360°

Assassin's Creed Rogue Manages To Run at 60 FPS On Xbox One X Without Update

Xbox One X allows the backwards compatible games to run at new performance profile that was never possible on the original Xbox 360.

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gearnuke.com
4Sh0w2765d ago (Edited 2765d ago )

Oh daayuuum...never seen that, no update but BC on X increased fps to 60fps because it had an unlocked framerate for pc.

Bigpappy2765d ago

Lots of cool discoveries if this very powerful console.

kevnb2765d ago

What does it have to do with pc? They must have simply used double buffered vsync before.

Lennoxb632764d ago

Xbox is a Windows machine so it has a lot to do with PC.

kevnb2764d ago (Edited 2764d ago )

Xbox isn’t a windows machine, at least not in the same way a pc is. Xbox games don’t use the same API as pc games, even if they name them the same.

babadivad2764d ago

Seriously older games look like they are running on a PC emulator. Similar to how PCSX2 runs PS2 games at MUCH higher fidelity than was possible on the original console. Games like Tales of Abyss and especially FFX [in game looks better/cleaner than cut scenes] Run amazing on that emulator with the settings cranked up.

Same thing is going on with the X1X. Ninja Gaiden Black looks phenomenal on this system. It's so clean and runs super fast. It honestly looks better than Ninja Gaiden 2 on the 360. Every thing just looks and runs better on this system. Microsoft have done an amazing job designing this console.

Kleptic2764d ago

they are running on a 'pc emulator', that's the bet that is paying off with MS making 'xbox' use DX since the 360. It's a DX12 device forcing DX9 software on screen...the benefit of MS's tree'd graphics API's gen to gen (OG xbox wasn't part of it, though).

All of the xbox one platforms can emulate the entire 360 OS...not individual games; the entire xbox 360 operating system. Emulation isn't exactly efficient, though. But the Xbox One X has enough extra resources to do pretty decent stuff to 360 titles automatically.

the only hold up MS faces with BC is licensing, where some devs/publishers are not willing to allow their 360 software to be played on something that isn't a 360 for w/e reason...but the xbox one, s, and x can literally 'read' every single 360 title ever made (although, there remains some hiccups with multi-disc games apparently)...and there is other meddling market research involved that makes it disgusting...but emulation on an OS basis removes all the individual mandates needed for each specific game, at least...

rawshack2765d ago

I played it last night it's quite smooth and looks a lot better then it had before .rouge is truly a underrated game

gangsta_red2765d ago

Nice, I wonder what improvents the X can have on Sonic All Star Racing Transformed....

Obscure_Observer2764d ago

@Relientk77

LMAO! Xbox Engineering team are Wizards!

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70°

It’ll Be Fine, Right? Five Games With Unfortunate Release Strategies

Mark from WellPlayed writes about five game launches that were impacted by unfortunate scheduling.

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well-played.com.au
jznrpg767d ago (Edited 767d ago )

Zero Dawn sold really well so I’m not sure this belongs. The second game released next to a big game again and it hurt it some I forget what it was though, oh yeah Elden Ring .
But a good game is a good game to me I don’t care when they release personally but they do have to think about it when you want to get more people to buy it.

150°

Top 4 Open World Games With the Best Enemy AI

From Xfire: "Enemy AI is a difficult subject to tackle in video games. Some may argue that current tech isn't advanced enough to implement ultra realistic AI. However, in a world where your phone's AI can book appointments for you, can't it spot a hooded figure hiding in a 'crowd' of four people? In fact, the AI in 2006's The Elder Scrolls IV: Oblivion was so smart that the developer had to 'dumb' it down for the final release."

110°

Full Chronological Order Of All The Assassin's Creed Games

From Xfire: "Blending real-world history with a gripping fantasy story is quite a thrilling concept but with a dozen games released over a period of 13 years, understanding the chronological order of the Assassin’s Creed franchise can be a challenge for anyone. This is further complicated by the fact that Ubisoft decided to leap through the timelines with the release of Assassin’s Creed Origins.

The exact play order of the series can be a heated subject among the core fanbase. Should you play the games in chronological order? Or should you play through the series in order of their release date?"

Jpinter1672d ago (Edited 1672d ago )

Cool feature. The anchor point links need to be fixed in the article, but otherwise great stuff. Thank you for posting!

Wuket1672d ago

Thank you, just realised that the TOC is not working

1672d ago