270°

Both EA and PSX have an Image Problem

On this episode Joseph, and Antonio from Switch Talk try to see the positive sides of EA's Buyout of Respawn Entertainment, and what it means for both companies down the line. Playstation doing good by customers affected by the recent hurricanes. Destiny 2 is about to start looking better on PlayStation, bringing 4k to the system. Black Deals are coming where will the gang go to get the best deals. Lastly PlayStation Experience won't be having a conference this year, and people are furious.

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-Foxtrot2771d ago

"Lastly PlayStation Experience won't be having a conference this year, and people are furious"

Urm...yes it is

December the 8th

Mr Pumblechook2770d ago

Sony are not perceived in the same negative light as EA! Dishonest click bait headline.

Eonjay2770d ago (Edited 2770d ago )

The internet has armies of people who will literally lie to you. And here we are supposed to have people stop this stuff but some of the folks here exist to perpetuate the same lies. Just report it. Damit Garth...

mkis0072771d ago

This is so damn hyperbolic! This author should be ashamed. No ones furious over psx, and anyone who was a superfan got their tickets when they released like me.

Ceaser98573612770d ago

Why would anyone be furious over PSX?? OP been smoking something..

mkis0072769d ago (Edited 2769d ago )

Apparently they think Sony not holding a presser on Saturday is making people furious. But they let everyone know that early bird tickets were required to attend whatever event they had planned on Friday. And frankly when I went last year, there were way too many people lined up for the presser. I got in easy, but if you left for the first 3 hours you couldnt get back in right away.

I'm pissed off that someone had the gall to lump Sony's PSX in with this article.

Aenea2770d ago

Yeah weird wording, there won't be the usual press conference tho but a premade video with announcements and news. They probably misunderstood, misread or forgot the word 'press', tho I wonder why they think people are furious.

choujij2770d ago (Edited 2770d ago )

It's intentional and it's for them clicks.

datriax2771d ago

One is only "slightly" worse of a problem than the other. I won't mention any names.

DreadGara2770d ago

Shy troll or Slightly Shy bot, pick a name for yourself and don't be shy.

Hardiman2771d ago

Must have missed the memo about being furious as it is I'm excited for PSX! Also strange choice to hve EA and PSX in the title. Reason being when I think of Sony or any of their events EA is the last company I think of.

TheColbertinator2770d ago (Edited 2770d ago )

PSX is a public conference intended for everyday gamers to play recent and upcoming games brought by sony and the third parties. Complaining about PSX is like complaining of PAX or Gamescon. Pointless.

Profchaos2770d ago

EA yeah screw them but psx is great

Show all comments (31)
160°

Xbox Game Studios' 2025 Calendar: Confirmed releases and dates

A year packed with major releases for Xbox consoles, PC and Game Pass.

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Lightning771d 11h ago

ninja Gaiden being released 8 days apart is insane MS hasn't learned anything with shoulder to shoulder releases. October 29 for Outer Worlds and October 21 for Ninja Gaiden. These games now range from 60 to 80$. Yalls audience might GP it but other platforms have to buy it and your average person won't shell out that kinda money a week apart.

franwex19h ago

Aren’t those games made for different audiences though?

Lightning7711h ago(Edited 11h ago)

Yes but what if you want both?

Not everyone can buy both.

Reaper22_17h ago

Well, you dont have to buy it. Noone is making gamers buy it a week apart. I don't see anything wrong with it.

Lightning7711h ago

You want another Doom The Dark Ages scenario? I'm surprised Oblivion and Expedition 33 did well with a simultaneous release. Clearly that fatigue was definitely felt with Doom.

They need at least 2 weeks apart.

coolbeans13h ago

You're talking about a first-person RPG and a third-person action game though. So, it's a bit different than EA putting Titanfall 2 and Battlefield 1 back-to-back.

ravens5219h ago

"A year packed with major releases for Xbox consoles, PC , Game Pass and PS"*

14h agoReplies(2)
dveio13h ago

I count 7 original multiplatform IPs, which were ultimately bought and are now published by Microsoft.

Sigh.

12h agoReplies(2)
dveio10h ago

If you look closer again, then you'll notice that I, at any point, didn't even mentioned the adjective "bad".

But you.

9h ago
Lightning778h ago

The "sigh" means your displeased. Don't make excuses why is it bad?

dveio8h ago(Edited 8h ago)

Nope, 'displeased' ain't the feeling I had when reading that article.

But speaking of pleasure:

Are you personally pleased with that line-up Xbox have in store for you in the Series' fifth year?

Edit: I didn't downvote you.

80°

Inside the ‘Dragon Age’ Debacle That Gutted EA’s BioWare Studio

The latest game in BioWare’s fantasy role-playing series went through ten years of development turmoil

In early November, on the eve of the crucial holiday shopping season, staffers at the video-game studio BioWare were feeling optimistic. After an excruciating development cycle, they had finally released their latest game, Dragon Age: The Veilguard, and the early reception was largely positive. The role-playing game was topping sales charts on Steam, and solid, if not spectacular, reviews were rolling in.

HyperMoused4d ago

Its easy they called the die hard fans people in their nerd caves who will buy anything and then went woke to reach modern audiences....insulting the nerds in their caves along the way showing utter contempt for their fan base. very hapy it failed and any company who insults their fan base and treat their customers with contempt and insults, in future, i also hope fail.

neutralgamer19924d ago

It’s disappointing but not surprising to see what's happening with Dragon Age: The Veilguard and the broader situation at BioWare. The layoffs are tragic — no one wants to see talented developers lose their jobs. But when studios repeatedly create games that alienate their own fanbase, outcomes like this become unfortunately predictable.

There’s a pattern we’re seeing far too often: beloved franchises are revived, only to be reshaped into something almost unrecognizable. Changes are made that no one asked for, often at the expense of what originally made these games special. Then, when long-time fans express concern or lose interest, they’re told, “This game might not be for you.” But when those same fans heed that advice and don’t buy the game, suddenly they're labeled as toxic, sexist, bigoted, or worse.

Let’s be clear: the overwhelming majority of gamers have no issue with diversity, LGBTQ+ representation, or strong female leads. In fact, some of the most iconic characters in gaming — like Aloy, Ellie, or FemShep — are proof that inclusivity and excellent storytelling can and do go hand in hand. The issue arises when diversity feels performative, forced, or disconnected from the narrative — when characters or themes are inserted not to serve the story, but to satisfy a corporate DEI checklist. Audiences can tell the difference.

When studios chase approval from a vocal minority that often doesn’t even buy games — while simultaneously dismissing loyal fans who actually do — they risk not just the success of individual titles, but the health of their entire studio. Telling your core customers “don’t buy it if you don’t like it” is not a viable business strategy. Because guess what? Many of us won’t. And when the game fails commercially, blaming those very fans for not supporting it is both unfair and self-defeating.

Gamers aren’t asking for less diversity or less progress. We’re asking for better writing, thoughtful character development, and a respect for the franchises we’ve supported for decades. When you give people great games that speak to them — whether they’re old fans or new players — they will show up. But if you keep making games for people who don’t play them, don’t be surprised when those who do stop showing up

Armaggedon3d ago

I thought the writing and character development were fine. Sometimes things just dont resonate with people.

90°

Report: Just Cause 5 Was in Development at Sumo Digital, But Got Cancelled

Recent evidence we discovered indicates that the next game in the Just Cause series may have been canceled, potentially two years ago.

RaidenBlack6d ago

NOooooooooooooooooooooo....... ..............

mkis0075d ago

Well if it went back to being more like 3 I would have liked it. 4 was crap.