Jason Stettner of Gamerheadquarters writes; "The Xbox One X is bringing some extra power with enhanced games at launch and after playing just a pile of them, I thought I'd collect the ones that best take advantage of what's available."
Mark from WellPlayed writes about five game launches that were impacted by unfortunate scheduling.
Zero Dawn sold really well so I’m not sure this belongs. The second game released next to a big game again and it hurt it some I forget what it was though, oh yeah Elden Ring .
But a good game is a good game to me I don’t care when they release personally but they do have to think about it when you want to get more people to buy it.
In Halo 4, 5, and Infinite, Master Chief became a more nuanced, human character.
In spite of the Halo series’ struggles, 343 deserves praise for adding nuance and characterisation to the ever-beating heart of Halo - The Master Chief. Playing through Infinite, it's abundantly clear that the events of the current and previous trilogies have irrevocably changed the iconic hero. He’s no longer the ‘blank slate’ that was previously presented by Bungie. He’s a fatigued, damaged and fallible protagonist, and one who is meandering through currents of grief, while reveling in his newfound agency. Giving the Chief a compelling and meaningful voice was no small feat, and 343 should be proud of that victory.
This article completely misses part of the appeal of the original iteration of character in the original game trilogy. It was the Chief and Cortana vs an entire alien collective. The blank slate Bungie displayed in their games was genius, he was an mysterious hero a wide audience could identify with because he wasn't as clearly defined as most characters.
The books added a lot of lore and backstory but most Halo players just want a fun game with exposition that doesn't get in the way of gameplay, it's why the Cortana level in Halo 3 was derided.
Not every character has to be a damaged soyboy, a soldier has to suck it up and do his duty.
The 343i Master Chief has is based on the books. However, in Halo 4-Infinite, the Master Chief overtime become. gradually becomes more willing to show some emotion.
GB: "Nailing an experience's length is easier said and done, and one way or another, these games left a little to be desired on that front."
I always have a problem with games that should have been longer when lasting 8-10 hours.
Here's a question I ask all the time when ppl say that.
How many times have you replayed the story of a great game like Tlou2, GOW, Final Fantasy remake, GTA, Zelda, or any other 20 hours plus game? and usually, the answer varies between 0 and rarely 1.
So what's the point of having great 30 hours plus games if you will never replay them because of level, section, grinding dragging too long?
Disagree with Days Gone - yeah it took a while to really get going, but I appreciated it when I was done. Jumping right in at 4-5 hrs or whatever would've made the rest feel less impactful. RDR2 and Mankind Divided felt just right too, I wouldn't change them at all.
What needed less time was AC Valhalla. I was more than ready to be done with that by the time it was 2/3 over. Just too much useless stuff, and I hated the Asgard sections.
This thing is a true 4k beast. The best 500 dollar purchase I've ever made!
Gears of War 4 being number 1 is no surprise.
The difference in quality in the multiplayer is now better looking then the single player.
Its pretty insane to be honest.
Gears 4 was already a great looking game I bet it looks crazy good with the enhancements
I’ve got all of them except Conan and Battlefront. I refuse to buy Battlefront because of the pay to win MP, but I might buy Conan
I can't wait to play these titles again enhanced! I also want to play the witcher 3 enhanced