EA responds to a tweet from Andrew Reinder, executive editor of Game Informer, concerning yet another change to the abysmal credit system of Star Wars Battlefront 2.
In the past few days, I've witnessed EA scramble more than I have seen them do for the entirety of last generation.
I wonder if they ever come to the conclusion that constantly throwing PR at this, trying to justify their tactics in the process, is just not working, and maybe realize that the community aren't idiots.
its a good strategy: target 300%, start at 800%, keep lowering it bit by bit and see how much you could get away with, they win either way and we get screwed. STOP....BUYING....EA GAMES
Oh EA, generally when you receive criticism you don't do the opposite and make the need for the P2W worse. At this point I think they are trying to torpedo this game harder than WB did with Shadow of War.
In doing so they also subtly (and without speaking about it - until being caught) reduced the credit reward for completing the campaign. So what was initially 20,000 credits was slashed into 5,000.
They just can't have people easily obtaining a hero... No. We need to grind and be "proud" of our accomplishments. *Cough* While others throw money at it and destroy others in the multiplayer aspect.
Well I say we, but I sure as heck won't be buying this garbage. Visually beautiful, but it's rotten at its core.
Bruh, they did that because the campaign reward was to unlock Iden, the main character, who was priced at 20k and now after the update is only 5k. So the reward scaled down to what she is worth after the update.
its a TRAP! 2 reason 1st~they will look good and its like they're listening to the fans 2nd~once you unlock those heroes you'll be tempt at buying/pimping him or her out
No they didn't. The only reward they cut 75% was what you earn after the the campaign and that's because they give you enough credits to buy Iden the main character from the campaign. She was 20k before, but now only 5k so they lowered that reward to 5k to keep with her unlock price. Match rewards have all stayed the same and I can confirm that.
Based on this and your other replies above, I don't think you get it. Remove Iden from the equation. You get less credits period. You still have to grind a questionable amount of hours just to unlock one hero you want, and that's not even touching the thousands of hours to complete star cards. This is a typical strategy found in free to play games so people feel more inclined to buy their progress instead of playing. Only difference is this ain't free to play. It's full retail. And the people who don't think and buy into it are only hurting everyone and the industry moving forward. This whole approach is catching on way too quickly, and games are potentially going to a very different experience in a few years.
Maybe controversy is a good advert for them. As soon as they reduced hero prices, they pulled another fast one by slowing the points process and campaign credits. They knew it wouldn't go un-noticed.
“....In addition to this, it has been noted that the game has a time-based cap on rewards while in Arcade mode. Once you hit the cap, you have to wait 14 hours.”
I hate time locks in games. Why should I be penalized for doing well? Why EA....so you can sell me some timer unlock dlc?
Excuse and excuse, EA. I'm sorry, but it's already too late.
EA with your BS at it again.
its a good strategy: target 300%, start at 800%, keep lowering it bit by bit and see how much you could get away with, they win either way and we get screwed. STOP....BUYING....EA GAMES
EA you did it because of the backlash
Oh EA, generally when you receive criticism you don't do the opposite and make the need for the P2W worse. At this point I think they are trying to torpedo this game harder than WB did with Shadow of War.