl32777d ago

Suits should stay away from games as much as possible.

KaiPow2777d ago

Yeah, once shareholders get in there, their sole focus is to make the game into a profitable business. No thoughts to how the gamer will enjoy it or the artistic design.

ravinash2777d ago

It'll basically turn the games industry into what the music industry is now.

TacoTaru2777d ago (Edited 2777d ago )

I don't know of any other consumer product where the idea is to make the product something that people will buy and then see how many undesirable things they can add (MT etc) and still be able to sell it.

rainslacker2776d ago

That's not always 100% the case. Even investors understand that if you continuously make a product that your customers aren't happy with, then the value of your brand is likely to go down. While investors do indeed look to make as much as possible, many investors also believe in that growth to be sustainable and constant.

It's very possible this current thing going on with EA will affect their stock prices when their next quarterly report come out, because undoubtedly, the expectation was to make more money on MT, which they won't be getting.

Stock values are what keeps EA alive. If they take a major hit there, it will have repurcussions throughout their entire development practices. If they drop low enough, the CEO will leave, likely with a huge pay day(unfair but that's how stupid big business is), and someone else will come in, and maybe they'll be better....although given it's EA, I wouldn't hold out much hope since their past three CEO's have all been pretty sh*tty about putting this crap into games.

Sirk7x2777d ago

Unfortunately, it's a billion dollar industry, and companies exist to make profit. If it wasn't profitable, all we'd have would be crowd sourced small indies made in working peoples' spare time.

Nyxus2777d ago

From a business perspective maybe (I doubt that too, but okay), but not from any other perspective.

Razzer2777d ago

That is what wrong with these mega-huge game companies. They are so big they lost touch with the base gamer. They focus entirely on their stockholders. That is the only perspective that matters to them and these stockholders spend too much time listening to “analysts” like this guy.

Razzer2777d ago

“Like this guy” meaning the analyst in the article.

Jackhass2777d ago

Well, I suppose making some right steps after making many wrongs ones is worth something.

Cybermario2777d ago

props for removing the microtransactions but is a shame it was after the backlash, they already ruined the game for a lot of people.

DillyDilly2777d ago

EA said they will be back they are not gone

_-EDMIX-_2777d ago

But that could be changed no differently then the microtransactions that were removed, if Disney has any say it is very likely you're not going to see those microtransactions return.

ravinash2777d ago

If Disney has a say, then expect something else to bring the money in.

HyperMouse2777d ago (Edited 2777d ago )

Id say it has more to do with Disney not wanting bad press so close to the Christmas release of the new star wars movie than anything gamers wanted

Show all comments (43)
200°

Former PlayStation Boss Says $80 Games Are Amazingly Affordable

PlayStation boss believes that $80 games are affordable due to the value they provide. Using Mario Kart as an example, he noted that it offers numerous hours of gameplay with just one purchase.

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tech4gamers.com
jambola22h ago

value inside the product does not have any impact on how afforable they are

Eonjay5h ago

He never said anything about affordability at all. He only commented about the perceived value that a game can have to a player that gets many hours out of it.

Again, as with many other forms of we are disrespected and lied to.

Title says Yoshida said $80 games are amazingly affordable. This is a lie.

CrimsonWing694h ago

Perceived value is subjective, so how do you even argue for it? If one person says $500 was worth it because they played a game for six months, what does that mean to someone who didn’t share that experience or see that value?

This is exactly where corporate thinking falls apart. The value is defined by them, and then they twist the logic to defend it from a purely internal, out-of-touch perspective.

I’ve never based the price of a game on how long I’ve played it. There’s a standard price range that consumers feel is fair. If it were truly based on time or value, Resident Evil 2 Remake would cost $20, and Final Fantasy VII Rebirth would be $1,000.

Eonjay2h ago

@Crimson

"Perceived value is subjective, so how do you even argue for it?Perceived value is subjective, so how do you even argue for it?"

I think his point is that it is subjective.

thorstein29m ago

Why is tech4gamers allowed to publish here. The lying is constant with them.

pwnmaster300022h ago

I get the concept.
People buy movies for $20-$30 dollars that offers only a couple of hours of enjoyment.
While games offers 3-10+ times the amount of hours and content.
So in theory yeah I get it.

But I will never accept it and would rather keep the price now or even better PS360 price lol

isarai20h ago

On the surface ye that makes sense, but when you realize the budgets are very comparable, you realize it's kinda stupid and overpriced especially when it common for it to be released unfinished

gold_drake10h ago

said by the guy who probably had a high 6 figure income

Petebloodyonion5h ago

The value of an $80 all-you-can-eat buffet is undeniable, making it curious why some people choose a $20 restaurant for a single, standard meal.

In a similar vein, movies, despite their higher production costs for a two-hour experience, outperform video games in revenue while also being priced around $20. Suggesting that video games need 100 hours of diluted gameplay to compete seems like a misdirection. The real solution might lie in re-evaluating how their core offering is valued.

FACTUAL evidence5h ago

Lol so rich people want to speak for my wallet now? I still haven’t adapted to 70$ yet, and not planing on to. I don’t mind waiting on sales.

Show all comments (25)
140°

Square Enix is “aware” of Final Fantasy XIV player numbers dropping

Square Enix president Takashi Kiryu discusses the dropping player count of Final Fantasy XIV and the numerous projects of YoshiP.

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videogamer.com
jznrpg2d ago

It’s really old now. All great MMOs decline.

PRIMORDUS1d 18h ago

Also who wants to keep paying a monthly fee every month, there are other options like Guild Wars 2 😁with no monthly fee and while not that many people overall compared to FF XIV, it did increase to about 21 mil now.

Sephiroushin1d 8h ago (Edited 1d 8h ago )

I prefer to pay since i do not like guild wars and it keep kids away, but FF14 decreased on quality since they started to make it "more accessible", tried throne and liberty and while it was okay it has so many issues, same for dune awakening... Its time to start making a new FF MMO

TheColbertinator1d 23h ago

Time for the Final Fantasy 17 MMO

kaewcha7341d 19h ago

Looks like Square Enix is self-aware but still stuck in place, they see the player drop and apologize for the bugs, but nothing really changes. Shame, FFXIV used to be the gold standard

Servbot411d 17h ago

My entire free company has stopped playing. The writing has consistently gotten worse and the content is sparse and lacking; unless you are a hardcore player there's very little for you to do. They are over-catering to the people who will grind three+ times a week on a single fight for multiple months when the playerbase by large doesn't want that sort of content. Square needs to dedicate more resources to the game instead of wasting them on mobile and other live service slop.

Miraak82 1d 11h ago

The biggest factor for me is the way they butchered job design over the years , the casualization and over simplification really hurt a good chunk of enjoyment I used to have . Jobs lost any form of complexity and just became " press glowing button" DDR style for fighting where the gameplay loop is a about the 2 minute burst window . They removed most DoTS, timer mechanics , cast times, pets, RNG ect and all around homogenized everything . When you try and can cater to everyone ... you cater to no one .

60°

Dune: Awakening Composer Talks Giving Arrakis a Voice

Game Rant interviews Dune: Awakening composer Knut Avenstroup Haugen about his process for giving the harsh deserts of Arrakis a musical voice.

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gamerant.com